Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DANIK1298
Janus
Level 158
God Stats
14W - 11L
1,408 SR
Queue Stats
419W - 383L
1,512 Elo+
Solo
Mercury
Mercury
DarkLuis69
Mercury
Level 69
God Stats
1W - 2L
1,560 SR
Queue Stats
9W - 9L
1,549 Elo+
Solo
Martichoras
Martichoras
Mrodsoccer6
Martichoras
Level 85
God Stats
3W - 2L
1,195 SR
Queue Stats
67W - 56L
1,575 Elo+
Solo
Ix Chel
Ix Chel
Tortius
Ix Chel
Level 156
God Stats
5W - 6L
1,741 SR
Queue Stats
502W - 463L
1,502 Elo+
Solo
Team Averages
Level 123
1,481 SR
1,528 Elo+

VS

Team Averages
Level 133
1,541 SR
1,535 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Killemnoobs
Chernobog
Level 149
God Stats
11W - 8L
1,625 SR
Queue Stats
178W - 171L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
NotRemember
Erlang Shen
Level 139
God Stats
1W - 1L
1,756 SR
Queue Stats
122W - 108L
1,579 Elo+
Solo
Ares
Ares
PokiToki
Ares
Level 64
God Stats
1W - 4L
1,310 SR
Queue Stats
106W - 118L
1,554 Elo+
Party 1
Mercury
Mercury
anfilokio63
Mercury
Level 138
God Stats
0W - 2L
1,515 SR
Queue Stats
119W - 115L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 0 / 4
7,399
529
6,661
12,990
11,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
DANIK1298
Janus
14
5 / 0 / 2
8,245
589
7,829
5,725
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
DarkLuis69
Mercury
17
7 / 0 / 1
9,462
676
8,597
12,038
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
Mrodsoccer6
Martichoras
14
0 / 1 / 3
8,024
573
5,906
6,195
3,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Tortius
Ix Chel
12
0 / 4 / 1
7,598
543
7,316
8,271
6,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
0 / 3 / 0
6,570
469
5,340
7,483
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Killemnoobs
Chernobog
11
0 / 3 / 1
6,540
467
4,588
9,456
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Erlang Shen
NotRemember
Erlang Shen
13
4 / 3 / 0
7,209
515
6,262
12,171
6,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
8
0 / 3 / 1
6,023
430
6,927
13,852
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
anfilokio63
Mercury
11
1 / 2 / 2
6,890
492
4,421
12,706
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
5
5
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
4
4
L
Baba Yaga
 
Baba Yaga
0
3
0
0
W
Janus
DANIK1298
Janus
5
0
2
6
W
Mercury
DarkLuis69
Mercury
7
0
1
7.5
L
Chernobog
Killemnoobs
Chernobog
0
3
1
0.17
W
Martichoras
Mrodsoccer6
Martichoras
0
1
3
1.5
L
Erlang Shen
NotRemember
Erlang Shen
4
3
0
1.33
L
Ares
0
3
1
0.17
W
Ix Chel
Tortius
Ix Chel
0
4
1
0.13
L
Mercury
anfilokio63
Mercury
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,309
Damage
27,538
45,219
Taken
55,668
29,218
Mitigated
29,602
18,343
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,661
1,810
2,471
5,370
12,990
11,149
0
7,651
5,339
20,116
0
L
Baba Yaga
 
Baba Yaga
5,340
150
0
2,240
7,483
4,092
0
4,419
3,064
54,280
0
W
Janus
DANIK1298
Janus
7,829
809
0
951
5,725
2,590
0
2,318
3,407
73,402
0
W
Mercury
DarkLuis69
Mercury
8,597
4,729
0
6,097
12,038
5,750
0
1,179
10,859
0
89,869
L
Chernobog
Killemnoobs
Chernobog
4,588
3,073
0
1,659
9,456
3,340
0
2,740
6,668
0
41,959
W
Martichoras
Mrodsoccer6
Martichoras
5,906
3,315
0
2,862
6,195
3,357
640
1,119
5,076
0
69,078
L
Erlang Shen
NotRemember
Erlang Shen
6,262
3,214
0
3,684
12,171
6,025
0
6,116
5,779
0
43,393
L
Ares
6,927
890
0
2,703
13,852
11,282
0
5,781
8,071
22,630
0
W
Ix Chel
Tortius
Ix Chel
7,316
972
0
592
8,271
6,372
43
0
8,271
53,668
0
L
Mercury
anfilokio63
Mercury
4,421
2,335
0
1,589
12,706
4,863
0
2,396
10,280
0
49,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
33,232
487
Minions Killed
350
0
Camps Cleared
0
1,383,257
Distance Traveled
1,445,637
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,399
529
21
2
0
252,311
2
L
Baba Yaga
6,570
469
85
6
0
253,271
1
W
Janus
8,245
589
118
8
0
301,377
4
W
Mercury
9,462
676
141
10
0
352,274
0
L
Chernobog
6,540
467
90
6
0
283,087
0
W
Martichoras
8,024
573
120
9
0
271,435
0
L
Erlang Shen
7,209
515
62
4
0
292,860
0
L
Ares
6,023
430
30
2
0
269,791
1
W
Ix Chel
7,598
543
87
6
0
205,860
0
L
Mercury
6,890
492
83
6
0
346,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role