Player Matchup

Ix Chel
Ix Chel
DARKSKY3010
Ix Chel
Level 98
God Stats
2W - 0L
1,260 SR
Queue Stats
41W - 34L
1,490 Elo+
Party 1
Vamana
Vamana
GeniousTurtle
Vamana
Level 157
God Stats
4W - 2L
1,559 SR
Queue Stats
24W - 25L
1,649 Elo+
Solo
Rama
Rama
Miqeeh
Rama
Level 68
God Stats
5W - 2L
1,734 SR
Queue Stats
18W - 13L
1,380 Elo+
Party 1
Team Averages
Level 108
1,517 SR
1,506 Elo+

VS

Team Averages
Level 93
1,469 SR
1,413 Elo+
Anubis
Anubis
Pjål
Anubis
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Surtr
Surtr
utedo2
Surtr
Level 126
God Stats
0W - 3L
1,406 SR
Queue Stats
11W - 18L
1,238 Elo+
Party 2
Ullr
Ullr
xItsLitx
Ullr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DARKSKY3010
Ix Chel
12
3 / 1 / 4
7,376
738
5,745
4,614
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 0 / 7
7,996
800
8,178
7,686
7,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Miqeeh
Rama
14
4 / 1 / 5
8,651
865
9,000
7,764
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pjål
Anubis
10
0 / 4 / 1
5,739
574
2,702
5,443
2,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
utedo2
Surtr
11
1 / 4 / 1
6,563
656
4,129
10,377
10,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
12
1 / 2 / 1
6,833
683
6,702
11,514
5,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
DARKSKY3010
Ix Chel
3
1
4
5
W
3
0
7
6.5
W
Rama
Miqeeh
Rama
4
1
5
6.5
L
Anubis
Pjål
Anubis
0
4
1
0.13
L
Surtr
utedo2
Surtr
1
4
1
0.38
L
Ullr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,923
Damage
13,533
20,064
Taken
27,334
12,562
Mitigated
18,514
6,231
Healing
3,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
DARKSKY3010
Ix Chel
5,745
862
565
962
4,614
1,849
221
400
4,214
32,975
0
W
8,178
3,347
0
2,161
7,686
7,520
430
1,089
6,597
1,288
31,191
W
Rama
Miqeeh
Rama
9,000
7,210
0
2,543
7,764
3,193
1,591
1,405
6,359
0
48,002
L
Anubis
Pjål
Anubis
2,702
121
0
553
5,443
2,531
0
1,193
4,250
6,436
0
L
Surtr
utedo2
Surtr
4,129
967
341
1,915
10,377
10,756
0
2,125
8,252
309
15,387
L
Ullr
6,702
1,966
0
356
11,514
5,227
0
3,150
8,364
0
28,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,023
Gold Earned
19,135
196
Minions Killed
72
0
Camps Cleared
0
582,969
Distance Traveled
414,011
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,376
738
52
5
0
190,585
0
W
Vamana
7,996
800
58
6
0
214,496
2
W
Rama
8,651
865
86
9
0
177,888
0
L
Anubis
5,739
574
8
1
0
59,891
0
L
Surtr
6,563
656
18
2
0
184,472
2
L
Ullr
6,833
683
46
5
0
169,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role