Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Attempt3dYt
Charybdis
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
338W - 324L
1,532 Elo+
Solo
Ix Chel
Ix Chel
CFD l Rocket
Ix Chel
Level 49
God Stats
2W - 3L
1,264 SR
Queue Stats
38W - 50L
1,393 Elo+
Solo
Awilix
Awilix
CaPiTaN_Hevy
Awilix
Level 119
God Stats
12W - 9L
1,656 SR
Queue Stats
228W - 219L
1,541 Elo+
Party 1
Aphrodite
Aphrodite
CaPiTaN_Wolffe
Aphrodite
Level 124
God Stats
16W - 14L
1,576 SR
Queue Stats
149W - 143L
1,533 Elo+
Party 1
Team Averages
Level 108
1,499 SR
1,500 Elo+

VS

Team Averages
Level 109
1,494 SR
1,510 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Alone Alchemist
Artio
Level 122
God Stats
5W - 6L
1,520 SR
Queue Stats
62W - 64L
1,508 Elo+
Solo
Serqet
Serqet
BoxKnight64
Serqet
Level 47
God Stats
3W - 5L
1,452 SR
Queue Stats
73W - 76L
1,496 Elo+
Party 2
Heimdallr
Heimdallr
Dreadknight0855
Heimdallr
Level 115
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 80L
1,469 Elo+
Solo
Anubis
Anubis
Lordz_Of_Truth
Anubis
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 176L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
3 / 0 / 0
5,905
738
3,346
3,612
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Attempt3dYt
Charybdis
9
1 / 0 / 0
5,326
666
4,395
4,223
1,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
CFD l Rocket
Ix Chel
10
1 / 0 / 1
5,433
679
2,700
4,062
1,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
8
1 / 0 / 2
5,027
628
1,738
3,837
1,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
CaPiTaN_Wolffe
Aphrodite
8
0 / 1 / 1
4,482
560
2,003
3,913
1,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 2 / 0
4,608
576
1,879
4,012
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 1
4,175
522
1,214
6,713
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
7
1 / 1 / 0
4,456
557
1,108
4,764
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Dreadknight0855
Heimdallr
8
0 / 1 / 1
4,154
519
2,676
5,607
2,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 1 / 0
4,116
515
1,646
3,044
1,397
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
1
1
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
0
3
L
Ix Chel
 
Ix Chel
0
2
0
0
L
0
1
1
0.5
W
Charybdis
Attempt3dYt
Charybdis
1
0
0
1
L
Serqet
1
1
0
1
W
Ix Chel
CFD l Rocket
Ix Chel
1
0
1
1.5
W
Awilix
1
0
2
2
W
Aphrodite
CaPiTaN_Wolffe
Aphrodite
0
1
1
0.5
L
Heimdallr
Dreadknight0855
Heimdallr
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,182
Damage
8,523
19,647
Taken
24,140
7,247
Mitigated
11,193
8,385
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,346
280
0
500
3,612
1,201
135
1,935
1,677
42,471
0
L
Ix Chel
 
Ix Chel
1,879
171
100
1,213
4,012
1,400
0
2,420
1,592
30,598
0
L
1,214
0
104
2,049
6,713
4,794
0
2,332
4,381
10,185
0
W
Charybdis
Attempt3dYt
Charybdis
4,395
2,894
0
2,117
4,223
1,438
709
146
4,077
0
42,012
L
Serqet
1,108
209
0
750
4,764
1,590
0
498
4,266
0
22,456
W
Ix Chel
CFD l Rocket
Ix Chel
2,700
545
85
1,809
4,062
1,596
87
1,831
2,075
38,180
0
W
Awilix
1,738
790
0
450
3,837
1,177
0
352
3,299
0
28,095
W
Aphrodite
CaPiTaN_Wolffe
Aphrodite
2,003
370
1,179
2,245
3,913
1,835
263
475
3,438
17,701
0
L
Heimdallr
Dreadknight0855
Heimdallr
2,676
1,742
0
2,181
5,607
2,012
0
942
4,665
0
26,564
L
1,646
325
0
1,719
3,044
1,397
0
1,857
1,187
18,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,173
Gold Earned
21,509
296
Minions Killed
192
0
Camps Cleared
0
816,854
Distance Traveled
784,856
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,905
738
75
9
0
153,565
2
L
Ix Chel
4,608
576
53
7
0
150,668
1
L
Artio
4,175
522
12
2
0
174,193
0
W
Charybdis
5,326
666
78
10
0
147,616
2
L
Serqet
4,456
557
46
6
0
197,323
0
W
Ix Chel
5,433
679
62
8
0
154,777
2
W
Awilix
5,027
628
53
7
0
207,461
0
W
Aphrodite
4,482
560
28
4
0
153,435
2
L
Heimdallr
4,154
519
49
6
0
183,241
0
L
Anubis
4,116
515
32
4
0
79,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role