Player Matchup

Thoth
Thoth
Catcon19
Thoth
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
558W - 544L
1,518 Elo+
Solo
The Morrigan
The Morrigan
DanoKrum
The Morrigan
Level 97
God Stats
1W - 4L
1,487 SR
Queue Stats
419W - 448L
1,508 Elo+
Solo
Cliodhna
Cliodhna
FlatErrthr
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,694 Elo+
Solo
Tsukuyomi
Tsukuyomi
JustaPunisher
Tsukuyomi
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,563 Elo+
Solo
Hercules
Hercules
Kronovki
Hercules
Level 156
God Stats
2W - 3L
1,392 SR
Queue Stats
167W - 169L
1,491 Elo+
Solo
Team Averages
Level 106
1,476 SR
1,555 Elo+

VS

Team Averages
Level 119
1,491 SR
1,532 Elo+
Vamana
Vamana
Aukschneh
Vamana
Level 157
God Stats
2W - 6L
1,120 SR
Queue Stats
751W - 770L
1,527 Elo+
Party 1
Vulcan
Vulcan
DiegoKushington
Vulcan
Level 143
God Stats
11W - 8L
1,541 SR
Queue Stats
432W - 456L
1,463 Elo+
Solo
Discordia
Discordia
Kingxcore
Discordia
Level 128
God Stats
1W - 2L
1,323 SR
Queue Stats
73W - 56L
1,573 Elo+
Solo
Serqet
Serqet
Playdeaux
Serqet
Level 101
God Stats
4W - 1L
1,769 SR
Queue Stats
296W - 276L
1,531 Elo+
Party 1
Loki
Loki
pow007
Loki
Level 67
God Stats
2W - 1L
1,701 SR
Queue Stats
56W - 50L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Catcon19
Thoth
20
8 / 5 / 10
11,847
846
12,559
12,387
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
DanoKrum
The Morrigan
16
3 / 5 / 10
9,963
712
13,370
12,171
4,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
FlatErrthr
Cliodhna
14
3 / 7 / 11
9,620
687
8,631
14,523
5,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
JustaPunisher
Tsukuyomi
16
3 / 7 / 11
9,416
673
9,379
15,981
8,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Kronovki
Hercules
18
3 / 6 / 12
10,763
769
9,901
22,898
26,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aukschneh
Vamana
17
6 / 4 / 15
11,229
802
13,210
18,690
22,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 2 / 12
12,357
883
17,059
9,325
4,555
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Kingxcore
Discordia
18
6 / 6 / 12
11,006
786
16,587
13,074
4,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Playdeaux
Serqet
16
5 / 5 / 11
10,271
734
8,606
12,527
7,025
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
pow007
Loki
20
8 / 5 / 13
11,877
848
15,014
12,274
4,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
93
20
Kills
30
30
Deaths
22
54
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Vamana
Aukschneh
Vamana
6
4
15
3.38
L
Thoth
Catcon19
Thoth
8
5
10
2.6
L
The Morrigan
DanoKrum
The Morrigan
3
5
10
1.6
W
5
2
12
5.5
L
Cliodhna
FlatErrthr
Cliodhna
3
7
11
1.21
L
Tsukuyomi
JustaPunisher
Tsukuyomi
3
7
11
1.21
W
Discordia
Kingxcore
Discordia
6
6
12
2
L
Hercules
Kronovki
Hercules
3
6
12
1.5
W
Serqet
Playdeaux
Serqet
5
5
11
2.1
W
Loki
pow007
Loki
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,840
Damage
70,476
77,960
Taken
65,890
50,654
Mitigated
43,331
25,122
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Aukschneh
Vamana
13,210
7,844
2,371
2,548
18,690
22,048
1,158
7,099
11,075
0
31,359
L
Thoth
Catcon19
Thoth
12,559
351
860
2,247
12,387
5,242
180
5,225
7,027
32,589
0
L
The Morrigan
DanoKrum
The Morrigan
13,370
1,241
524
3,775
12,171
4,922
882
7,001
4,705
19,456
3,298
W
17,059
4,080
4,137
2,897
9,325
4,555
1,125
3,066
6,121
47,849
0
L
Cliodhna
FlatErrthr
Cliodhna
8,631
640
2,934
2,094
14,523
5,976
242
4,145
10,243
0
17,417
L
Tsukuyomi
JustaPunisher
Tsukuyomi
9,379
2,014
1,283
2,685
15,981
8,108
796
7,526
8,201
0
21,304
W
Discordia
Kingxcore
Discordia
16,587
258
548
1,256
13,074
4,798
1,381
4,688
8,185
29,455
0
L
Hercules
Kronovki
Hercules
9,901
1,066
528
8,192
22,898
26,406
0
8,664
12,676
0
21,376
W
Serqet
Playdeaux
Serqet
8,606
2,324
1,055
1,532
12,527
7,025
902
4,994
7,310
0
9,608
W
Loki
pow007
Loki
15,014
1,236
244
1,390
12,274
4,905
2,131
3,627
8,426
0
30,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,609
Gold Earned
56,740
156
Minions Killed
173
0
Camps Cleared
0
1,319,918
Distance Traveled
1,326,075
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,229
802
24
2
0
228,541
0
L
Thoth
11,847
846
36
3
0
244,288
0
L
The Morrigan
9,963
712
30
2
0
247,754
0
W
Vulcan
12,357
883
88
6
0
309,700
5
L
Cliodhna
9,620
687
25
2
0
277,633
0
L
Tsukuyomi
9,416
673
29
2
0
261,035
0
W
Discordia
11,006
786
23
2
0
247,791
0
L
Hercules
10,763
769
36
3
0
289,208
0
W
Serqet
10,271
734
8
1
0
259,077
0
W
Loki
11,877
848
30
2
0
280,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role