Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Doncbor
Chang'e
Level 63
God Stats
20W - 23L
1,432 SR
Queue Stats
163W - 155L
1,477 Elo+
Party 2
Chiron
Chiron
Mirceamrc
Chiron
Level 41
God Stats
1W - 4L
1,537 SR
Queue Stats
1W - 8L
1,523 Elo+
Solo
Maui
Maui
Pedofred69
Maui
Level 65
God Stats
2W - 1L
1,840 SR
Queue Stats
160W - 154L
1,468 Elo+
Party 2
Team Averages
Level 85
1,562 SR
1,494 Elo+

VS

Team Averages
Level 110
1,530 SR
1,550 Elo+
Osiris
Osiris
DonTimes
Osiris
Level 69
God Stats
1W - 1L
1,348 SR
Queue Stats
11W - 13L
1,531 Elo+
Party 1
Neith
Neith
Majoshin
Neith
Level 108
God Stats
1W - 1L
1,256 SR
Queue Stats
201W - 172L
1,525 Elo+
Solo
Maui
Maui
Nimbleen
Maui
Level 108
God Stats
3W - 1L
1,566 SR
Queue Stats
218W - 186L
1,544 Elo+
Solo
Ix Chel
Ix Chel
Stumpls
Ix Chel
Level 141
God Stats
3W - 4L
1,751 SR
Queue Stats
145W - 141L
1,506 Elo+
Party 1
Ratatoskr
Ratatoskr
WhiteRavenGG
Ratatoskr
Level 125
God Stats
13W - 6L
1,730 SR
Queue Stats
63W - 44L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 1 / 0
5,281
660
3,068
3,993
1,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
 
Pele
5
0 / 2 / 0
3,817
477
1,016
4,515
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Doncbor
Chang'e
8
1 / 1 / 0
4,839
605
4,162
5,253
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chiron
Mirceamrc
Chiron
7
0 / 2 / 0
4,110
514
3,134
4,232
1,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 0 / 1
4,323
540
2,147
5,402
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DonTimes
Osiris
9
1 / 0 / 0
4,467
558
1,837
5,166
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Majoshin
Neith
9
0 / 0 / 2
4,811
601
3,193
4,068
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
7
1 / 0 / 3
4,440
555
2,149
5,587
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
Stumpls
Ix Chel
9
3 / 1 / 0
5,312
664
4,145
4,291
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
WhiteRavenGG
Ratatoskr
8
1 / 0 / 3
4,756
595
1,925
4,368
1,292
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
6
6
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
L
Pele
 
Pele
0
2
0
0
W
Osiris
DonTimes
Osiris
1
0
0
1
L
Chang'e
Doncbor
Chang'e
1
1
0
1
W
Neith
Majoshin
Neith
0
0
2
1
L
Chiron
Mirceamrc
Chiron
0
2
0
0
W
Maui
1
0
3
2.5
L
0
0
1
0.5
W
Ix Chel
Stumpls
Ix Chel
3
1
0
3
W
Ratatoskr
WhiteRavenGG
Ratatoskr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,527
Damage
13,249
23,395
Taken
23,480
9,345
Mitigated
10,669
8,268
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,068
352
0
1,230
3,993
1,117
72
0
3,993
36,445
0
L
Pele
 
Pele
1,016
163
0
779
4,515
1,232
0
636
3,879
0
14,342
W
Osiris
DonTimes
Osiris
1,837
269
0
2,283
5,166
2,942
0
2,536
2,630
0
21,101
L
Chang'e
Doncbor
Chang'e
4,162
430
400
2,510
5,253
1,893
0
3,090
2,163
29,947
0
W
Neith
Majoshin
Neith
3,193
858
0
1,760
4,068
1,245
0
231
3,837
0
36,116
L
Chiron
Mirceamrc
Chiron
3,134
1,518
209
1,385
4,232
1,278
0
725
3,507
0
19,852
W
Maui
2,149
604
169
1,842
5,587
3,702
0
2,731
2,856
9,372
0
L
2,147
854
0
1,755
5,402
3,825
0
1,843
3,559
8,727
0
W
Ix Chel
Stumpls
Ix Chel
4,145
699
259
1,026
4,291
1,488
0
2,902
1,389
35,625
0
W
Ratatoskr
WhiteRavenGG
Ratatoskr
1,925
92
0
500
4,368
1,292
0
977
3,391
0
26,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,370
Gold Earned
23,786
188
Minions Killed
242
0
Camps Cleared
0
695,114
Distance Traveled
840,773
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,281
660
62
8
0
134,430
3
L
Pele
3,817
477
29
4
0
94,270
0
W
Osiris
4,467
558
45
6
0
162,135
0
L
Chang'e
4,839
605
55
7
0
151,698
4
W
Neith
4,811
601
61
8
0
147,264
2
L
Chiron
4,110
514
36
5
0
161,311
0
W
Maui
4,440
555
14
2
0
153,433
4
L
Maui
4,323
540
6
1
0
153,405
0
W
Ix Chel
5,312
664
70
9
0
166,001
0
W
Ratatoskr
4,756
595
52
7
0
211,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role