Player Matchup

Baba Yaga
Baba Yaga
Marss_Voodoo
Baba Yaga
Level 128
God Stats
4W - 7L
1,500 SR
Queue Stats
246W - 317L
1,511 Elo+
Party 1
Achilles
Achilles
OnlyBenji
Achilles
Level 83
God Stats
6W - 8L
1,932 SR
Queue Stats
124W - 116L
1,494 Elo+
Solo
Ix Chel
Ix Chel
PhunckyFeelOne9
Ix Chel
Level 68
God Stats
0W - 1L
1,299 SR
Queue Stats
4W - 3L
1,635 Elo+
Solo
Hachiman
Hachiman
Shaun-Gotti400
Hachiman
Level 105
God Stats
14W - 24L
1,310 SR
Queue Stats
165W - 221L
1,453 Elo+
Party 1
Scylla
Scylla
rbg33
Scylla
Level 106
God Stats
4W - 13L
1,270 SR
Queue Stats
52W - 76L
1,389 Elo+
Party 1
Team Averages
Level 98
1,462 SR
1,496 Elo+

VS

Team Averages
Level 86
1,471 SR
1,461 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Azimuffin
Chaac
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 112L
1,491 Elo+
Party 2
Discordia
Discordia
RigorMRTS
Discordia
Level 109
God Stats
61W - 44L
1,555 SR
Queue Stats
1,326W - 1,337L
1,430 Elo+
Solo
Ix Chel
Ix Chel
Speroj142
Ix Chel
Level 56
God Stats
24W - 36L
1,500 SR
Queue Stats
40W - 61L
1,437 Elo+
Solo
Cthulhu
Cthulhu
gamer50102
Cthulhu
Level 114
God Stats
1W - 0L
1,298 SR
Queue Stats
19W - 33L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Marss_Voodoo
Baba Yaga
12
0 / 3 / 2
6,921
989
3,731
9,943
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
OnlyBenji
Achilles
12
3 / 0 / 0
7,796
1,114
7,833
7,795
7,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 1
7,116
1,017
3,794
8,371
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
13
0 / 1 / 3
7,419
1,060
6,576
6,042
2,897
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
rbg33
Scylla
12
0 / 1 / 0
6,536
934
428
940
289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

295

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 0 / 3
7,222
1,032
3,199
2,232
981
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chaac
Azimuffin
Chaac
13
4 / 0 / 4
8,309
1,187
10,716
7,861
8,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
RigorMRTS
Discordia
13
2 / 1 / 3
7,878
1,125
5,058
2,989
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Speroj142
Ix Chel
14
3 / 0 / 4
8,096
1,157
5,965
2,769
1,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
gamer50102
Cthulhu
13
0 / 2 / 8
7,563
1,080
5,910
9,951
10,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
10
10
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
3
2.5
W
Chaac
Azimuffin
Chaac
4
0
4
6
L
Baba Yaga
Marss_Voodoo
Baba Yaga
0
3
2
0.33
L
Achilles
OnlyBenji
Achilles
3
0
0
3
L
0
5
1
0.1
W
Discordia
RigorMRTS
Discordia
2
1
3
3.5
L
Hachiman
0
1
3
1.5
W
Ix Chel
Speroj142
Ix Chel
3
0
4
5
W
Cthulhu
gamer50102
Cthulhu
0
2
8
2
L
Scylla
rbg33
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,362
Damage
30,848
33,091
Taken
25,802
19,391
Mitigated
21,257
1,656
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,199
2,710
0
119
2,232
981
0
1,027
1,079
0
10,328
W
Chaac
Azimuffin
Chaac
10,716
1,270
0
1,050
7,861
8,053
0
2,303
5,197
0
24,283
L
Baba Yaga
Marss_Voodoo
Baba Yaga
3,731
858
0
349
9,943
4,799
0
4,744
4,928
10,481
0
L
Achilles
OnlyBenji
Achilles
7,833
1,494
0
1,307
7,795
7,645
0
4,008
3,314
0
11,545
L
3,794
357
0
0
8,371
3,761
0
5,078
3,248
22,449
0
W
Discordia
RigorMRTS
Discordia
5,058
0
0
0
2,989
1,054
0
468
2,314
19,916
0
L
Hachiman
6,576
4,105
0
0
6,042
2,897
0
2,019
3,975
0
18,597
W
Ix Chel
Speroj142
Ix Chel
5,965
466
1,368
724
2,769
1,125
0
813
1,817
15,170
0
W
Cthulhu
gamer50102
Cthulhu
5,910
807
736
531
9,951
10,044
0
2,970
6,544
15,146
0
L
Scylla
rbg33
Scylla
428
0
0
0
940
289
0
247
693
2,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,788
Gold Earned
39,068
116
Minions Killed
126
3
Camps Cleared
8
563,716
Distance Traveled
746,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,222
1,032
28
4
1
144,989
0
W
Chaac
8,309
1,187
31
4
2
152,889
0
L
Baba Yaga
6,921
989
25
4
0
122,139
0
L
Achilles
7,796
1,114
14
2
1
153,643
0
L
Ix Chel
7,116
1,017
51
7
1
130,025
0
W
Discordia
7,878
1,125
35
5
2
154,691
0
L
Hachiman
7,419
1,060
24
3
1
127,548
0
W
Ix Chel
8,096
1,157
16
2
2
148,455
0
W
Cthulhu
7,563
1,080
16
2
1
145,622
0
L
Scylla
6,536
934
2
0
0
30,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role