Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DomiiChaaan
Ix Chel
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,457 Elo+
Solo
Hera
Hera
LogiF4
Hera
Level 60
God Stats
15W - 12L
1,507 SR
Queue Stats
187W - 182L
1,508 Elo+
Solo
Sol
Sol
botoxxed
Sol
Level 6
God Stats
1W - 4L
1,334 SR
Queue Stats
4W - 8L
1,483 Elo+
Party 2
Nemesis
Nemesis
loonathesmite
Nemesis
Level 42
God Stats
3W - 3L
1,513 SR
Queue Stats
48W - 57L
1,461 Elo+
Party 2
Team Averages
Level 52
1,471 SR
1,482 Elo+

VS

Team Averages
Level 110
1,634 SR
1,507 Elo+
Lancelot
Lancelot
 
Lancelot
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AndyGodsSlayer
Skadi
Level 124
God Stats
13W - 4L
1,683 SR
Queue Stats
180W - 176L
1,538 Elo+
Party 1
Chang'e
Chang'e
Heyitsiain
Chang'e
Level 116
God Stats
2W - 0L
1,859 SR
Queue Stats
7W - 7L
1,456 Elo+
Solo
Ix Chel
Ix Chel
TheCloudy
Ix Chel
Level 102
God Stats
6W - 4L
1,500 SR
Queue Stats
271W - 265L
1,511 Elo+
Solo
Geb
Geb
luiismazo
Geb
Level 69
God Stats
48W - 27L
1,630 SR
Queue Stats
219W - 225L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 2 / 0
4,806
481
3,396
4,858
1,618
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
DomiiChaaan
Ix Chel
7
0 / 4 / 0
4,379
438
3,847
5,636
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hera
LogiF4
Hera
9
0 / 2 / 0
5,331
533
3,124
3,651
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
4,596
460
572
5,405
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
9
0 / 3 / 0
5,077
508
2,603
8,378
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
2 / 0 / 5
5,808
581
5,066
6,384
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
7 / 0 / 0
6,672
667
4,822
4,145
1,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Heyitsiain
Chang'e
11
1 / 0 / 1
6,335
634
1,116
5,738
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
TheCloudy
Ix Chel
12
4 / 0 / 1
7,004
700
3,437
4,039
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 9
5,758
576
3,320
7,173
3,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
14
14
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
Lancelot
 
Lancelot
2
0
5
4.5
W
7
0
0
7
L
Ix Chel
DomiiChaaan
Ix Chel
0
4
0
0
W
Chang'e
Heyitsiain
Chang'e
1
0
1
1.5
L
Hera
LogiF4
Hera
0
2
0
0
W
Ix Chel
TheCloudy
Ix Chel
4
0
1
4.5
L
0
3
0
0
L
Nemesis
0
3
0
0
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,542
Damage
17,761
27,928
Taken
27,479
9,161
Mitigated
11,977
4,534
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,396
2,955
0
679
4,858
1,618
453
1,383
3,475
0
32,895
W
Lancelot
 
Lancelot
5,066
969
0
1,425
6,384
2,363
0
450
5,934
0
34,106
W
4,822
1,630
0
716
4,145
1,286
1,052
1,370
2,775
0
43,623
L
Ix Chel
DomiiChaaan
Ix Chel
3,847
659
185
652
5,636
1,794
70
761
4,875
15,518
0
W
Chang'e
Heyitsiain
Chang'e
1,116
36
80
3,694
5,738
2,875
429
2,936
2,802
40,423
0
L
Hera
LogiF4
Hera
3,124
514
0
916
3,651
1,209
0
1,244
2,407
34,356
0
W
Ix Chel
TheCloudy
Ix Chel
3,437
614
123
1,552
4,039
1,520
0
572
3,467
52,586
0
L
572
193
0
1,129
5,405
1,906
0
2,822
2,583
19,996
0
L
Nemesis
2,603
1,116
0
973
8,378
2,634
0
1,663
6,715
0
35,318
W
3,320
350
961
1,411
7,173
3,933
0
2,214
4,958
10,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,189
Gold Earned
31,577
253
Minions Killed
329
0
Camps Cleared
0
964,170
Distance Traveled
1,031,345
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,806
481
76
8
0
187,545
0
W
Lancelot
5,808
581
54
5
0
251,864
0
W
Skadi
6,672
667
87
9
0
178,989
0
L
Ix Chel
4,379
438
18
2
0
198,174
0
W
Chang'e
6,335
634
83
8
0
202,132
0
L
Hera
5,331
533
66
7
0
174,344
0
W
Ix Chel
7,004
700
94
9
0
188,556
2
L
Sol
4,596
460
30
3
0
175,912
0
L
Nemesis
5,077
508
63
6
0
228,195
0
W
Geb
5,758
576
11
1
0
209,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role