Player Matchup

Xing Tian
Xing Tian
PsychoRayan
Xing Tian
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
37W - 42L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
RinMmaa
Ix Chel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 53L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Scarjeam
Hou Yi
Level 30
God Stats
1W - 2L
1,878 SR
Queue Stats
47W - 43L
1,500 Elo+
Party 2
Team Averages
Level 28
1,626 SR
1,500 Elo+

VS

Team Averages
Level 70
1,560 SR
1,534 Elo+
Ravana
Ravana
Madmaximum737
Ravana
Level 86
God Stats
2W - 2L
1,448 SR
Queue Stats
56W - 30L
1,632 Elo+
Party 1
Anubis
Anubis
RuledByTrocito
Anubis
Level 60
God Stats
11W - 5L
1,680 SR
Queue Stats
145W - 136L
1,558 Elo+
Solo
Ne Zha
Ne Zha
olyou
Ne Zha
Level 65
God Stats
1W - 0L
1,552 SR
Queue Stats
18W - 18L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
PsychoRayan
Xing Tian
15
4 / 1 / 3
9,340
718
5,655
17,434
19,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
RinMmaa
Ix Chel
13
3 / 6 / 3
8,689
668
6,907
12,682
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Scarjeam
Hou Yi
14
0 / 5 / 6
8,869
682
4,154
11,111
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
10,292
792
12,360
5,988
8,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
5 / 2 / 7
10,491
807
16,679
10,002
5,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
olyou
Ne Zha
13
0 / 4 / 8
8,916
686
6,993
10,013
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
7
Kills
12
12
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Xing Tian
PsychoRayan
Xing Tian
4
1
3
5.5
L
Ix Chel
RinMmaa
Ix Chel
3
6
3
0.75
W
5
2
7
4.25
L
Hou Yi
Scarjeam
Hou Yi
0
5
6
0.6
W
Ne Zha
olyou
Ne Zha
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,716
Damage
36,032
41,227
Taken
26,003
26,548
Mitigated
22,151
2,168
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,360
2,321
0
1,603
5,988
8,042
1,047
2,322
3,666
0
28,704
L
Xing Tian
PsychoRayan
Xing Tian
5,655
587
0
1,064
17,434
19,519
0
8,100
8,569
12,153
0
L
Ix Chel
RinMmaa
Ix Chel
6,907
611
318
194
12,682
3,545
0
5,422
6,736
32,360
0
W
16,679
1,124
0
5,216
10,002
5,833
1,776
5,528
4,468
72,074
0
L
Hou Yi
Scarjeam
Hou Yi
4,154
1,439
292
300
11,111
3,484
0
3,157
7,386
0
34,493
W
Ne Zha
olyou
Ne Zha
6,993
1,405
0
2,781
10,013
8,276
203
4,758
5,202
0
28,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
29,699
124
Minions Killed
146
0
Camps Cleared
0
634,330
Distance Traveled
723,339
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,292
792
31
2
0
254,633
1
L
Xing Tian
9,340
718
13
1
0
247,133
0
L
Ix Chel
8,689
668
46
4
0
175,099
0
W
Anubis
10,491
807
84
6
0
215,134
0
L
Hou Yi
8,869
682
65
5
0
212,098
0
W
Ne Zha
8,916
686
31
2
0
253,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role