Player Matchup

Heimdallr
Heimdallr
Undead monkey9
Heimdallr
Level 104
God Stats
101W - 95L
1,555 SR
Queue Stats
120W - 118L
1,507 Elo+
Party 3
Ymir
Ymir
WaterBoi2X2
Ymir
Level 130
God Stats
9W - 8L
1,669 SR
Queue Stats
214W - 206L
1,560 Elo+
Party 3
Bellona
Bellona
claymore_03
Bellona
Level 120
God Stats
65W - 38L
1,585 SR
Queue Stats
229W - 227L
1,454 Elo+
Solo
Thanatos
Thanatos
he-lord-of-lords
Thanatos
Level 68
God Stats
7W - 3L
1,500 SR
Queue Stats
76W - 70L
1,456 Elo+
Solo
Ix Chel
Ix Chel
j0eC4rV377
Ix Chel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,468 Elo+
Solo
Team Averages
Level 102
1,562 SR
1,489 Elo+

VS

Team Averages
Level 110
1,579 SR
1,497 Elo+
Camazotz
Camazotz
 
Camazotz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
HHQ44
Aphrodite
Level 122
God Stats
58W - 59L
1,582 SR
Queue Stats
960W - 1,125L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
LIVExKnight
Jing Wei
Level 34
God Stats
5W - 6L
1,518 SR
Queue Stats
44W - 43L
1,537 Elo+
Party 1
Mercury
Mercury
NagatoOtomo
Mercury
Level 145
God Stats
36W - 31L
1,483 SR
Queue Stats
190W - 192L
1,547 Elo+
Solo
Ah Puch
Ah Puch
Urarak2
Ah Puch
Level 95
God Stats
3W - 1L
1,811 SR
Queue Stats
470W - 640L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Undead monkey9
Heimdallr
14
3 / 0 / 5
8,579
613
11,457
9,406
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 7
8,515
608
6,131
10,851
8,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
claymore_03
Bellona
15
7 / 1 / 0
9,380
670
13,329
9,970
9,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
9 / 6 / 1
8,682
620
6,671
13,207
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
j0eC4rV377
Ix Chel
13
0 / 6 / 4
7,602
543
9,044
10,846
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
6 / 6 / 2
8,574
612
10,636
18,026
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
HHQ44
Aphrodite
10
0 / 3 / 1
6,222
444
1,712
9,208
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
LIVExKnight
Jing Wei
12
0 / 4 / 1
6,617
473
4,048
11,532
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
NagatoOtomo
Mercury
12
1 / 5 / 3
6,861
490
3,926
13,586
5,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Urarak2
Ah Puch
13
4 / 5 / 2
8,208
586
10,602
14,143
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
23
Kills
11
14
Deaths
23
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
6
6
2
1.17
L
Aphrodite
HHQ44
Aphrodite
0
3
1
0.17
L
Jing Wei
LIVExKnight
Jing Wei
0
4
1
0.13
L
Mercury
NagatoOtomo
Mercury
1
5
3
0.5
W
Heimdallr
Undead monkey9
Heimdallr
3
0
5
5.5
L
Ah Puch
Urarak2
Ah Puch
4
5
2
1
W
4
1
7
7.5
W
Bellona
claymore_03
Bellona
7
1
0
7
W
9
6
1
1.58
W
Ix Chel
j0eC4rV377
Ix Chel
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,632
Damage
30,924
54,280
Taken
66,495
31,969
Mitigated
28,345
21,521
Healing
24,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
10,636
3,719
0
7,606
18,026
6,770
597
2,270
15,540
0
64,445
L
Aphrodite
HHQ44
Aphrodite
1,712
135
1,812
4,142
9,208
6,160
84
3,917
5,291
19,072
0
L
Jing Wei
LIVExKnight
Jing Wei
4,048
2,931
0
2,762
11,532
4,023
0
1,111
10,421
0
46,885
L
Mercury
NagatoOtomo
Mercury
3,926
1,924
0
4,400
13,586
5,452
0
263
12,339
0
35,886
W
Heimdallr
Undead monkey9
Heimdallr
11,457
6,867
0
5,157
9,406
4,592
404
789
8,617
0
81,930
L
Ah Puch
Urarak2
Ah Puch
10,602
83
0
3,794
14,143
5,940
0
7,614
6,480
70,789
0
W
6,131
2,489
1,616
2,312
10,851
8,989
0
3,431
7,420
19,004
0
W
Bellona
claymore_03
Bellona
13,329
4,978
0
4,016
9,970
9,586
378
639
9,331
0
69,920
W
6,671
1,745
0
7,065
13,207
4,813
0
2,409
10,798
0
38,729
W
Ix Chel
j0eC4rV377
Ix Chel
9,044
1,136
278
1,077
10,846
3,989
0
5,046
5,800
64,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,758
Gold Earned
36,482
452
Minions Killed
371
0
Camps Cleared
0
1,351,963
Distance Traveled
1,473,937
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,574
612
93
7
0
347,194
0
L
Aphrodite
6,222
444
32
2
0
218,747
2
L
Jing Wei
6,617
473
83
6
0
299,606
0
L
Mercury
6,861
490
58
4
0
319,985
0
W
Heimdallr
8,579
613
140
10
0
246,606
0
L
Ah Puch
8,208
586
105
8
0
288,405
3
W
Ymir
8,515
608
21
2
0
238,681
0
W
Bellona
9,380
670
109
8
0
249,988
0
W
Thanatos
8,682
620
68
5
0
333,131
0
W
Ix Chel
7,602
543
114
8
0
283,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role