Player Matchup

Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AndeeJad
Achilles
Level 122
God Stats
0W - 1L
1,781 SR
Queue Stats
21W - 17L
1,597 Elo+
Solo
Ix Chel
Ix Chel
Ashallarys
Ix Chel
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 52L
1,603 Elo+
Solo
King Arthur
King Arthur
Ralundr
King Arthur
Level 197
God Stats
0W - 6L
2,025 SR
Queue Stats
115W - 92L
1,775 Elo+
Party 1
Janus
Janus
xAchelous
Janus
Level 137
God Stats
2W - 4L
1,632 SR
Queue Stats
89W - 80L
1,670 Elo+
Party 1
Team Averages
Level 154
1,688 SR
1,629 Elo+

VS

Team Averages
Level 148
1,477 SR
1,562 Elo+
Cthulhu
Cthulhu
DeathShroud8
Cthulhu
Level 175
God Stats
1W - 2L
1,500 SR
Queue Stats
721W - 600L
1,637 Elo+
Solo
Ullr
Ullr
KeyOfDestiny99
Ullr
Level 159
God Stats
34W - 42L
1,486 SR
Queue Stats
129W - 119L
1,506 Elo+
Solo
Ne Zha
Ne Zha
Nstrate
Ne Zha
Level 149
God Stats
2W - 3L
1,329 SR
Queue Stats
199W - 195L
1,522 Elo+
Solo
Janus
Janus
Oxtapus
Janus
Level 106
God Stats
5W - 3L
1,569 SR
Queue Stats
187W - 153L
1,583 Elo+
Solo
Ix Chel
Ix Chel
kidcudi26
Ix Chel
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 0 / 0
7,950
723
7,528
9,362
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Achilles
AndeeJad
Achilles
14
0 / 1 / 1
7,148
650
7,384
13,893
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Ashallarys
Ix Chel
14
0 / 5 / 1
7,619
693
5,798
11,338
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Ralundr
King Arthur
15
3 / 0 / 0
8,393
763
10,451
16,760
15,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
xAchelous
Janus
13
0 / 4 / 1
7,374
670
5,396
7,722
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathShroud8
Cthulhu
14
1 / 1 / 4
7,822
711
11,532
9,505
11,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
2 / 1 / 1
8,438
767
6,079
10,474
5,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Nstrate
Ne Zha
13
0 / 0 / 3
7,430
675
5,495
8,146
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Oxtapus
Janus
16
6 / 0 / 1
8,776
798
14,770
6,522
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
kidcudi26
Ix Chel
14
1 / 2 / 3
8,109
737
8,849
9,386
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
10
10
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
0
1
L
Achilles
AndeeJad
Achilles
0
1
1
0.5
L
Ix Chel
Ashallarys
Ix Chel
0
5
1
0.1
W
Cthulhu
DeathShroud8
Cthulhu
1
1
4
3
W
2
1
1
2.5
W
Ne Zha
Nstrate
Ne Zha
0
0
3
1.5
W
Janus
Oxtapus
Janus
6
0
1
6.5
L
King Arthur
Ralundr
King Arthur
3
0
0
3
W
Ix Chel
kidcudi26
Ix Chel
1
2
3
1.25
L
Janus
xAchelous
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,557
Damage
46,725
59,075
Taken
44,033
34,930
Mitigated
27,608
6,776
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,528
2,784
542
1,715
9,362
3,815
918
4,805
4,458
0
28,627
L
Achilles
AndeeJad
Achilles
7,384
1,014
0
2,312
13,893
8,693
0
8,255
5,198
0
18,245
L
Ix Chel
Ashallarys
Ix Chel
5,798
849
240
972
11,338
4,138
0
7,710
3,368
26,521
0
W
Cthulhu
DeathShroud8
Cthulhu
11,532
598
358
1,321
9,505
11,754
0
2,420
6,803
30,014
0
W
6,079
2,330
0
850
10,474
5,054
0
1,850
8,337
0
38,096
W
Ne Zha
Nstrate
Ne Zha
5,495
625
0
1,267
8,146
3,477
0
1,997
5,837
0
18,501
W
Janus
Oxtapus
Janus
14,770
1,008
0
192
6,522
2,997
0
1,442
4,797
40,325
0
L
King Arthur
Ralundr
King Arthur
10,451
1,066
0
495
16,760
15,920
0
8,881
7,512
0
34,651
W
Ix Chel
kidcudi26
Ix Chel
8,849
1,687
1,527
1,033
9,386
4,326
138
3,054
6,135
35,927
0
L
Janus
xAchelous
Janus
5,396
83
0
500
7,722
2,364
0
4,117
3,388
24,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,484
Gold Earned
40,575
222
Minions Killed
261
0
Camps Cleared
0
1,189,135
Distance Traveled
1,229,510
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,950
723
54
5
0
237,971
0
L
Achilles
7,148
650
20
2
0
255,873
1
L
Ix Chel
7,619
693
46
4
0
227,147
0
W
Cthulhu
7,822
711
39
4
0
280,969
0
W
Ullr
8,438
767
68
6
0
216,063
0
W
Ne Zha
7,430
675
32
3
0
237,402
2
W
Janus
8,776
798
66
6
0
255,832
0
L
King Arthur
8,393
763
48
4
0
271,579
0
W
Ix Chel
8,109
737
56
5
0
239,244
0
L
Janus
7,374
670
54
5
0
196,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role