Player Matchup

Chaac
Chaac
 
Chaac
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Ley-End-
Achilles
Level 101
God Stats
14W - 8L
1,539 SR
Queue Stats
713W - 732L
1,510 Elo+
Solo
He Bo
He Bo
thatguy1359
He Bo
Level 164
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 163L
1,599 Elo+
Solo
Discordia
Discordia
thebigestmuffin
Discordia
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 77L
1,694 Elo+
Solo
Bastet
Bastet
toyyoto
Bastet
Level 86
God Stats
1W - 3L
1,208 SR
Queue Stats
107W - 107L
1,528 Elo+
Solo
Team Averages
Level 142
1,449 SR
1,566 Elo+

VS

Team Averages
Level 116
1,491 SR
1,564 Elo+
Sol
Sol
Echo_Lynn
Sol
Level 149
God Stats
0W - 4L
1,305 SR
Queue Stats
227W - 216L
1,536 Elo+
Solo
Bellona
Bellona
GalinhaSuave
Bellona
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,455 Elo+
Solo
Zeus
Zeus
Lepineski
Zeus
Level 157
God Stats
3W - 2L
1,835 SR
Queue Stats
163W - 187L
1,567 Elo+
Solo
Hun Batz
Hun Batz
Secondor
Hun Batz
Level 47
God Stats
0W - 2L
1,314 SR
Queue Stats
224W - 186L
1,616 Elo+
Solo
Cliodhna
Cliodhna
xXxDODGE52xXx
Cliodhna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 1 / 15
9,041
1,005
10,836
15,933
14,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Ley-End-
Achilles
15
10 / 3 / 12
9,534
1,059
7,525
15,701
19,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 1 / 14
8,150
906
8,074
7,603
4,080
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
thebigestmuffin
Discordia
15
4 / 2 / 14
8,690
966
9,622
8,230
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
toyyoto
Bastet
15
6 / 1 / 13
9,306
1,034
12,207
7,607
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,328
814
8,501
7,711
2,704
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
GalinhaSuave
Bellona
11
1 / 4 / 1
6,678
742
4,820
13,768
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
14
0 / 5 / 4
7,515
835
6,446
7,800
2,807
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Secondor
Hun Batz
12
1 / 6 / 3
6,874
764
9,977
10,429
5,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
xXxDODGE52xXx
Cliodhna
14
5 / 6 / 0
8,353
928
8,656
11,401
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
25
Kills
8
8
Deaths
25
68
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
15
11.5
L
1
4
3
0.63
L
Bellona
GalinhaSuave
Bellona
1
4
1
0.38
L
Zeus
0
5
4
0.4
W
Achilles
Ley-End-
Achilles
10
3
12
5.33
L
Hun Batz
Secondor
Hun Batz
1
6
3
0.42
W
1
1
14
8
W
Discordia
thebigestmuffin
Discordia
4
2
14
5.5
W
Bastet
toyyoto
Bastet
6
1
13
12.5
L
Cliodhna
xXxDODGE52xXx
Cliodhna
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,264
Damage
38,400
55,074
Taken
51,109
44,418
Mitigated
24,255
20,303
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,836
1,688
797
6,030
15,933
14,638
648
4,736
11,197
0
21,472
L
8,501
1,175
820
1,624
7,711
2,704
0
2,390
5,125
18,664
0
L
Bellona
GalinhaSuave
Bellona
4,820
426
274
2,989
13,768
8,057
0
4,690
8,873
0
7,740
L
Zeus
6,446
732
0
260
7,800
2,807
0
1,604
6,058
18,877
0
W
Achilles
Ley-End-
Achilles
7,525
1,121
1,116
3,352
15,701
19,152
325
5,048
10,653
0
11,670
L
Hun Batz
Secondor
Hun Batz
9,977
1,829
494
263
10,429
5,970
0
4,709
5,341
0
14,139
W
8,074
102
1,390
1,576
7,603
4,080
545
1,846
5,757
14,166
0
W
Discordia
thebigestmuffin
Discordia
9,622
374
930
2,608
8,230
3,111
912
2,942
5,288
26,643
0
W
Bastet
toyyoto
Bastet
12,207
3,993
129
2,375
7,607
3,437
2,233
375
7,232
0
19,205
L
Cliodhna
xXxDODGE52xXx
Cliodhna
8,656
754
0
1,254
11,401
4,717
0
3,673
7,286
0
17,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,721
Gold Earned
36,748
112
Minions Killed
96
0
Camps Cleared
0
917,266
Distance Traveled
812,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,041
1,005
24
3
0
195,256
0
L
Sol
7,328
814
24
3
0
166,479
0
L
Bellona
6,678
742
5
1
0
139,561
0
L
Zeus
7,515
835
30
3
0
166,188
0
W
Achilles
9,534
1,059
11
1
0
163,809
0
L
Hun Batz
6,874
764
10
1
0
171,345
0
W
He Bo
8,150
906
15
2
0
165,988
0
W
Discordia
8,690
966
42
5
0
181,699
0
W
Bastet
9,306
1,034
20
2
0
210,514
0
L
Cliodhna
8,353
928
27
3
0
168,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role