Player Matchup

Janus
Janus
BronzeCat80
Janus
Level 22
God Stats
24W - 5L
1,988 SR
Queue Stats
58W - 14L
1,866 Elo+
Party 1
Chronos
Chronos
Dekaron91
Chronos
Level 6
God Stats
10W - 3L
1,763 SR
Queue Stats
131W - 77L
1,783 Elo+
Party 1
Agni
Agni
EwwwwANoob
Agni
Level 102
God Stats
4W - 1L
1,678 SR
Queue Stats
201W - 157L
1,612 Elo+
Party 1
Shiva
Shiva
Rubyllo
Shiva
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 5L
1,864 Elo+
Party 1
Pele
Pele
SihisRo
Pele
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,294 Elo+
Solo
Team Averages
Level 34
1,686 SR
1,684 Elo+

VS

Team Averages
Level 90
1,657 SR
1,464 Elo+
Neith
Neith
Albertinni20
Neith
Level 121
God Stats
5W - 2L
1,901 SR
Queue Stats
58W - 71L
1,482 Elo+
Solo
Horus
Horus
Dazz1136
Horus
Level 57
God Stats
0W - 1L
1,686 SR
Queue Stats
12W - 15L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
GMK-GOJI
Sylvanus
Level 139
God Stats
0W - 2L
1,592 SR
Queue Stats
3W - 13L
1,273 Elo+
Party 2
Thanatos
Thanatos
MrEmm
Thanatos
Level 126
God Stats
39W - 33L
1,604 SR
Queue Stats
175W - 170L
1,510 Elo+
Solo
Ix Chel
Ix Chel
MrMozzaReturns
Ix Chel
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 13L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 6
9,559
956
13,595
6,817
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Dekaron91
Chronos
15
4 / 1 / 10
8,417
842
12,189
6,596
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 2 / 10
7,981
798
15,777
5,740
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Rubyllo
Shiva
15
3 / 1 / 15
8,218
822
11,369
12,812
13,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
SihisRo
Pele
14
3 / 1 / 6
7,839
784
6,530
8,685
4,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
7,955
796
5,851
10,224
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Dazz1136
Horus
12
1 / 5 / 1
7,054
705
2,041
19,356
14,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
GMK-GOJI
Sylvanus
12
1 / 3 / 1
7,031
703
4,824
18,467
16,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
MrEmm
Thanatos
11
1 / 6 / 0
6,497
650
2,930
7,476
2,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 2
7,679
768
7,811
11,807
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
22
Kills
6
6
Deaths
22
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
10
1
6
13
L
Horus
Dazz1136
Horus
1
5
1
0.3
W
Chronos
Dekaron91
Chronos
4
1
10
9
W
2
2
10
3.5
L
Sylvanus
GMK-GOJI
Sylvanus
1
3
1
0.5
L
Thanatos
MrEmm
Thanatos
1
6
0
0.17
L
2
6
2
0.5
W
Shiva
Rubyllo
Shiva
3
1
15
10.5
W
Pele
SihisRo
Pele
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,460
Damage
23,457
40,650
Taken
67,330
25,498
Mitigated
43,065
7,006
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,851
1,719
0
1,254
10,224
4,970
0
5,500
4,536
0
38,306
W
13,595
1,377
325
1,604
6,817
2,851
216
1,981
4,828
36,907
0
L
Horus
Dazz1136
Horus
2,041
840
2,449
4,276
19,356
14,707
23
13,192
5,720
0
9,781
W
Chronos
Dekaron91
Chronos
12,189
2,778
0
567
6,596
3,043
3,346
1,127
5,464
32,225
0
W
15,777
1,748
0
629
5,740
2,501
1,139
1,914
3,826
34,942
0
L
Sylvanus
GMK-GOJI
Sylvanus
4,824
381
2,409
2,903
18,467
16,407
0
11,921
6,026
10,132
0
L
Thanatos
MrEmm
Thanatos
2,930
228
0
1,313
7,476
2,830
0
4,426
2,906
0
6,119
L
7,811
561
302
1,084
11,807
4,151
156
4,970
6,581
24,404
0
W
Shiva
Rubyllo
Shiva
11,369
1,739
62
3,055
12,812
13,065
0
4,139
8,649
0
22,812
W
Pele
SihisRo
Pele
6,530
360
0
764
8,685
4,038
468
3,437
5,248
0
21,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,014
Gold Earned
36,216
237
Minions Killed
167
0
Camps Cleared
0
1,146,407
Distance Traveled
889,734
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,955
796
91
9
0
172,218
0
W
Janus
9,559
956
77
8
0
234,736
0
L
Horus
7,054
705
12
1
0
186,383
0
W
Chronos
8,417
842
50
5
0
222,660
2
W
Agni
7,981
798
55
6
0
209,395
0
L
Sylvanus
7,031
703
13
1
0
188,839
2
L
Thanatos
6,497
650
7
1
0
170,110
0
L
Ix Chel
7,679
768
44
4
0
172,184
0
W
Shiva
8,218
822
17
2
0
254,919
0
W
Pele
7,839
784
38
4
0
224,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role