Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
KittyLovesRa-Men
Geb
Level 140
God Stats
12W - 4L
1,500 SR
Queue Stats
435W - 471L
1,434 Elo+
Solo
Ravana
Ravana
iPhyr
Ravana
Level 173
God Stats
15W - 6L
1,823 SR
Queue Stats
779W - 672L
1,661 Elo+
Solo
Hachiman
Hachiman
inf3rnals0ul
Hachiman
Level 105
God Stats
3W - 0L
1,707 SR
Queue Stats
198W - 201L
1,497 Elo+
Solo
Chaac
Chaac
xterraxbytex
Chaac
Level 146
God Stats
17W - 7L
1,989 SR
Queue Stats
851W - 847L
1,469 Elo+
Solo
Team Averages
Level 142
1,704 SR
1,512 Elo+

VS

Team Averages
Level 173
1,525 SR
1,513 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DemonicCactus
Osiris
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 71L
1,532 Elo+
Solo
Surtr
Surtr
Ter_hel
Surtr
Level 254
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,313 Elo+
Solo
Cerberus
Cerberus
iLLusionz_Sq
Cerberus
Level 156
God Stats
0W - 1L
1,623 SR
Queue Stats
35W - 38L
1,587 Elo+
Solo
Neith
Neith
kevreck
Neith
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 36L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
4 / 3 / 5
8,044
804
16,066
10,601
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 9
7,792
779
11,850
10,003
9,717
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
iPhyr
Ravana
13
1 / 2 / 10
7,390
739
8,596
11,518
12,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
inf3rnals0ul
Hachiman
14
6 / 1 / 4
7,973
797
9,658
4,917
2,624
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 0 / 9
7,444
744
7,052
13,697
14,283
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 2 / 3
7,715
772
13,520
9,201
8,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 6
6,894
689
5,095
10,641
14,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
Ter_hel
Surtr
13
0 / 4 / 3
6,700
670
6,438
13,971
15,803
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
iLLusionz_Sq
Cerberus
14
2 / 3 / 5
7,362
736
7,105
15,287
18,105
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
kevreck
Neith
13
1 / 1 / 3
6,999
700
6,897
7,314
4,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
13
Kills
7
7
Deaths
13
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
3
5
2.17
L
Tiamat
 
Tiamat
3
2
3
2.25
L
1
3
6
1.33
W
2
1
9
6.5
L
Surtr
Ter_hel
Surtr
0
4
3
0.38
L
Cerberus
iLLusionz_Sq
Cerberus
2
3
5
1.5
W
Ravana
iPhyr
Ravana
1
2
10
3
W
Hachiman
inf3rnals0ul
Hachiman
6
1
4
8
L
Neith
kevreck
Neith
1
1
3
2.5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,222
Damage
39,055
50,736
Taken
56,414
44,889
Mitigated
62,318
17,505
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
16,066
7,758
1,178
979
10,601
5,675
656
4,691
5,910
0
29,993
L
Tiamat
 
Tiamat
13,520
1,041
2,731
2,446
9,201
8,939
0
949
7,910
28,295
0
L
5,095
966
586
1,593
10,641
14,560
0
2,204
8,069
0
7,176
W
11,850
320
1,210
1,977
10,003
9,717
90
3,415
6,588
18,721
0
L
Surtr
Ter_hel
Surtr
6,438
1,812
505
1,388
13,971
15,803
0
2,987
10,199
158
9,162
L
Cerberus
iLLusionz_Sq
Cerberus
7,105
467
496
4,398
15,287
18,105
0
3,283
11,200
13,858
0
W
Ravana
iPhyr
Ravana
8,596
2,322
686
2,153
11,518
12,590
68
4,921
6,597
0
12,881
W
Hachiman
inf3rnals0ul
Hachiman
9,658
4,105
870
201
4,917
2,624
251
2,154
2,763
0
19,940
L
Neith
kevreck
Neith
6,897
3,226
531
2,063
7,314
4,911
0
1,104
6,210
0
19,458
W
7,052
782
1,186
7,065
13,697
14,283
186
5,588
8,109
0
18,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,643
Gold Earned
35,670
125
Minions Killed
109
0
Camps Cleared
0
972,794
Distance Traveled
854,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,044
804
45
5
0
177,374
0
L
Tiamat
7,715
772
46
5
0
186,443
0
L
Osiris
6,894
689
6
1
0
181,695
0
W
Geb
7,792
779
16
2
0
221,117
0
L
Surtr
6,700
670
9
1
0
160,107
0
L
Cerberus
7,362
736
21
2
0
173,477
0
W
Ravana
7,390
739
19
2
0
181,857
0
W
Hachiman
7,973
797
18
2
0
158,577
0
L
Neith
6,999
700
27
3
0
153,007
0
W
Chaac
7,444
744
27
3
0
233,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role