Player Matchup

Ix Chel
Ix Chel
Floe
Ix Chel
Level 172
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,620 Elo+
Party 1
Athena
Athena
Tanques
Athena
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 31L
1,442 Elo+
Party 1
Loki
Loki
Triesteling
Loki
Level 86
God Stats
1W - 4L
1,587 SR
Queue Stats
18W - 24L
1,358 Elo+
Party 1
Team Averages
Level 108
1,529 SR
1,473 Elo+

VS

Team Averages
Level 65
1,532 SR
1,436 Elo+
Ix Chel
Ix Chel
SadSong
Ix Chel
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,485 Elo+
Solo
Medusa
Medusa
SomiKon
Medusa
Level 25
God Stats
2W - 3L
1,738 SR
Queue Stats
25W - 29L
1,371 Elo+
Party 2
Surtr
Surtr
SomiKonX
Surtr
Level 62
God Stats
0W - 4L
1,359 SR
Queue Stats
126W - 114L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Floe
Ix Chel
16
5 / 3 / 4
10,121
779
14,418
8,689
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Tanques
Athena
15
3 / 0 / 7
9,979
768
6,270
14,888
17,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 5 / 6
9,937
764
9,396
13,592
6,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
SadSong
Ix Chel
14
1 / 4 / 4
9,092
699
9,141
10,583
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
SomiKon
Medusa
14
5 / 3 / 3
9,479
729
10,702
10,099
4,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
SomiKonX
Surtr
12
2 / 4 / 4
8,692
669
8,916
17,562
16,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
11
Kills
8
8
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Floe
Ix Chel
5
3
4
2.33
L
Ix Chel
SadSong
Ix Chel
1
4
4
0.75
L
Medusa
SomiKon
Medusa
5
3
3
2.17
L
Surtr
SomiKonX
Surtr
2
4
4
1
W
Athena
Tanques
Athena
3
0
7
6.5
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,084
Damage
28,759
37,169
Taken
38,244
28,352
Mitigated
24,749
5,139
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Floe
Ix Chel
14,418
1,838
2,128
1,138
8,689
4,003
1,214
2,442
6,247
49,702
0
L
Ix Chel
SadSong
Ix Chel
9,141
1,411
1,435
1,142
10,583
4,201
198
7,051
3,532
48,552
0
L
Medusa
SomiKon
Medusa
10,702
5,556
0
1,929
10,099
4,255
1,046
5,190
4,909
0
39,367
L
Surtr
SomiKonX
Surtr
8,916
2,614
0
1,610
17,562
16,293
485
8,528
9,034
459
25,460
W
Athena
Tanques
Athena
6,270
1,927
0
1,377
14,888
17,881
520
4,240
10,648
12,871
0
W
9,396
2,054
0
496
13,592
6,468
1,433
2,732
10,860
0
52,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,037
Gold Earned
27,263
162
Minions Killed
166
0
Camps Cleared
0
736,065
Distance Traveled
646,733
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,121
779
73
6
0
244,677
0
L
Ix Chel
9,092
699
91
7
0
204,325
0
L
Medusa
9,479
729
51
4
0
209,318
3
L
Surtr
8,692
669
24
2
0
233,090
1
W
Athena
9,979
768
11
1
0
230,152
0
W
Loki
9,937
764
78
6
0
261,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role