Player Matchup

The Morrigan
The Morrigan
Diamond I
Abíto
The Morrigan
Diamond I
Level 140
God Stats
5W - 2L
1,821 SR
Queue Stats
337W - 328L
2,509 MMR
Party 2
Hel
Hel
Diamond II
CaptainDrupy
Hel
Diamond II
Level 214
God Stats
3W - 1L
1,364 SR
Queue Stats
796W - 811L
2,200 MMR
Solo
Susano
Susano
Diamond I
Krυgs
Susano
Diamond I
Level 162
God Stats
4W - 4L
1,581 SR
Queue Stats
114W - 89L
2,397 MMR
Party 2
Medusa
Medusa
Diamond V
Sluba
Medusa
Diamond V
Level 51
God Stats
7W - 7L
1,775 SR
Queue Stats
457W - 434L
2,203 MMR
Solo
Guan Yu
Guan Yu
Diamond V
Uitzilopochtli
Guan Yu
Diamond V
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 268L
2,065 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,608 SR
2,275 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 170
1,636 SR
2,280 MMR
Apollo
Apollo
Diamond V
Sauce4224
Apollo
Diamond V
Level 159
God Stats
1W - 2L
1,324 SR
Queue Stats
112W - 98L
2,058 MMR
Solo
Janus
Janus
Masters
Stages
Janus
Masters
Level 157
God Stats
46W - 23L
1,734 SR
Queue Stats
335W - 304L
2,657 MMR
Party 1
Ravana
Ravana
Diamond II
TwinkPillowbiter
Ravana
Diamond II
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 61L
2,205 MMR
Party 3
Baron Samedi
Baron Samedi
Diamond IV
atmoe
Baron Samedi
Diamond IV
Level 245
God Stats
11W - 3L
1,833 SR
Queue Stats
379W - 345L
1,991 MMR
Party 3
Gilgamesh
Gilgamesh
Masters
thundeгbird
Gilgamesh
Masters
Level 211
God Stats
2W - 2L
1,791 SR
Queue Stats
391W - 336L
2,486 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Abíto
The Morrigan
13
2 / 5 / 1
8,168
545
6,603
7,806
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 2
7,074
472
3,172
13,543
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Krυgs
Susano
13
4 / 3 / 2
7,955
530
7,895
13,595
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Sluba
Medusa
13
1 / 4 / 3
7,801
520
11,880
13,682
6,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
1 / 3 / 2
7,836
522
7,750
12,630
18,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BakasuraIshtarAphroditeMartichoras

VS

Bans
HerculesCernunnosAnubisHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Sauce4224
Apollo
14
3 / 3 / 4
8,815
588
7,717
11,829
5,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Janus
Stages
Janus
17
7 / 0 / 2
10,527
702
6,820
6,699
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 3 / 8
9,598
640
14,262
11,795
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
atmoe
Baron Samedi
12
1 / 1 / 7
7,958
531
6,831
11,289
11,542
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
thundeгbird
Gilgamesh
14
2 / 1 / 4
9,102
607
9,830
14,126
12,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
20
20
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Abíto
The Morrigan
2
5
1
0.5
L
0
5
2
0.2
L
Susano
Krυgs
Susano
4
3
2
1.67
W
Apollo
Sauce4224
Apollo
3
3
4
1.67
L
Medusa
Sluba
Medusa
1
4
3
0.63
W
Janus
Stages
Janus
7
0
2
8
W
7
3
8
3.67
L
1
3
2
0.67
W
Baron Samedi
atmoe
Baron Samedi
1
1
7
4.5
W
Gilgamesh
thundeгbird
Gilgamesh
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,300
Damage
45,460
61,256
Taken
55,738
44,612
Mitigated
38,262
16,907
Healing
18,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Abíto
The Morrigan
6,603
1,213
0
688
7,806
2,700
0
3,734
3,747
62,169
3,635
L
3,172
414
2,270
4,678
13,543
11,710
0
3,057
10,486
37,261
0
L
Susano
Krυgs
Susano
7,895
2,656
0
3,676
13,595
5,540
0
3,167
10,428
0
51,952
W
Apollo
Sauce4224
Apollo
7,717
4,904
0
4,615
11,829
5,055
757
767
11,062
0
70,347
L
Medusa
Sluba
Medusa
11,880
6,595
0
2,879
13,682
6,040
0
3,509
10,173
0
57,917
W
Janus
Stages
Janus
6,820
1,052
0
2,342
6,699
2,784
29
1,635
5,064
107,472
0
W
14,262
5,883
0
4,323
11,795
6,386
0
2,167
9,535
0
69,712
L
7,750
828
60
2,656
12,630
18,622
0
117
12,513
0
56,097
W
Baron Samedi
atmoe
Baron Samedi
6,831
1,049
1,010
3,624
11,289
11,542
0
2,441
8,848
30,852
0
W
Gilgamesh
thundeгbird
Gilgamesh
9,830
2,331
0
2,655
14,126
12,495
0
1,383
11,865
421
69,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,834
Gold Earned
46,000
469
Minions Killed
543
0
Camps Cleared
0
1,559,288
Distance Traveled
1,583,356
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,168
545
109
7
0
298,642
0
L
Hel
7,074
472
82
5
0
300,919
3
L
Susano
7,955
530
84
6
0
345,040
0
W
Apollo
8,815
588
109
7
0
287,154
1
L
Medusa
7,801
520
88
6
0
284,327
1
W
Janus
10,527
702
184
12
0
349,541
0
W
Ravana
9,598
640
103
7
0
329,315
2
L
Guan Yu
7,836
522
106
7
0
330,360
2
W
Baron Samedi
7,958
531
37
2
0
296,436
5
W
Gilgamesh
9,102
607
110
7
0
320,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role