Player Matchup

Sylvanus
Sylvanus
ExtraThread
Sylvanus
Level 126
God Stats
1W - 0L
1,227 SR
Queue Stats
15W - 15L
1,511 Elo+
Party 1
Ix Chel
Ix Chel
Rain554
Ix Chel
Level 129
God Stats
2W - 1L
1,541 SR
Queue Stats
12W - 4L
1,730 Elo+
Party 1
Arachne
Arachne
WillowTreeMarch
Arachne
Level 135
God Stats
4W - 2L
1,935 SR
Queue Stats
34W - 27L
1,510 Elo+
Party 1
Team Averages
Level 130
1,568 SR
1,584 Elo+

VS

Team Averages
Level 125
1,489 SR
1,587 Elo+
Surtr
Surtr
ArcheryGamesX
Surtr
Level 146
God Stats
4W - 2L
1,649 SR
Queue Stats
38W - 38L
1,550 Elo+
Solo
Ix Chel
Ix Chel
Cäde
Ix Chel
Level 159
God Stats
3W - 1L
1,247 SR
Queue Stats
65W - 47L
1,643 Elo+
Party 2
Neith
Neith
Zxz1400
Neith
Level 69
God Stats
4W - 11L
1,571 SR
Queue Stats
25W - 25L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ExtraThread
Sylvanus
14
1 / 2 / 8
9,206
767
4,652
15,600
15,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
Rain554
Ix Chel
16
5 / 1 / 4
9,608
801
15,626
9,178
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 5
8,769
731
5,144
13,434
8,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,846
654
9,036
14,436
11,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Cäde
Ix Chel
15
1 / 2 / 4
8,647
721
15,709
8,306
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Zxz1400
Neith
15
2 / 0 / 3
8,949
746
7,689
6,524
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
9
Kills
5
5
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Ix Chel
Cäde
Ix Chel
1
2
4
1.5
W
Sylvanus
ExtraThread
Sylvanus
1
2
8
2.5
W
Ix Chel
Rain554
Ix Chel
5
1
4
7
W
3
2
5
2.75
L
Neith
Zxz1400
Neith
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,422
Damage
32,434
38,212
Taken
29,266
28,928
Mitigated
17,671
17,495
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,036
2,196
0
976
14,436
11,980
15
9,710
4,726
2,203
16,598
L
Ix Chel
Cäde
Ix Chel
15,709
1,729
384
1,312
8,306
3,237
0
5,539
2,767
57,333
0
W
Sylvanus
ExtraThread
Sylvanus
4,652
1,157
6,492
4,607
15,600
15,518
216
7,586
7,853
12,427
0
W
Ix Chel
Rain554
Ix Chel
15,626
2,103
1,052
2,338
9,178
4,468
563
3,263
5,532
68,603
0
W
5,144
3,406
0
3,006
13,434
8,942
852
6,098
7,061
0
24,851
L
Neith
Zxz1400
Neith
7,689
2,323
0
1,402
6,524
2,454
0
5,077
1,447
0
25,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,583
Gold Earned
25,442
178
Minions Killed
184
0
Camps Cleared
0
697,016
Distance Traveled
640,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,846
654
23
2
0
193,908
0
L
Ix Chel
8,647
721
110
9
0
233,014
0
W
Sylvanus
9,206
767
14
1
0
208,902
0
W
Ix Chel
9,608
801
109
9
0
244,747
0
W
Arachne
8,769
731
55
5
0
243,367
0
L
Neith
8,949
746
51
4
0
213,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role