Player Matchup

Nike
Nike
 
Nike
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BdaddyKush
Cthulhu
Level 109
God Stats
6W - 2L
1,922 SR
Queue Stats
237W - 256L
1,537 Elo+
Solo
Heimdallr
Heimdallr
BenShepherd530
Heimdallr
Level 82
God Stats
5W - 3L
1,461 SR
Queue Stats
130W - 154L
1,401 Elo+
Solo
Hun Batz
Hun Batz
BillyBobJo50
Hun Batz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,488 Elo+
Solo
Artemis
Artemis
l Subul l
Artemis
Level 143
God Stats
2W - 0L
1,514 SR
Queue Stats
56W - 46L
1,511 Elo+
Solo
Team Averages
Level 98
1,579 SR
1,487 Elo+

VS

Team Averages
Level 114
1,464 SR
1,466 Elo+
Raijin
Raijin
 
Raijin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Aeondyne
Hercules
Level 143
God Stats
8W - 16L
1,562 SR
Queue Stats
1,660W - 1,642L
1,461 Elo+
Solo
Ix Chel
Ix Chel
GoldOdin36
Ix Chel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,406 Elo+
Solo
Janus
Janus
kiwea0129
Janus
Level 120
God Stats
1W - 1L
1,301 SR
Queue Stats
71W - 79L
1,480 Elo+
Solo
Freya
Freya
lobojames
Freya
Level 136
God Stats
2W - 5L
1,456 SR
Queue Stats
378W - 369L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
7 / 5 / 17
12,591
839
19,370
16,554
10,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
BdaddyKush
Cthulhu
19
5 / 4 / 17
11,847
790
16,896
17,159
16,843
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
BenShepherd530
Heimdallr
16
2 / 5 / 10
10,327
688
11,617
13,141
6,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
BillyBobJo50
Hun Batz
18
6 / 3 / 13
11,477
765
16,382
13,404
6,477
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
l Subul l
Artemis
20
12 / 2 / 13
14,124
942
32,276
13,000
7,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
5 / 9 / 9
11,459
764
12,452
19,667
8,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Aeondyne
Hercules
19
3 / 3 / 11
9,800
653
14,010
38,224
39,090
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ix Chel
GoldOdin36
Ix Chel
18
5 / 9 / 9
10,591
706
11,677
21,001
10,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
kiwea0129
Janus
5
0 / 3 / 0
6,796
453
852
3,016
728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
lobojames
Freya
18
6 / 8 / 6
10,885
726
11,559
20,325
10,240
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
54
32
Kills
19
19
Deaths
32
70
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
5
17
3.1
L
Raijin
 
Raijin
5
9
9
1.06
L
Hercules
Aeondyne
Hercules
3
3
11
2.83
W
Cthulhu
BdaddyKush
Cthulhu
5
4
17
3.38
W
Heimdallr
BenShepherd530
Heimdallr
2
5
10
1.4
W
Hun Batz
BillyBobJo50
Hun Batz
6
3
13
4.17
L
Ix Chel
GoldOdin36
Ix Chel
5
9
9
1.06
L
Janus
kiwea0129
Janus
0
3
0
0
W
Artemis
l Subul l
Artemis
12
2
13
9.25
L
Freya
lobojames
Freya
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,541
Damage
50,550
73,258
Taken
102,233
47,568
Mitigated
69,061
24,551
Healing
39,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
19,370
2,053
1,663
1,817
16,554
10,111
72
7,015
9,539
0
30,801
L
Raijin
 
Raijin
12,452
1,345
613
2,560
19,667
8,735
440
3,483
16,184
29,794
0
L
Hercules
Aeondyne
Hercules
14,010
2,445
806
21,114
38,224
39,090
54
6,620
31,604
0
23,261
W
Cthulhu
BdaddyKush
Cthulhu
16,896
569
5,079
3,377
17,159
16,843
0
7,135
9,863
40,850
443
W
Heimdallr
BenShepherd530
Heimdallr
11,617
5,289
501
1,815
13,141
6,678
1,604
7,492
5,649
0
23,885
W
Hun Batz
BillyBobJo50
Hun Batz
16,382
3,696
1,036
2,639
13,404
6,477
678
7,723
5,681
0
25,766
L
Ix Chel
GoldOdin36
Ix Chel
11,677
1,346
4,904
3,889
21,001
10,268
0
2,933
18,068
27,595
0
L
Janus
kiwea0129
Janus
852
0
0
0
3,016
728
0
0
3,016
2,495
0
W
Artemis
l Subul l
Artemis
32,276
20,784
2,067
4,557
13,000
7,459
6,326
7,175
5,825
0
55,597
L
Freya
lobojames
Freya
11,559
3,045
2,048
3,278
20,325
10,240
0
3,417
16,908
22,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,366
Gold Earned
49,531
160
Minions Killed
114
0
Camps Cleared
0
1,388,877
Distance Traveled
924,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,591
839
19
1
0
270,151
0
L
Raijin
11,459
764
33
2
0
203,903
0
L
Hercules
9,800
653
7
0
0
300,110
0
W
Cthulhu
11,847
790
49
3
0
320,006
0
W
Heimdallr
10,327
688
21
1
0
236,166
0
W
Hun Batz
11,477
765
16
1
0
303,913
0
L
Ix Chel
10,591
706
30
2
0
199,080
0
L
Janus
6,796
453
0
0
0
24,501
0
W
Artemis
14,124
942
55
4
0
258,641
0
L
Freya
10,885
726
44
3
0
197,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role