Player Matchup

Kali
Kali
 
Kali
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ChildDisplacer3
Heimdallr
Level 119
God Stats
2W - 5L
1,661 SR
Queue Stats
174W - 166L
1,540 Elo+
Party 1
Merlin
Merlin
Leondex
Merlin
Level 145
God Stats
32W - 45L
1,463 SR
Queue Stats
226W - 236L
1,478 Elo+
Party 2
Bellona
Bellona
MethodicBee129
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,366 Elo+
Party 1
Ix Chel
Ix Chel
YoshiOG
Ix Chel
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 11L
1,168 Elo+
Party 2
Team Averages
Level 100
1,525 SR
1,410 Elo+

VS

Team Averages
Level 90
1,590 SR
1,502 Elo+
Geb
Geb
Goosebumps8967
Geb
Level 48
God Stats
10W - 6L
1,668 SR
Queue Stats
124W - 126L
1,498 Elo+
Solo
Horus
Horus
Kazancient
Horus
Level 124
God Stats
9W - 3L
1,818 SR
Queue Stats
145W - 145L
1,507 Elo+
Solo
Skadi
Skadi
MustangRaven
Skadi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 323L
1,524 Elo+
Solo
Ix Chel
Ix Chel
opheliac2805
Ix Chel
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 71L
1,508 Elo+
Solo
Danzaburou
Danzaburou
saltyuno
Danzaburou
Level 45
God Stats
1W - 2L
1,463 SR
Queue Stats
16W - 21L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 0 / 8
8,098
736
7,740
10,397
5,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
ChildDisplacer3
Heimdallr
15
2 / 0 / 9
8,392
763
15,772
9,994
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
Leondex
Merlin
15
3 / 1 / 5
8,258
751
12,383
5,282
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 8
7,321
666
5,644
10,676
10,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
YoshiOG
Ix Chel
15
4 / 2 / 6
8,201
746
10,270
6,815
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,475
680
6,523
14,381
15,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
13
0 / 2 / 2
7,550
686
4,859
12,556
13,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 2 / 1
7,290
663
9,408
8,869
4,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Ix Chel
opheliac2805
Ix Chel
13
1 / 2 / 0
7,128
648
5,179
11,651
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
saltyuno
Danzaburou
13
1 / 3 / 2
7,430
675
7,957
13,245
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
11
Kills
3
3
Deaths
11
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
0
8
6
W
Heimdallr
ChildDisplacer3
Heimdallr
2
0
9
6.5
L
0
2
3
0.75
L
Horus
0
2
2
0.5
W
Merlin
Leondex
Merlin
3
1
5
5.5
W
0
0
8
4
L
1
2
1
0.75
W
Ix Chel
YoshiOG
Ix Chel
4
2
6
3.5
L
Ix Chel
opheliac2805
Ix Chel
1
2
0
0.5
L
Danzaburou
saltyuno
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,809
Damage
33,926
43,164
Taken
60,702
26,286
Mitigated
44,587
11,593
Healing
19,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,740
2,078
0
4,049
10,397
5,270
140
2,043
8,354
0
21,143
W
Heimdallr
ChildDisplacer3
Heimdallr
15,772
5,668
0
3,525
9,994
5,049
537
3,030
6,964
0
39,954
L
6,523
737
1,054
1,326
14,381
15,683
0
4,910
9,471
13,265
0
L
Horus
4,859
2,110
3,192
3,778
12,556
13,491
0
4,778
7,778
0
10,523
W
Merlin
Leondex
Merlin
12,383
1,222
0
250
5,282
2,405
132
1,824
3,458
35,366
0
W
5,644
537
0
1,587
10,676
10,141
45
3,019
7,657
0
13,168
L
9,408
2,674
0
744
8,869
4,017
0
3,511
5,358
0
27,177
W
Ix Chel
YoshiOG
Ix Chel
10,270
2,102
645
1,537
6,815
3,421
257
1,786
5,029
29,886
0
L
Ix Chel
opheliac2805
Ix Chel
5,179
188
2,184
4,107
11,651
5,311
0
3,942
7,709
22,201
0
L
Danzaburou
saltyuno
Danzaburou
7,957
1,899
0
2,697
13,245
6,085
0
5,512
7,733
0
27,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,270
Gold Earned
36,873
229
Minions Killed
145
0
Camps Cleared
0
1,163,690
Distance Traveled
1,139,889
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,098
736
36
3
0
262,428
0
W
Heimdallr
8,392
763
68
6
0
230,525
0
L
Geb
7,475
680
9
1
0
236,510
2
L
Horus
7,550
686
14
1
0
252,401
2
W
Merlin
8,258
751
67
6
0
216,299
0
W
Bellona
7,321
666
23
2
0
238,243
2
L
Skadi
7,290
663
39
4
0
213,789
0
W
Ix Chel
8,201
746
35
3
0
216,195
0
L
Ix Chel
7,128
648
37
3
0
202,640
0
L
Danzaburou
7,430
675
46
4
0
234,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role