Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Benai
Ix Chel
Level 172
God Stats
5W - 5L
1,500 SR
Queue Stats
19W - 14L
1,575 Elo+
Party 1
Thor
Thor
MURILORZK
Thor
Level 80
God Stats
5W - 4L
1,328 SR
Queue Stats
217W - 205L
1,425 Elo+
Solo
Loki
Loki
mateo1237
Loki
Level 117
God Stats
8W - 11L
1,334 SR
Queue Stats
150W - 120L
1,449 Elo+
Solo
Apollo
Apollo
victorflabr
Apollo
Level 136
God Stats
6W - 8L
1,364 SR
Queue Stats
129W - 137L
1,475 Elo+
Solo
Team Averages
Level 107
1,405 SR
1,485 Elo+

VS

Team Averages
Level 98
1,554 SR
1,519 Elo+
Danzaburou
Danzaburou
AlcachofaX
Danzaburou
Level 124
God Stats
11W - 10L
1,470 SR
Queue Stats
81W - 69L
1,506 Elo+
Solo
Aphrodite
Aphrodite
LannGold
Aphrodite
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,651 Elo+
Solo
Ix Chel
Ix Chel
Lxnxn
Ix Chel
Level 119
God Stats
3W - 2L
1,704 SR
Queue Stats
68W - 85L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
zD4rKz
Cu Chulainn
Level 63
God Stats
1W - 3L
1,508 SR
Queue Stats
12W - 15L
1,477 Elo+
Solo
Loki
Loki
zlBruno
Loki
Level 123
God Stats
0W - 1L
1,590 SR
Queue Stats
69W - 61L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
9 / 0 / 10
9,982
713
12,567
12,105
5,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Benai
Ix Chel
16
13 / 0 / 8
10,395
743
14,182
8,216
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
2 / 5 / 6
8,350
596
3,932
12,366
6,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
14
3 / 4 / 10
8,350
596
7,046
9,239
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
13
2 / 2 / 7
7,990
571
5,853
9,867
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlcachofaX
Danzaburou
11
1 / 5 / 2
7,096
507
6,894
10,004
3,959
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
LannGold
Aphrodite
10
1 / 5 / 3
7,013
501
2,395
9,790
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Lxnxn
Ix Chel
12
1 / 8 / 2
7,093
507
6,848
12,051
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
zD4rKz
Cu Chulainn
12
3 / 6 / 1
7,468
533
8,844
13,528
15,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
zlBruno
Loki
13
4 / 6 / 3
7,974
570
6,614
11,653
6,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
29
Kills
10
11
Deaths
30
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
0
10
14
L
Danzaburou
AlcachofaX
Danzaburou
1
5
2
0.4
W
Ix Chel
Benai
Ix Chel
13
0
8
17
L
Aphrodite
LannGold
Aphrodite
1
5
3
0.5
L
Ix Chel
Lxnxn
Ix Chel
1
8
2
0.25
W
Thor
2
5
6
1
W
Loki
3
4
10
2
W
Apollo
2
2
7
2.75
L
Cu Chulainn
zD4rKz
Cu Chulainn
3
6
1
0.58
L
Loki
zlBruno
Loki
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,580
Damage
31,595
51,793
Taken
57,026
22,733
Mitigated
37,953
9,657
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
12,567
7,744
0
729
12,105
5,383
0
2,009
10,096
0
93,206
L
Danzaburou
AlcachofaX
Danzaburou
6,894
3,076
0
1,567
10,004
3,959
855
618
9,386
0
44,529
W
Ix Chel
Benai
Ix Chel
14,182
1,854
2,313
2,577
8,216
3,336
568
2,733
5,483
79,816
0
L
Aphrodite
LannGold
Aphrodite
2,395
536
1,236
2,538
9,790
7,453
0
3,035
6,755
17,664
0
L
Ix Chel
Lxnxn
Ix Chel
6,848
457
210
1,012
12,051
4,929
0
6,754
5,297
51,401
0
W
Thor
3,932
804
0
750
12,366
6,859
0
1,136
11,230
0
50,364
W
Loki
7,046
2,262
0
470
9,239
3,452
376
842
8,397
0
48,190
W
Apollo
5,853
3,205
0
2,818
9,867
3,703
408
3,133
6,734
0
54,756
L
Cu Chulainn
zD4rKz
Cu Chulainn
8,844
1,157
0
2,038
13,528
15,389
0
2,216
11,312
0
51,735
L
Loki
zlBruno
Loki
6,614
1,672
0
280
11,653
6,223
0
1,559
10,094
0
58,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,067
Gold Earned
36,644
469
Minions Killed
373
0
Camps Cleared
0
1,520,343
Distance Traveled
1,291,027
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,982
713
120
9
0
358,584
0
L
Danzaburou
7,096
507
79
6
0
232,225
0
W
Ix Chel
10,395
743
111
8
0
319,797
3
L
Aphrodite
7,013
501
20
1
0
204,712
0
L
Ix Chel
7,093
507
97
7
0
259,542
0
W
Thor
8,350
596
78
6
0
254,099
0
W
Loki
8,350
596
68
5
0
310,564
0
W
Apollo
7,990
571
92
7
0
277,299
0
L
Cu Chulainn
7,468
533
75
5
0
284,677
0
L
Loki
7,974
570
102
7
0
309,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role