Player Matchup

Athena
Athena
 
Athena
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AlvaritoXD021
Hun Batz
Level 123
God Stats
1W - 1L
1,700 SR
Queue Stats
273W - 254L
1,522 Elo+
Solo
Ix Chel
Ix Chel
Doouug
Ix Chel
Level 116
God Stats
2W - 4L
1,760 SR
Queue Stats
49W - 47L
1,514 Elo+
Party 1
Neith
Neith
Jardcor
Neith
Level 138
God Stats
42W - 53L
1,592 SR
Queue Stats
219W - 217L
1,544 Elo+
Solo
Ishtar
Ishtar
LoSiq
Ishtar
Level 171
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 32L
1,525 Elo+
Party 1
Team Averages
Level 138
1,610 SR
1,521 Elo+

VS

Team Averages
Level 157
1,548 SR
1,519 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
DaviPotter
Ix Chel
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 61L
1,530 Elo+
Solo
Danzaburou
Danzaburou
brunojesus766
Danzaburou
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,587 Elo+
Party 2
Horus
Horus
caio deco
Horus
Level 153
God Stats
4W - 5L
1,713 SR
Queue Stats
143W - 156L
1,488 Elo+
Party 2
Thor
Thor
xWLeviLx
Thor
Level 124
God Stats
68W - 40L
1,528 SR
Queue Stats
316W - 300L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 1 / 3
6,314
526
3,367
11,408
9,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
AlvaritoXD021
Hun Batz
11
3 / 3 / 1
6,769
564
7,606
10,990
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Doouug
Ix Chel
11
2 / 4 / 1
6,669
556
4,635
8,481
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Jardcor
Neith
12
1 / 3 / 1
6,711
559
4,150
11,195
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
LoSiq
Ishtar
11
0 / 3 / 2
6,374
531
6,052
6,784
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
3 / 2 / 2
7,648
637
7,493
6,828
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
DaviPotter
Ix Chel
12
4 / 1 / 3
7,231
603
5,360
6,082
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
brunojesus766
Danzaburou
11
2 / 1 / 1
6,850
571
4,602
8,808
3,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
caio deco
Horus
10
1 / 1 / 4
6,262
522
1,427
6,916
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
13
4 / 2 / 1
8,547
712
10,720
10,245
4,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
14
14
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
3
2.5
W
Yu Huang
 
Yu Huang
3
2
2
2
L
Hun Batz
AlvaritoXD021
Hun Batz
3
3
1
1.17
W
Ix Chel
DaviPotter
Ix Chel
4
1
3
5.5
L
Ix Chel
Doouug
Ix Chel
2
4
1
0.63
L
Neith
Jardcor
Neith
1
3
1
0.5
L
Ishtar
LoSiq
Ishtar
0
3
2
0.33
W
Danzaburou
brunojesus766
Danzaburou
2
1
1
2.5
W
Horus
caio deco
Horus
1
1
4
3
W
Thor
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,810
Damage
29,602
48,858
Taken
38,879
23,388
Mitigated
17,326
10,003
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,367
1,066
0
2,471
11,408
9,002
18
3,732
7,676
28,421
0
W
Yu Huang
 
Yu Huang
7,493
815
0
625
6,828
2,544
395
4,269
2,559
63,147
0
L
Hun Batz
AlvaritoXD021
Hun Batz
7,606
2,525
0
969
10,990
4,450
31
1,396
9,594
0
49,509
W
Ix Chel
DaviPotter
Ix Chel
5,360
1,272
26
3,453
6,082
2,121
0
1,427
4,655
42,545
0
L
Ix Chel
Doouug
Ix Chel
4,635
623
205
1,029
8,481
3,390
0
6,422
2,059
47,748
0
L
Neith
Jardcor
Neith
4,150
2,117
0
3,397
11,195
3,765
0
872
10,323
0
46,769
L
Ishtar
LoSiq
Ishtar
6,052
4,039
0
1,932
6,784
2,781
195
431
6,353
0
50,355
W
Danzaburou
brunojesus766
Danzaburou
4,602
2,065
0
2,812
8,808
3,683
1,120
496
8,312
0
44,909
W
Horus
caio deco
Horus
1,427
891
920
3,189
6,916
4,262
0
1,495
5,421
0
8,296
W
Thor
10,720
2,524
0
2,430
10,245
4,716
0
315
9,930
0
67,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,837
Gold Earned
36,538
357
Minions Killed
376
0
Camps Cleared
0
1,201,841
Distance Traveled
1,170,429
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,314
526
30
3
0
254,377
4
W
Yu Huang
7,648
637
114
10
0
268,037
5
L
Hun Batz
6,769
564
77
6
0
261,899
0
W
Ix Chel
7,231
603
66
6
0
199,714
0
L
Ix Chel
6,669
556
87
7
0
231,356
0
L
Neith
6,711
559
72
6
0
231,204
2
L
Ishtar
6,374
531
91
8
0
223,005
0
W
Danzaburou
6,850
571
68
6
0
230,054
4
W
Horus
6,262
522
20
2
0
215,559
1
W
Thor
8,547
712
108
9
0
257,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role