Player Matchup

Ix Chel
Ix Chel
Axhilis
Ix Chel
Level 147
God Stats
8W - 8L
1,314 SR
Queue Stats
294W - 319L
1,513 Elo+
Solo
Ullr
Ullr
DeadlySin_03
Ullr
Level 141
God Stats
3W - 1L
1,657 SR
Queue Stats
238W - 230L
1,536 Elo+
Party 1
Nox
Nox
Demcnz
Nox
Level 128
God Stats
12W - 11L
1,085 SR
Queue Stats
887W - 844L
1,454 Elo+
Solo
King Arthur
King Arthur
theMARTIN271203
King Arthur
Level 141
God Stats
9W - 11L
1,630 SR
Queue Stats
404W - 399L
1,533 Elo+
Solo
Charybdis
Charybdis
xLonlyFansx
Charybdis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,539 Elo+
Party 1
Team Averages
Level 128
1,437 SR
1,515 Elo+

VS

Team Averages
Level 128
1,595 SR
1,576 Elo+
Ra
Ra
Colonel-Ploutos
Ra
Level 106
God Stats
4W - 3L
1,712 SR
Queue Stats
206W - 173L
1,551 Elo+
Party 2
Yemoja
Yemoja
HechiiinoKami
Yemoja
Level 148
God Stats
20W - 15L
1,709 SR
Queue Stats
38W - 22L
1,682 Elo+
Solo
Serqet
Serqet
HzE Trout
Serqet
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 69L
1,584 Elo+
Solo
Hachiman
Hachiman
Rino_Smoke
Hachiman
Level 154
God Stats
4W - 5L
1,471 SR
Queue Stats
206W - 199L
1,516 Elo+
Solo
Hades
Hades
kdd83
Hades
Level 164
God Stats
11W - 8L
1,582 SR
Queue Stats
541W - 536L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Axhilis
Ix Chel
16
3 / 2 / 1
9,929
496
15,083
13,850
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 2
9,438
472
8,872
12,226
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
Demcnz
Nox
13
2 / 5 / 2
9,103
455
5,984
17,770
16,759
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
theMARTIN271203
King Arthur
15
0 / 4 / 1
9,268
463
12,534
19,642
20,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
xLonlyFansx
Charybdis
11
0 / 6 / 1
8,234
412
5,346
12,036
4,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 3
9,929
496
6,017
14,259
7,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 10
9,351
468
6,090
12,307
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
HzE Trout
Serqet
16
8 / 0 / 2
10,368
518
9,570
14,895
8,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Rino_Smoke
Hachiman
18
5 / 1 / 4
11,061
553
12,267
13,029
5,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
kdd83
Hades
16
2 / 1 / 2
10,664
533
14,197
18,607
12,331
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
17
17
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Axhilis
Ix Chel
3
2
1
1.75
W
2
3
3
1.17
L
0
0
2
1
L
Nox
Demcnz
Nox
2
5
2
0.6
W
0
0
10
5
W
Serqet
HzE Trout
Serqet
8
0
2
9
W
Hachiman
Rino_Smoke
Hachiman
5
1
4
7
W
Hades
kdd83
Hades
2
1
2
3
L
King Arthur
theMARTIN271203
King Arthur
0
4
1
0.13
L
Charybdis
xLonlyFansx
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,819
Damage
48,141
75,524
Taken
73,097
54,059
Mitigated
47,360
18,959
Healing
38,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Axhilis
Ix Chel
15,083
1,393
1,941
4,194
13,850
6,463
0
6,832
6,178
97,517
0
W
6,017
146
1,107
4,738
14,259
7,998
0
6,793
7,466
99,883
0
L
8,872
3,747
0
6,340
12,226
5,461
0
1,701
10,525
0
86,175
L
Nox
Demcnz
Nox
5,984
886
427
3,760
17,770
16,759
0
6,727
10,557
31,556
0
W
6,090
1,313
4,227
3,874
12,307
12,780
0
6,516
5,791
23,873
0
W
Serqet
HzE Trout
Serqet
9,570
1,169
0
4,973
14,895
8,439
0
5,551
9,344
0
76,485
W
Hachiman
Rino_Smoke
Hachiman
12,267
7,780
0
8,088
13,029
5,812
427
1,246
11,783
0
119,525
W
Hades
kdd83
Hades
14,197
1,217
280
10,864
18,607
12,331
204
2,445
16,162
94,578
0
L
King Arthur
theMARTIN271203
King Arthur
12,534
1,886
0
280
19,642
20,776
0
10,118
8,772
1,868
80,774
L
Charybdis
xLonlyFansx
Charybdis
5,346
2,311
0
2,017
12,036
4,600
0
623
11,413
0
50,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,972
Gold Earned
51,373
543
Minions Killed
597
0
Camps Cleared
0
1,809,693
Distance Traveled
1,918,887
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,929
496
156
8
0
391,160
3
W
Ra
9,929
496
174
9
0
392,123
7
L
Ullr
9,438
472
136
7
0
410,117
1
L
Nox
9,103
455
36
2
0
359,768
2
W
Yemoja
9,351
468
24
1
0
375,335
5
W
Serqet
10,368
518
101
5
0
456,957
0
W
Hachiman
11,061
553
160
8
0
375,788
5
W
Hades
10,664
533
138
7
0
318,684
6
L
King Arthur
9,268
463
121
6
0
360,228
0
L
Charybdis
8,234
412
94
5
0
288,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role