Player Matchup

Kali
Kali
 
Kali
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Blackhammer9239
Hou Yi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 60L
1,045 Elo+
Solo
Heimdallr
Heimdallr
Dino-Dills
Heimdallr
Level 149
God Stats
2W - 0L
1,285 SR
Queue Stats
273W - 286L
1,386 Elo+
Party 1
Hel
Hel
Lancec15
Hel
Level 107
God Stats
4W - 6L
1,191 SR
Queue Stats
401W - 390L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
TastyTazz420
Kumbhakarna
Level 93
God Stats
2W - 1L
1,484 SR
Queue Stats
30W - 31L
1,398 Elo+
Party 1
Team Averages
Level 98
1,392 SR
1,355 Elo+

VS

Team Averages
Level 86
1,505 SR
1,473 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Hellskings
Nemesis
Level 59
God Stats
0W - 1L
1,278 SR
Queue Stats
7W - 7L
1,450 Elo+
Party 3
Camazotz
Camazotz
Sensai420
Camazotz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,450 Elo+
Party 3
Medusa
Medusa
Zyzz_Tek
Medusa
Level 59
God Stats
0W - 1L
1,431 SR
Queue Stats
8W - 7L
1,463 Elo+
Party 2
Bastet
Bastet
xxA-Boogie
Bastet
Level 77
God Stats
2W - 1L
1,814 SR
Queue Stats
262W - 234L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
3 / 4 / 12
10,343
796
10,908
17,648
21,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 13
10,206
785
10,106
13,091
8,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Dino-Dills
Heimdallr
18
8 / 2 / 16
11,130
856
21,352
13,903
10,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 3 / 17
10,803
831
17,347
18,204
14,834
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
TastyTazz420
Kumbhakarna
18
5 / 1 / 17
11,523
886
8,620
19,250
25,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
5 / 5 / 4
9,651
742
12,581
15,559
8,782
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Hellskings
Nemesis
16
4 / 8 / 6
9,595
738
9,289
18,074
12,917
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Sensai420
Camazotz
15
0 / 5 / 7
7,971
613
9,316
14,698
7,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Zyzz_Tek
Medusa
17
1 / 4 / 8
9,100
700
14,986
14,303
6,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
xxA-Boogie
Bastet
15
3 / 4 / 5
8,872
682
13,746
12,405
5,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
43
26
Kills
13
13
Deaths
26
75
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
4
12
2.25
L
Aphrodite
 
Aphrodite
5
5
4
1.4
W
4
3
13
3.5
W
Heimdallr
Dino-Dills
Heimdallr
8
2
16
8
L
Nemesis
Hellskings
Nemesis
4
8
6
0.88
W
6
3
17
4.83
L
Camazotz
Sensai420
Camazotz
0
5
7
0.7
W
Kumbhakarna
TastyTazz420
Kumbhakarna
5
1
17
13.5
L
Medusa
Zyzz_Tek
Medusa
1
4
8
1.25
L
Bastet
xxA-Boogie
Bastet
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,333
Damage
59,918
82,096
Taken
75,039
80,812
Mitigated
41,670
44,756
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
10,908
3,561
2,387
6,579
17,648
21,968
0
3,646
14,002
872
14,832
L
Aphrodite
 
Aphrodite
12,581
3,855
7,308
4,853
15,559
8,782
254
6,444
9,115
30,287
0
W
10,106
6,415
573
1,855
13,091
8,215
1,607
599
12,492
0
23,637
W
Heimdallr
Dino-Dills
Heimdallr
21,352
10,034
1,969
2,951
13,903
10,362
5,236
2,287
11,616
0
47,645
L
Nemesis
Hellskings
Nemesis
9,289
1,702
0
996
18,074
12,917
157
5,784
12,290
0
13,882
W
17,347
1,182
11,801
8,734
18,204
14,834
692
3,025
15,179
34,331
0
L
Camazotz
Sensai420
Camazotz
9,316
1,020
468
3,382
14,698
7,525
0
4,064
10,634
0
17,482
W
Kumbhakarna
TastyTazz420
Kumbhakarna
8,620
102
3,554
4,353
19,250
25,433
263
3,024
16,226
20,180
0
L
Medusa
Zyzz_Tek
Medusa
14,986
9,420
0
3,451
14,303
6,701
0
6,478
7,825
0
28,654
L
Bastet
xxA-Boogie
Bastet
13,746
3,110
526
2,673
12,405
5,745
0
3,938
8,467
0
21,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,005
Gold Earned
45,189
156
Minions Killed
124
0
Camps Cleared
0
1,237,227
Distance Traveled
1,273,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,343
796
13
1
0
263,948
0
L
Aphrodite
9,651
742
38
3
0
206,945
0
W
Hou Yi
10,206
785
27
2
0
215,421
0
W
Heimdallr
11,130
856
64
5
0
226,073
0
L
Nemesis
9,595
738
9
1
0
239,054
0
W
Hel
10,803
831
28
2
0
269,466
0
L
Camazotz
7,971
613
18
1
0
292,066
0
W
Kumbhakarna
11,523
886
24
2
0
262,319
0
L
Medusa
9,100
700
36
3
0
253,551
0
L
Bastet
8,872
682
23
2
0
282,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role