Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Amaziing_Jbus
Heimdallr
Level 108
God Stats
2W - 4L
1,115 SR
Queue Stats
92W - 112L
1,291 Elo+
Party 1
Vulcan
Vulcan
cractipou
Vulcan
Level 126
God Stats
15W - 7L
1,809 SR
Queue Stats
479W - 509L
1,487 Elo+
Solo
Tiamat
Tiamat
phoenix17400
Tiamat
Level 28
God Stats
1W - 2L
1,347 SR
Queue Stats
61W - 92L
1,180 Elo+
Party 1
Nox
Nox
svetlio8909
Nox
Level 106
God Stats
5W - 6L
1,428 SR
Queue Stats
379W - 394L
1,425 Elo+
Solo
Team Averages
Level 102
1,440 SR
1,376 Elo+

VS

Team Averages
Level 105
1,483 SR
1,446 Elo+
Hun Batz
Hun Batz
Judaszzz
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,435 Elo+
Solo
Guan Yu
Guan Yu
SzczwanyLis
Guan Yu
Level 105
God Stats
2W - 1L
1,802 SR
Queue Stats
191W - 207L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
kelvir87
Cu Chulainn
Level 101
God Stats
2W - 5L
1,270 SR
Queue Stats
432W - 470L
1,462 Elo+
Solo
Freya
Freya
mous-1984
Freya
Level 126
God Stats
2W - 5L
1,530 SR
Queue Stats
343W - 355L
1,388 Elo+
Solo
King Arthur
King Arthur
yngve_hardRock
King Arthur
Level 125
God Stats
2W - 12L
1,312 SR
Queue Stats
847W - 829L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
1 / 2 / 16
10,543
811
5,109
11,924
15,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Amaziing_Jbus
Heimdallr
17
12 / 4 / 7
11,110
855
21,053
15,872
8,844
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
cractipou
Vulcan
19
8 / 1 / 7
11,390
876
22,644
7,455
4,581
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
16
2 / 2 / 17
9,894
761
7,584
9,028
8,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 13
10,297
792
12,179
12,448
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Judaszzz
Hun Batz
15
2 / 5 / 6
9,067
697
10,608
12,518
4,485
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
SzczwanyLis
Guan Yu
15
7 / 6 / 2
9,786
753
7,660
16,528
18,548
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
kelvir87
Cu Chulainn
17
2 / 5 / 6
9,275
713
7,760
15,056
17,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
mous-1984
Freya
15
2 / 6 / 6
9,463
728
12,044
12,429
3,810
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
yngve_hardRock
King Arthur
15
0 / 5 / 4
8,270
636
7,218
23,490
9,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
27
Kills
13
13
Deaths
27
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
16
4.5
W
Heimdallr
Amaziing_Jbus
Heimdallr
12
4
7
3.88
L
Hun Batz
Judaszzz
Hun Batz
2
5
6
1
L
Guan Yu
SzczwanyLis
Guan Yu
7
6
2
1.33
W
Vulcan
cractipou
Vulcan
8
1
7
11.5
L
Cu Chulainn
kelvir87
Cu Chulainn
2
5
6
1
L
Freya
mous-1984
Freya
2
6
6
0.83
W
Tiamat
2
2
17
5.25
W
4
4
13
2.63
L
King Arthur
yngve_hardRock
King Arthur
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,569
Damage
45,290
56,727
Taken
80,021
43,429
Mitigated
53,739
23,232
Healing
17,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,109
1,122
9,688
3,713
11,924
15,179
666
2,605
9,319
8,988
0
W
Heimdallr
Amaziing_Jbus
Heimdallr
21,053
9,526
447
2,182
15,872
8,844
3,888
4,897
10,975
0
41,039
L
Hun Batz
Judaszzz
Hun Batz
10,608
978
656
821
12,518
4,485
0
6,837
5,681
0
26,781
L
Guan Yu
SzczwanyLis
Guan Yu
7,660
955
923
2,071
16,528
18,548
0
9,487
7,038
0
13,588
W
Vulcan
cractipou
Vulcan
22,644
10,574
470
301
7,455
4,581
2,173
256
7,199
47,853
0
L
Cu Chulainn
kelvir87
Cu Chulainn
7,760
792
637
1,872
15,056
17,074
0
9,333
5,723
2,763
15,629
L
Freya
mous-1984
Freya
12,044
3,421
614
3,432
12,429
3,810
0
7,975
4,454
21,661
0
W
Tiamat
7,584
906
1,380
1,614
9,028
8,058
578
3,065
5,963
14,348
0
W
12,179
1,466
1,420
2,017
12,448
6,767
884
2,391
10,057
22,923
0
L
King Arthur
yngve_hardRock
King Arthur
7,218
315
649
5,469
23,490
9,822
0
13,884
9,600
0
20,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,234
Gold Earned
45,861
119
Minions Killed
155
0
Camps Cleared
0
1,219,860
Distance Traveled
1,180,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,543
811
10
1
0
236,842
0
W
Heimdallr
11,110
855
22
2
0
234,107
0
L
Hun Batz
9,067
697
39
3
0
201,844
0
L
Guan Yu
9,786
753
26
2
0
238,425
0
W
Vulcan
11,390
876
39
3
0
241,462
0
L
Cu Chulainn
9,275
713
22
2
0
272,776
0
L
Freya
9,463
728
42
3
0
150,790
0
W
Tiamat
9,894
761
16
1
0
254,784
0
W
Nox
10,297
792
32
2
0
252,665
0
L
King Arthur
8,270
636
26
2
0
317,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role