Player Matchup

Fafnir
Fafnir
WP_ME_TOBOR
Fafnir
Level 32
God Stats
0W - 1L
1,777 SR
Queue Stats
3W - 10L
1,050 Elo+
Party 1
Fenrir
Fenrir
XxVocaaxX
Fenrir
Level 77
God Stats
18W - 22L
1,410 SR
Queue Stats
229W - 223L
1,448 Elo+
Party 3
Cu Chulainn
Cu Chulainn
vesemirpl
Cu Chulainn
Level 30
God Stats
0W - 3L
1,204 SR
Queue Stats
10W - 30L
1,148 Elo+
Party 1
Anubis
Anubis
xXOneBloodXx
Anubis
Level 59
God Stats
78W - 52L
1,568 SR
Queue Stats
156W - 165L
1,459 Elo+
Party 3
Neith
Neith
xxSiLv3rHaZe32xx
Neith
Level 65
God Stats
15W - 11L
1,614 SR
Queue Stats
140W - 147L
1,458 Elo+
Party 3
Team Averages
Level 53
1,515 SR
1,313 Elo+

VS

Team Averages
Level 77
1,403 SR
1,397 Elo+
Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bloodstxrm
Kuzenbo
Level 61
God Stats
12W - 7L
1,558 SR
Queue Stats
306W - 306L
1,365 Elo+
Party 2
Olorun
Olorun
Shr1kez
Olorun
Level 63
God Stats
6W - 7L
1,353 SR
Queue Stats
383W - 368L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
Vestima
Gilgamesh
Level 108
God Stats
2W - 6L
1,103 SR
Queue Stats
91W - 100L
1,332 Elo+
Solo
Ix Chel
Ix Chel
YØkaiX
Ix Chel
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 133L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 4 / 2
6,237
416
1,996
10,585
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
XxVocaaxX
Fenrir
14
7 / 7 / 1
8,717
581
11,566
17,227
8,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
vesemirpl
Cu Chulainn
12
1 / 1 / 0
7,373
492
9,325
13,660
9,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
14
0 / 3 / 2
8,013
534
5,220
7,829
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 4 / 2
7,161
477
4,426
10,298
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 2 / 2
9,284
619
3,758
4,980
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Bloodstxrm
Kuzenbo
12
3 / 0 / 5
8,092
539
5,397
10,213
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Shr1kez
Olorun
15
7 / 4 / 3
9,158
611
19,074
13,380
5,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Vestima
Gilgamesh
12
0 / 2 / 1
7,465
498
5,311
14,359
12,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
YØkaiX
Ix Chel
15
7 / 2 / 1
8,862
591
7,287
10,493
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
18
19
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
2
1
W
Kuzenbo
Bloodstxrm
Kuzenbo
3
0
5
5.5
W
Olorun
Shr1kez
Olorun
7
4
3
2.13
W
Gilgamesh
Vestima
Gilgamesh
0
2
1
0.25
L
Fafnir
0
4
2
0.25
L
Fenrir
XxVocaaxX
Fenrir
7
7
1
1.07
W
Ix Chel
YØkaiX
Ix Chel
7
2
1
3.75
L
Cu Chulainn
vesemirpl
Cu Chulainn
1
1
0
1
L
Anubis
0
3
2
0.33
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,533
Damage
40,827
59,599
Taken
53,425
36,677
Mitigated
34,283
12,300
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,758
221
0
380
4,980
1,663
2,210
281
4,699
80,349
0
W
Kuzenbo
Bloodstxrm
Kuzenbo
5,397
2,483
0
2,990
10,213
10,928
715
710
9,503
16,392
0
W
Olorun
Shr1kez
Olorun
19,074
10,414
120
5,298
13,380
5,734
2,571
1,888
11,492
86,073
0
W
Gilgamesh
Vestima
Gilgamesh
5,311
1,564
0
4,956
14,359
12,611
432
200
14,159
0
49,623
L
Fafnir
1,996
572
112
1,640
10,585
10,466
0
8,219
2,366
10,291
0
L
Fenrir
XxVocaaxX
Fenrir
11,566
4,195
0
2,423
17,227
8,072
0
8,835
8,392
0
63,707
W
Ix Chel
YØkaiX
Ix Chel
7,287
1,404
43
3,219
10,493
3,347
0
4,337
6,156
56,789
0
L
Cu Chulainn
vesemirpl
Cu Chulainn
9,325
1,115
0
3,225
13,660
9,810
0
3,335
9,474
543
50,702
L
Anubis
5,220
104
0
3,014
7,829
4,115
0
6,327
1,502
66,075
0
L
4,426
1,954
0
1,886
10,298
4,214
0
8,800
1,498
0
41,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,501
Gold Earned
42,861
345
Minions Killed
445
0
Camps Cleared
0
1,310,030
Distance Traveled
1,463,823
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,284
619
147
10
0
306,355
0
W
Kuzenbo
8,092
539
9
1
0
330,075
4
W
Olorun
9,158
611
128
9
0
259,964
0
W
Gilgamesh
7,465
498
81
5
0
235,076
0
L
Fafnir
6,237
416
12
1
0
217,801
0
L
Fenrir
8,717
581
84
6
0
296,053
0
W
Ix Chel
8,862
591
80
5
0
332,353
0
L
Cu Chulainn
7,373
492
64
4
0
262,312
0
L
Anubis
8,013
534
114
8
0
272,589
5
L
Neith
7,161
477
71
5
0
261,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role