Player Matchup

Kali
Kali
InW33DWeTrust
Kali
Level 22
God Stats
1W - 1L
1,283 SR
Queue Stats
6W - 14L
1,173 Elo+
Party 1
Olorun
Olorun
dakincelata202
Olorun
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
272W - 282L
1,126 Elo+
Solo
Neith
Neith
littleAni
Neith
Level 105
God Stats
41W - 35L
1,533 SR
Queue Stats
42W - 39L
1,411 Elo+
Solo
Thanatos
Thanatos
nithiwar
Thanatos
Level 63
God Stats
5W - 5L
1,311 SR
Queue Stats
38W - 24L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXCascadaMageXx
Tsukuyomi
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 28L
1,262 Elo+
Party 1
Team Averages
Level 51
1,426 SR
1,287 Elo+

VS

Team Averages
Level 74
1,467 SR
1,432 Elo+
Da Ji
Da Ji
Angkor22
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 164L
1,402 Elo+
Solo
Nox
Nox
Granickas
Nox
Level 147
God Stats
10W - 12L
1,467 SR
Queue Stats
213W - 192L
1,480 Elo+
Solo
Pele
Pele
Lucentbark
Pele
Level 67
God Stats
18W - 12L
1,557 SR
Queue Stats
27W - 25L
1,488 Elo+
Solo
Neith
Neith
MashAuZeniA
Neith
Level 64
God Stats
14W - 24L
1,387 SR
Queue Stats
27W - 37L
1,368 Elo+
Solo
Bacchus
Bacchus
PanthereLilyRose
Bacchus
Level 44
God Stats
14W - 14L
1,423 SR
Queue Stats
122W - 121L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
9,684
440
8,661
16,428
7,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 5
9,830
447
5,091
12,052
5,170
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
littleAni
Neith
17
8 / 2 / 6
11,613
528
14,153
13,270
6,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
nithiwar
Thanatos
20
5 / 1 / 7
12,377
563
18,106
19,688
10,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
xXCascadaMageXx
Tsukuyomi
16
2 / 5 / 7
9,440
429
12,375
18,588
8,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Angkor22
Da Ji
14
1 / 8 / 3
9,341
425
5,760
19,563
9,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
3 / 4 / 2
10,822
492
7,993
11,150
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 2 / 4
11,559
525
13,435
16,194
10,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 6 / 5
8,647
393
11,346
16,117
6,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 7
10,024
456
6,394
17,802
21,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
20
Kills
14
14
Deaths
20
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Angkor22
Da Ji
1
8
3
0.31
L
3
4
2
1
W
2
3
8
2
L
5
2
4
3.5
L
3
6
5
0.92
L
2
0
7
5.5
W
3
3
5
1.83
W
Neith
littleAni
Neith
8
2
6
5.5
W
Thanatos
nithiwar
Thanatos
5
1
7
8.5
W
Tsukuyomi
xXCascadaMageXx
Tsukuyomi
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,386
Damage
44,928
80,026
Taken
80,826
37,891
Mitigated
52,743
40,774
Healing
17,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Angkor22
Da Ji
5,760
961
0
2,348
19,563
9,273
0
750
18,813
0
64,907
L
7,993
463
0
1,473
11,150
5,904
63
0
11,150
84,127
0
W
8,661
3,523
0
5,159
16,428
7,478
347
3,807
12,621
0
43,759
L
13,435
1,894
0
4,546
16,194
10,207
0
1,121
15,073
0
88,838
L
11,346
3,827
184
975
16,117
6,291
352
2,150
13,967
0
45,824
L
6,394
576
2,939
5,465
17,802
21,068
8
1,070
16,732
28,408
0
W
5,091
1,952
1,270
3,794
12,052
5,170
82
2,042
10,010
49,535
0
W
Neith
littleAni
Neith
14,153
6,566
60
5,917
13,270
6,434
384
4,480
8,790
0
74,536
W
Thanatos
nithiwar
Thanatos
18,106
6,264
0
21,713
19,688
10,460
233
2,200
17,488
0
168,710
W
Tsukuyomi
xXCascadaMageXx
Tsukuyomi
12,375
4,050
0
2,861
18,588
8,349
733
2,924
15,664
0
60,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,944
Gold Earned
50,393
524
Minions Killed
413
0
Camps Cleared
0
2,037,115
Distance Traveled
1,894,859
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,341
425
85
4
0
413,807
0
L
Nox
10,822
492
121
6
0
355,416
8
W
Kali
9,684
440
60
3
0
399,481
7
L
Pele
11,559
525
112
5
0
418,815
11
L
Neith
8,647
393
66
3
0
304,478
0
L
Bacchus
10,024
456
29
1
0
402,343
6
W
Olorun
9,830
447
79
4
0
397,303
0
W
Neith
11,613
528
127
6
0
364,594
0
W
Thanatos
12,377
563
191
9
0
464,913
7
W
Tsukuyomi
9,440
429
67
3
0
410,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role