Player Matchup

Ix Chel
Ix Chel
Elfiora
Ix Chel
Level 82
God Stats
4W - 2L
1,707 SR
Queue Stats
86W - 71L
1,502 Elo+
Solo
Surtr
Surtr
Marxyus3419
Surtr
Level 57
God Stats
3W - 3L
1,556 SR
Queue Stats
11W - 14L
1,423 Elo+
Party 2
Yemoja
Yemoja
R1ddell_
Yemoja
Level 125
God Stats
8W - 11L
1,474 SR
Queue Stats
74W - 63L
1,555 Elo+
Party 1
Izanami
Izanami
TwoJack_
Izanami
Level 104
God Stats
15W - 11L
1,697 SR
Queue Stats
72W - 61L
1,556 Elo+
Party 1
Nemesis
Nemesis
Uraeus13
Nemesis
Level 134
God Stats
3W - 1L
1,564 SR
Queue Stats
37W - 39L
1,471 Elo+
Party 2
Team Averages
Level 100
1,600 SR
1,501 Elo+

VS

Team Averages
Level 63
1,533 SR
1,370 Elo+
Ymir
Ymir
AsKhaaN
Ymir
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,270 Elo+
Party 3
Ix Chel
Ix Chel
FaintCrystal
Ix Chel
Level 116
God Stats
32W - 33L
1,500 SR
Queue Stats
255W - 230L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
ShamanicGG
Gilgamesh
Level 84
God Stats
0W - 1L
1,666 SR
Queue Stats
72W - 67L
1,520 Elo+
Solo
Chiron
Chiron
Torankusu667
Chiron
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,270 Elo+
Party 3
Izanami
Izanami
Youdja
Izanami
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Elfiora
Ix Chel
15
5 / 3 / 6
9,866
548
20,391
15,346
7,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 0
8,941
497
5,224
10,846
7,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yemoja
R1ddell_
Yemoja
13
3 / 2 / 8
9,162
509
7,087
15,812
14,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TwoJack_
Izanami
17
7 / 1 / 5
10,587
588
15,546
14,136
7,332
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Uraeus13
Nemesis
19
9 / 1 / 4
11,693
650
17,286
18,517
9,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AsKhaaN
Ymir
10
0 / 3 / 3
6,744
375
3,854
15,211
16,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
FaintCrystal
Ix Chel
15
3 / 6 / 4
8,962
498
15,986
14,637
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ShamanicGG
Gilgamesh
15
2 / 2 / 3
8,800
489
13,204
19,576
19,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
13
2 / 6 / 3
8,588
477
4,522
13,636
5,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Youdja
Izanami
11
1 / 7 / 1
6,491
361
11,024
15,861
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
24
Kills
8
8
Deaths
24
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
AsKhaaN
Ymir
0
3
3
0.5
W
Ix Chel
Elfiora
Ix Chel
5
3
6
2.67
L
Ix Chel
FaintCrystal
Ix Chel
3
6
4
0.83
W
0
1
0
0
W
Yemoja
R1ddell_
Yemoja
3
2
8
3.5
L
Gilgamesh
ShamanicGG
Gilgamesh
2
2
3
1.75
L
Chiron
2
6
3
0.58
W
Izanami
TwoJack_
Izanami
7
1
5
9.5
W
Nemesis
Uraeus13
Nemesis
9
1
4
11
L
Izanami
Youdja
Izanami
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,534
Damage
48,590
74,657
Taken
78,921
46,427
Mitigated
53,252
33,110
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AsKhaaN
Ymir
3,854
534
0
2,538
15,211
16,754
0
7,737
7,474
13,259
0
W
Ix Chel
Elfiora
Ix Chel
20,391
1,406
2,034
5,624
15,346
7,397
1,111
4,593
10,753
78,536
0
L
Ix Chel
FaintCrystal
Ix Chel
15,986
1,256
1,769
2,116
14,637
5,888
0
3,943
10,694
82,043
0
W
5,224
1,937
0
2,220
10,846
7,452
1,705
2,971
7,875
960
56,841
W
Yemoja
R1ddell_
Yemoja
7,087
1,523
4,712
5,046
15,812
14,686
1,720
5,390
10,422
24,964
0
L
Gilgamesh
ShamanicGG
Gilgamesh
13,204
3,075
0
1,390
19,576
19,804
0
7,360
12,216
2,046
61,269
L
Chiron
4,522
873
141
1,584
13,636
5,023
0
4,717
8,919
0
34,283
W
Izanami
TwoJack_
Izanami
15,546
11,378
0
5,265
14,136
7,332
6,206
2,719
11,417
0
111,792
W
Nemesis
Uraeus13
Nemesis
17,286
8,915
0
8,209
18,517
9,560
0
5,274
13,243
0
112,809
L
Izanami
Youdja
Izanami
11,024
7,185
0
2,101
15,861
5,783
0
3,940
11,921
0
39,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,249
Gold Earned
39,585
545
Minions Killed
357
0
Camps Cleared
0
1,791,954
Distance Traveled
1,605,065
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,744
375
6
0
0
272,012
0
W
Ix Chel
9,866
548
90
5
0
354,762
0
L
Ix Chel
8,962
498
110
6
0
351,617
6
W
Surtr
8,941
497
94
5
0
364,646
0
W
Yemoja
9,162
509
31
2
0
329,912
6
L
Gilgamesh
8,800
489
125
7
0
332,537
6
L
Chiron
8,588
477
67
4
0
330,474
0
W
Izanami
10,587
588
193
11
0
323,613
0
W
Nemesis
11,693
650
137
8
0
419,021
3
L
Izanami
6,491
361
49
3
0
318,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role