Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Ice Cold NoS
Ix Chel
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 121L
1,482 Elo+
Party 1
Medusa
Medusa
Jennytulls
Medusa
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
158W - 179L
1,465 Elo+
Solo
Janus
Janus
TheCh1ken
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,380 Elo+
Solo
Odin
Odin
TnT Ilx
Odin
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 56L
1,457 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,457 Elo+

VS

Team Averages
Level 127
1,422 SR
1,550 Elo+
Olorun
Olorun
VaasM
Olorun
Level 155
God Stats
2W - 2L
1,508 SR
Queue Stats
301W - 313L
1,548 Elo+
Solo
Loki
Loki
aloosh1509
Loki
Level 86
God Stats
4W - 21L
1,102 SR
Queue Stats
508W - 544L
1,465 Elo+
Solo
Chaac
Chaac
keiparo
Chaac
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 21L
1,644 Elo+
Party 2
Ullr
Ullr
nicodemusj
Ullr
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
253W - 264L
1,434 Elo+
Solo
Camazotz
Camazotz
xNihang
Camazotz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 22L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 4 / 12
8,422
766
8,423
14,394
7,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Ice Cold NoS
Ix Chel
17
5 / 2 / 14
9,599
873
12,160
10,668
5,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Jennytulls
Medusa
19
12 / 2 / 9
11,147
1,013
21,569
13,218
7,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
TheCh1ken
Janus
13
2 / 5 / 7
8,001
727
6,322
10,700
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
TnT Ilx
Odin
15
1 / 4 / 15
8,311
756
3,580
13,455
13,793
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
VaasM
Olorun
15
3 / 3 / 11
8,543
777
12,681
11,106
5,862
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 6 / 10
8,852
805
15,548
13,753
6,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chaac
keiparo
Chaac
14
3 / 5 / 10
8,246
750
11,237
13,870
15,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 4 / 9
8,349
759
5,827
9,631
4,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
xNihang
Camazotz
15
4 / 4 / 11
8,572
779
9,910
13,588
13,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
67
22
Kills
16
17
Deaths
22
57
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
4
12
2
W
Ix Chel
Ice Cold NoS
Ix Chel
5
2
14
6
W
Medusa
Jennytulls
Medusa
12
2
9
8.25
W
Janus
TheCh1ken
Janus
2
5
7
1.1
W
Odin
TnT Ilx
Odin
1
4
15
2.13
L
Olorun
VaasM
Olorun
3
3
11
2.83
L
4
6
10
1.5
L
Chaac
keiparo
Chaac
3
5
10
1.6
L
2
4
9
1.63
L
Camazotz
xNihang
Camazotz
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,054
Damage
55,203
62,435
Taken
61,948
38,490
Mitigated
46,187
25,456
Healing
20,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,423
2,592
1,401
2,954
14,394
7,132
1,249
2,197
12,197
0
18,037
W
Ix Chel
Ice Cold NoS
Ix Chel
12,160
1,834
7,490
4,371
10,668
5,341
239
2,120
8,548
19,473
0
W
Medusa
Jennytulls
Medusa
21,569
11,038
1,412
2,873
13,218
7,547
321
3,702
9,516
0
48,704
W
Janus
TheCh1ken
Janus
6,322
218
536
1,461
10,700
4,677
513
1,959
8,741
10,425
0
W
Odin
TnT Ilx
Odin
3,580
620
1,737
1,221
13,455
13,793
266
3,814
9,641
0
6,807
L
Olorun
VaasM
Olorun
12,681
4,716
2,422
5,151
11,106
5,862
0
2,002
9,104
23,210
0
L
15,548
1,849
1,097
3,379
13,753
6,604
0
4,430
9,323
0
28,513
L
Chaac
keiparo
Chaac
11,237
1,546
370
2,744
13,870
15,792
122
4,493
9,377
0
20,400
L
5,827
2,811
69
917
9,631
4,687
0
2,750
6,881
0
17,061
L
Camazotz
xNihang
Camazotz
9,910
1,849
294
4,288
13,588
13,242
0
4,807
8,781
1,738
15,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,480
Gold Earned
42,562
124
Minions Killed
116
0
Camps Cleared
0
1,086,171
Distance Traveled
1,009,626
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,422
766
27
2
0
193,211
0
W
Ix Chel
9,599
873
21
2
0
213,826
0
W
Medusa
11,147
1,013
58
5
0
236,538
0
W
Janus
8,001
727
14
1
0
240,493
0
W
Odin
8,311
756
4
0
0
202,103
0
L
Olorun
8,543
777
28
3
0
194,638
0
L
Loki
8,852
805
28
3
0
212,502
4
L
Chaac
8,246
750
16
1
0
205,885
0
L
Ullr
8,349
759
31
3
0
186,398
0
L
Camazotz
8,572
779
13
1
0
210,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role