Player Matchup

Apollo
Apollo
Giblish
Apollo
Level 116
God Stats
11W - 10L
1,726 SR
Queue Stats
282W - 265L
1,476 Elo+
Solo
Arachne
Arachne
Kambuschi
Arachne
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 52L
1,292 Elo+
Solo
Khepri
Khepri
OnFace
Khepri
Level 125
God Stats
1W - 1L
1,319 SR
Queue Stats
2W - 2L
1,358 Elo+
Party 2
Ix Chel
Ix Chel
Rekena99
Ix Chel
Level 109
God Stats
4W - 1L
1,765 SR
Queue Stats
222W - 210L
1,427 Elo+
Solo
Bellona
Bellona
Rhb62
Bellona
Level 79
God Stats
1W - 1L
1,524 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 2
Team Averages
Level 110
1,567 SR
1,382 Elo+

VS

Team Averages
Level 78
1,468 SR
1,501 Elo+
Anubis
Anubis
BadenBaden
Anubis
Level 104
God Stats
26W - 18L
1,653 SR
Queue Stats
294W - 278L
1,452 Elo+
Party 1
Chiron
Chiron
Ghenkrz
Chiron
Level 42
God Stats
1W - 2L
1,438 SR
Queue Stats
3W - 4L
1,624 Elo+
Solo
Ix Chel
Ix Chel
KIionCalkuta
Ix Chel
Level 50
God Stats
5W - 8L
1,500 SR
Queue Stats
384W - 390L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
LilisMadness
Amaterasu
Level 66
God Stats
23W - 17L
1,460 SR
Queue Stats
199W - 184L
1,486 Elo+
Solo
Ne Zha
Ne Zha
PTMatik
Ne Zha
Level 127
God Stats
3W - 8L
1,289 SR
Queue Stats
517W - 520L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Giblish
Apollo
20
9 / 2 / 3
13,852
602
17,343
17,318
10,157
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Kambuschi
Arachne
20
11 / 2 / 4
14,164
616
14,196
22,317
9,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
OnFace
Khepri
15
0 / 2 / 13
11,276
490
4,941
13,984
17,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Rekena99
Ix Chel
20
6 / 3 / 11
14,015
609
17,272
11,453
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Rhb62
Bellona
17
1 / 1 / 8
11,765
512
7,918
24,215
25,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BadenBaden
Anubis
18
4 / 12 / 1
12,378
538
16,445
24,789
13,508
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Ghenkrz
Chiron
16
2 / 5 / 1
9,746
424
9,387
15,582
7,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ix Chel
KIionCalkuta
Ix Chel
17
2 / 4 / 2
11,138
484
12,465
17,505
12,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
LilisMadness
Amaterasu
12
0 / 2 / 2
9,156
398
1,037
17,282
13,858
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
PTMatik
Ne Zha
9
1 / 4 / 1
8,678
377
2,049
10,288
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
27
Kills
9
10
Deaths
27
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
BadenBaden
Anubis
4
12
1
0.38
L
Chiron
Ghenkrz
Chiron
2
5
1
0.5
W
Apollo
Giblish
Apollo
9
2
3
5.25
L
Ix Chel
KIionCalkuta
Ix Chel
2
4
2
0.75
W
Arachne
Kambuschi
Arachne
11
2
4
6.5
L
Amaterasu
LilisMadness
Amaterasu
0
2
2
0.5
W
Khepri
OnFace
Khepri
0
2
13
3.25
L
Ne Zha
PTMatik
Ne Zha
1
4
1
0.38
W
Ix Chel
Rekena99
Ix Chel
6
3
11
3.83
W
Bellona
Rhb62
Bellona
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,670
Damage
41,383
89,287
Taken
85,446
67,444
Mitigated
50,208
26,579
Healing
20,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BadenBaden
Anubis
16,445
315
0
5,767
24,789
13,508
728
9,940
14,849
89,393
0
L
Chiron
Ghenkrz
Chiron
9,387
3,888
407
2,245
15,582
7,112
0
4,453
11,115
0
63,399
W
Apollo
Giblish
Apollo
17,343
12,026
0
5,940
17,318
10,157
9,967
1,394
15,759
0
161,097
L
Ix Chel
KIionCalkuta
Ix Chel
12,465
1,400
480
4,484
17,505
12,318
80
5,067
12,438
74,619
0
W
Arachne
Kambuschi
Arachne
14,196
8,808
0
9,892
22,317
9,262
0
9,584
12,550
0
112,130
L
Amaterasu
LilisMadness
Amaterasu
1,037
358
0
5,970
17,282
13,858
0
2,134
15,148
0
36,987
W
Khepri
OnFace
Khepri
4,941
848
0
1,515
13,984
17,352
533
2,907
9,281
21,744
0
L
Ne Zha
PTMatik
Ne Zha
2,049
970
0
918
10,288
3,412
0
619
9,669
0
29,574
W
Ix Chel
Rekena99
Ix Chel
17,272
2,383
2,894
1,320
11,453
4,721
715
6,280
4,978
120,668
0
W
Bellona
Rhb62
Bellona
7,918
2,073
0
5,018
24,215
25,952
2,303
9,053
14,415
0
78,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,072
Gold Earned
51,096
613
Minions Killed
486
0
Camps Cleared
0
2,314,641
Distance Traveled
1,607,881
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,378
538
150
7
0
348,380
0
L
Chiron
9,746
424
96
4
0
372,892
0
W
Apollo
13,852
602
185
8
0
440,982
5
L
Ix Chel
11,138
484
128
6
0
396,128
4
W
Arachne
14,164
616
150
7
0
495,753
0
L
Amaterasu
9,156
398
61
3
0
299,630
4
W
Khepri
11,276
490
15
1
0
446,215
7
L
Ne Zha
8,678
377
51
2
0
190,851
0
W
Ix Chel
14,015
609
166
7
0
476,170
0
W
Bellona
11,765
512
97
4
0
455,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role