Player Matchup

Thanatos
Thanatos
EIdritchgod
Thanatos
Level 155
God Stats
7W - 3L
1,651 SR
Queue Stats
153W - 176L
1,566 Elo+
Party 2
Geb
Geb
TitaniaAbuser
Geb
Level 196
God Stats
20W - 15L
1,436 SR
Queue Stats
1,113W - 1,059L
1,564 Elo+
Solo
Ishtar
Ishtar
angel27pr
Ishtar
Level 194
God Stats
6W - 3L
1,584 SR
Queue Stats
316W - 313L
1,527 Elo+
Solo
Amaterasu
Amaterasu
lxl VADER lxl
Amaterasu
Level 159
God Stats
2W - 2L
1,323 SR
Queue Stats
351W - 335L
1,520 Elo+
Solo
Ix Chel
Ix Chel
xBEASTMODEx00
Ix Chel
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 88L
1,606 Elo+
Party 2
Team Averages
Level 172
1,499 SR
1,557 Elo+

VS

Team Averages
Level 113
1,588 SR
1,450 Elo+
Ix Chel
Ix Chel
I Lakota I
Ix Chel
Level 166
God Stats
2W - 5L
1,500 SR
Queue Stats
271W - 275L
1,595 Elo+
Party 1
Anubis
Anubis
OnlyDemigra3
Anubis
Level 7
God Stats
2W - 6L
1,583 SR
Queue Stats
47W - 104L
1,394 Elo+
Party 1
Horus
Horus
SCHLOMPADOODLER
Horus
Level 149
God Stats
0W - 2L
1,364 SR
Queue Stats
80W - 108L
1,407 Elo+
Party 1
Charybdis
Charybdis
Saiuta1
Charybdis
Level 116
God Stats
5W - 6L
1,637 SR
Queue Stats
52W - 91L
1,416 Elo+
Party 1
Maui
Maui
Warmech1914
Maui
Level 129
God Stats
4W - 3L
1,858 SR
Queue Stats
312W - 410L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EIdritchgod
Thanatos
16
8 / 1 / 10
10,043
628
12,967
14,080
5,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
2 / 1 / 13
8,689
543
8,054
17,795
18,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
angel27pr
Ishtar
17
2 / 0 / 4
9,516
595
6,468
6,026
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
lxl VADER lxl
Amaterasu
15
2 / 2 / 1
9,027
564
7,769
20,880
12,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
16
6 / 1 / 6
9,434
590
10,368
6,496
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
I Lakota I
Ix Chel
14
1 / 6 / 2
8,796
550
10,224
12,408
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
2 / 4 / 1
8,377
524
3,846
10,543
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 0
8,266
517
13,374
16,572
21,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Saiuta1
Charybdis
13
0 / 4 / 0
7,670
479
4,622
13,967
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 0
7,055
441
3,296
13,932
11,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
4
5
Deaths
20
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
EIdritchgod
Thanatos
8
1
10
13
L
Ix Chel
I Lakota I
Ix Chel
1
6
2
0.33
L
Anubis
2
4
1
0.63
L
1
3
0
0.33
L
Charybdis
Saiuta1
Charybdis
0
4
0
0
W
2
1
13
8.5
L
0
3
0
0
W
Ishtar
angel27pr
Ishtar
2
0
4
4
W
Amaterasu
lxl VADER lxl
Amaterasu
2
2
1
1.25
W
Ix Chel
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,626
Damage
35,362
65,277
Taken
67,422
41,777
Mitigated
47,469
34,758
Healing
14,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
EIdritchgod
Thanatos
12,967
4,491
0
12,809
14,080
5,510
381
6,153
7,927
0
70,853
L
Ix Chel
I Lakota I
Ix Chel
10,224
1,168
314
1,581
12,408
4,239
0
3,874
8,534
79,359
0
L
Anubis
3,846
150
0
4,283
10,543
5,446
0
4,558
5,985
76,224
0
L
13,374
6,177
80
2,623
16,572
21,020
20
1,082
15,490
0
56,855
L
Charybdis
Saiuta1
Charybdis
4,622
2,850
0
4,566
13,967
5,503
282
3,179
10,788
0
61,826
W
8,054
1,783
0
4,307
17,795
18,357
30
4,304
13,491
31,169
0
L
3,296
957
0
1,389
13,932
11,261
0
5,729
8,203
30,387
0
W
Ishtar
angel27pr
Ishtar
6,468
3,913
0
3,418
6,026
2,772
859
577
5,449
0
89,477
W
Amaterasu
lxl VADER lxl
Amaterasu
7,769
4,809
0
10,872
20,880
12,768
0
1,699
17,977
0
67,815
W
Ix Chel
10,368
1,073
1,655
1,697
6,496
2,370
286
4,633
1,863
84,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,709
Gold Earned
40,164
549
Minions Killed
489
0
Camps Cleared
0
1,598,607
Distance Traveled
1,534,116
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,043
628
103
6
0
417,613
4
L
Ix Chel
8,796
550
120
8
0
281,164
1
L
Anubis
8,377
524
124
8
0
322,161
6
L
Horus
8,266
517
93
6
0
276,191
0
L
Charybdis
7,670
479
102
6
0
304,102
1
W
Geb
8,689
543
18
1
0
312,759
0
L
Maui
7,055
441
50
3
0
350,498
2
W
Ishtar
9,516
595
167
10
0
291,955
6
W
Amaterasu
9,027
564
110
7
0
272,071
2
W
Ix Chel
9,434
590
151
9
0
304,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role