Player Matchup

Jormungandr
Jormungandr
DeepStateUSA
Jormungandr
Level 149
God Stats
189W - 152L
1,601 SR
Queue Stats
343W - 319L
1,507 Elo+
Solo
Ix Chel
Ix Chel
Jurhy
Ix Chel
Level 108
God Stats
5W - 1L
1,744 SR
Queue Stats
162W - 135L
1,473 Elo+
Solo
Artemis
Artemis
StaySnuggin
Artemis
Level 127
God Stats
2W - 2L
1,435 SR
Queue Stats
90W - 86L
1,502 Elo+
Solo
Fenrir
Fenrir
fooligan_vic2016
Fenrir
Level 156
God Stats
10W - 17L
1,542 SR
Queue Stats
53W - 56L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
isaa_hh
Gilgamesh
Level 77
God Stats
16W - 10L
1,841 SR
Queue Stats
337W - 340L
1,474 Elo+
Solo
Team Averages
Level 123
1,632 SR
1,478 Elo+

VS

Team Averages
Level 99
1,436 SR
1,439 Elo+
Serqet
Serqet
ColdllX
Serqet
Level 93
God Stats
6W - 9L
1,264 SR
Queue Stats
24W - 41L
1,324 Elo+
Party 1
Xing Tian
Xing Tian
Reign4039
Xing Tian
Level 68
God Stats
46W - 55L
1,569 SR
Queue Stats
312W - 350L
1,519 Elo+
Solo
Cernunnos
Cernunnos
SlipperyMo2
Cernunnos
Level 55
God Stats
5W - 4L
1,345 SR
Queue Stats
45W - 56L
1,445 Elo+
Solo
Camazotz
Camazotz
TalionUchiha
Camazotz
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
341W - 332L
1,517 Elo+
Solo
Ix Chel
Ix Chel
When Ur Too Ehh
Ix Chel
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 108L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeepStateUSA
Jormungandr
16
5 / 1 / 10
9,813
545
11,196
14,457
11,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Jurhy
Ix Chel
16
3 / 4 / 10
10,026
557
13,430
13,128
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
StaySnuggin
Artemis
18
3 / 4 / 0
10,624
590
8,923
15,291
10,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 2 / 3
11,551
642
14,396
17,154
8,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
isaa_hh
Gilgamesh
17
3 / 0 / 4
10,938
608
11,672
12,301
16,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ColdllX
Serqet
14
6 / 6 / 1
9,516
529
11,257
16,000
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Reign4039
Xing Tian
11
0 / 4 / 5
7,584
421
3,246
16,926
13,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
SlipperyMo2
Cernunnos
17
4 / 6 / 0
10,142
563
14,526
16,357
8,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
TalionUchiha
Camazotz
13
0 / 4 / 0
8,151
453
3,682
18,991
15,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 6 / 1
8,288
460
7,087
11,884
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
26
Kills
11
11
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
ColdllX
Serqet
6
6
1
1.08
W
Jormungandr
DeepStateUSA
Jormungandr
5
1
10
10
W
Ix Chel
Jurhy
Ix Chel
3
4
10
2
L
Xing Tian
Reign4039
Xing Tian
0
4
5
0.63
L
Cernunnos
SlipperyMo2
Cernunnos
4
6
0
0.67
W
Artemis
StaySnuggin
Artemis
3
4
0
0.75
L
Camazotz
TalionUchiha
Camazotz
0
4
0
0
L
1
6
1
0.25
W
12
2
3
6.75
W
Gilgamesh
isaa_hh
Gilgamesh
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,617
Damage
39,798
72,331
Taken
80,158
50,705
Mitigated
48,301
23,276
Healing
16,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
ColdllX
Serqet
11,257
1,699
0
3,836
16,000
6,615
0
6,492
9,508
0
58,372
W
Jormungandr
DeepStateUSA
Jormungandr
11,196
1,935
0
3,530
14,457
11,097
1,944
4,529
9,268
56,935
474
W
Ix Chel
Jurhy
Ix Chel
13,430
2,178
1,170
2,771
13,128
4,452
3,133
3,413
8,665
75,877
0
L
Xing Tian
Reign4039
Xing Tian
3,246
218
181
2,411
16,926
13,546
0
8,981
7,945
12,519
0
L
Cernunnos
SlipperyMo2
Cernunnos
14,526
7,420
85
2,825
16,357
8,423
930
1,109
15,248
0
85,282
W
Artemis
StaySnuggin
Artemis
8,923
5,376
0
6,564
15,291
10,243
4,763
643
14,648
0
89,423
L
Camazotz
TalionUchiha
Camazotz
3,682
1,261
0
4,941
18,991
15,179
0
2,157
16,754
0
53,067
L
7,087
534
751
1,132
11,884
4,538
0
5,474
6,410
64,631
0
W
14,396
6,008
0
7,609
17,154
8,718
0
1,715
15,439
0
92,735
W
Gilgamesh
isaa_hh
Gilgamesh
11,672
3,580
0
1,632
12,301
16,195
638
33
12,268
61
82,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,952
Gold Earned
43,681
607
Minions Killed
440
0
Camps Cleared
0
1,794,338
Distance Traveled
1,678,393
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,516
529
80
4
0
425,352
1
W
Jormungandr
9,813
545
61
3
0
392,617
11
W
Ix Chel
10,026
557
124
7
0
357,890
0
L
Xing Tian
7,584
421
11
1
0
360,251
1
L
Cernunnos
10,142
563
144
8
0
313,364
0
W
Artemis
10,624
590
155
9
0
305,031
0
L
Camazotz
8,151
453
91
5
0
306,029
0
L
Ix Chel
8,288
460
114
6
0
273,397
0
W
Fenrir
11,551
642
122
7
0
417,861
0
W
Gilgamesh
10,938
608
145
8
0
320,939
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role