Player Matchup

Ares
Ares
Libriolla
Ares
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,406 Elo+
Solo
Awilix
Awilix
SniperMoneySmite
Awilix
Level 126
God Stats
5W - 4L
1,494 SR
Queue Stats
306W - 305L
1,523 Elo+
Party 2
Hun Batz
Hun Batz
TETONCIO
Hun Batz
Level 145
God Stats
3W - 5L
1,278 SR
Queue Stats
257W - 253L
1,532 Elo+
Party 2
Anhur
Anhur
TheVibeZz
Anhur
Level 88
God Stats
1W - 1L
1,327 SR
Queue Stats
22W - 19L
1,504 Elo+
Solo
Ix Chel
Ix Chel
xXVitoloXx
Ix Chel
Level 128
God Stats
6W - 1L
1,552 SR
Queue Stats
179W - 169L
1,441 Elo+
Party 2
Team Averages
Level 109
1,430 SR
1,481 Elo+

VS

Team Averages
Level 104
1,581 SR
1,515 Elo+
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DrGalen
Odin
Level 123
God Stats
3W - 1L
1,874 SR
Queue Stats
77W - 71L
1,498 Elo+
Party 1
Ix Chel
Ix Chel
Flashfrezz
Ix Chel
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 50L
1,487 Elo+
Party 1
Ratatoskr
Ratatoskr
RagnarSRGL
Ratatoskr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,539 Elo+
Party 3
Ares
Ares
SadSackS0up
Ares
Level 69
God Stats
7W - 6L
1,531 SR
Queue Stats
40W - 34L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 0 / 11
7,760
456
4,039
12,763
15,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 0 / 8
10,217
601
12,679
13,077
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
TETONCIO
Hun Batz
16
5 / 1 / 6
10,089
593
10,122
14,181
9,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anhur
TheVibeZz
Anhur
15
5 / 3 / 2
8,877
522
9,854
15,183
7,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
xXVitoloXx
Ix Chel
16
2 / 2 / 3
9,215
542
8,900
12,252
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 6 / 2
8,016
472
8,432
13,822
5,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
DrGalen
Odin
13
0 / 5 / 0
8,102
477
6,335
14,164
15,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Flashfrezz
Ix Chel
15
1 / 2 / 2
9,209
542
12,478
8,567
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
RagnarSRGL
Ratatoskr
13
3 / 5 / 1
7,999
471
11,227
15,838
7,312
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 1
7,250
426
4,576
12,011
14,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
21
Kills
6
6
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
6
2
0.33
L
Odin
DrGalen
Odin
0
5
0
0
L
Ix Chel
Flashfrezz
Ix Chel
1
2
2
1
W
Ares
0
0
11
5.5
L
Ratatoskr
RagnarSRGL
Ratatoskr
3
5
1
0.7
L
1
3
1
0.5
W
9
0
8
13
W
Hun Batz
TETONCIO
Hun Batz
5
1
6
8
W
Anhur
TheVibeZz
Anhur
5
3
2
2
W
Ix Chel
xXVitoloXx
Ix Chel
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,594
Damage
43,048
67,456
Taken
64,402
42,627
Mitigated
47,282
19,379
Healing
10,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,432
4,669
0
2,641
13,822
5,577
640
1,211
12,611
0
65,643
L
Odin
DrGalen
Odin
6,335
1,808
0
2,490
14,164
15,123
0
0
14,164
0
56,747
L
Ix Chel
Flashfrezz
Ix Chel
12,478
1,625
747
1,578
8,567
5,032
0
3,356
5,211
90,890
0
W
Ares
4,039
540
0
1,500
12,763
15,031
0
4,762
8,001
12,335
0
L
Ratatoskr
RagnarSRGL
Ratatoskr
11,227
5,300
0
1,697
15,838
7,312
0
4,655
11,183
0
74,243
L
4,576
150
416
1,230
12,011
14,238
0
3,798
8,213
17,791
0
W
12,679
6,550
0
3,905
13,077
5,856
0
3,218
9,859
0
75,593
W
Hun Batz
TETONCIO
Hun Batz
10,122
3,159
0
4,521
14,181
9,045
81
1,906
12,275
81
75,871
W
Anhur
TheVibeZz
Anhur
9,854
6,069
0
4,652
15,183
7,422
548
1,561
13,622
0
71,037
W
Ix Chel
xXVitoloXx
Ix Chel
8,900
912
1,784
3,017
12,252
5,273
516
5,607
6,645
89,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,158
Gold Earned
40,576
497
Minions Killed
467
0
Camps Cleared
0
1,713,243
Distance Traveled
1,649,822
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,016
472
120
7
0
284,184
5
L
Odin
8,102
477
105
6
0
312,135
1
L
Ix Chel
9,209
542
151
9
0
333,191
1
W
Ares
7,760
456
11
1
0
300,279
3
L
Ratatoskr
7,999
471
86
5
0
402,604
0
L
Ares
7,250
426
5
0
0
317,708
8
W
Awilix
10,217
601
104
6
0
410,681
0
W
Hun Batz
10,089
593
129
8
0
354,741
1
W
Anhur
8,877
522
99
6
0
305,949
0
W
Ix Chel
9,215
542
154
9
0
341,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role