Player Matchup

Medusa
Medusa
Gold II
Gauther
Medusa
Gold II
Level 157
God Stats
1W - 3L
1,322 SR
Queue Stats
117W - 96L
1,602 MMR
Party 2
Guan Yu
Guan Yu
Platinum II
Gyro
Guan Yu
Platinum II
Level 162
God Stats
7W - 5L
1,718 SR
Queue Stats
353W - 332L
1,827 MMR
Solo
Ullr
Ullr
Platinum V
MikeTheTarantula
Ullr
Platinum V
Level 89
God Stats
2W - 0L
1,793 SR
Queue Stats
34W - 8L
1,952 MMR
Solo
He Bo
He Bo
Platinum III
TeDejoTontoUwu
He Bo
Platinum III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
2,084 MMR
Party 2
Tiamat
Tiamat
Platinum III
VisiblyRed
Tiamat
Platinum III
Level 162
God Stats
2W - 1L
1,547 SR
Queue Stats
147W - 141L
1,830 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,576 SR
1,859 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,520 SR
1,751 MMR
Loki
Loki
Platinum II
 
Loki
Platinum II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum II
Moooneh
Merlin
Platinum II
Level 146
God Stats
11W - 16L
1,516 SR
Queue Stats
326W - 313L
1,902 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
O19R
Hou Yi
Platinum IV
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
297W - 297L
1,812 MMR
Party 1
Bakasura
Bakasura
Platinum III
RedKSpartan
Bakasura
Platinum III
Level 143
God Stats
6W - 5L
1,791 SR
Queue Stats
339W - 328L
1,771 MMR
Solo
Horus
Horus
Platinum III
SN0CK
Horus
Platinum III
Level 85
God Stats
2W - 2L
1,291 SR
Queue Stats
171W - 164L
1,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gauther
Medusa
20
6 / 1 / 4
13,178
659
12,340
12,104
6,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Gyro
Guan Yu
16
3 / 1 / 10
11,593
580
6,974
20,034
25,243
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
13 / 0 / 5
14,861
743
30,900
19,519
9,952
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 0 / 9
12,260
613
17,055
12,602
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
VisiblyRed
Tiamat
17
1 / 2 / 11
11,555
578
9,226
10,689
6,867
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HadesMercuryAphroditeSusano

VS

Bans
Ao KuangFenrirThorHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 7 / 0
9,684
484
7,744
19,082
6,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Moooneh
Merlin
15
0 / 5 / 0
9,228
461
9,498
15,253
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
O19R
Hou Yi
14
0 / 7 / 1
9,280
464
5,228
18,103
6,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
RedKSpartan
Bakasura
16
1 / 7 / 0
9,954
498
10,643
27,403
21,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
SN0CK
Horus
11
0 / 3 / 2
8,707
435
2,573
14,603
13,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
29
Kills
4
4
Deaths
29
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
7
0
0.43
W
Medusa
Gauther
Medusa
6
1
4
8
W
Guan Yu
Gyro
Guan Yu
3
1
10
8
W
13
0
5
15.5
L
Merlin
Moooneh
Merlin
0
5
0
0
L
Hou Yi
O19R
Hou Yi
0
7
1
0.07
L
Bakasura
RedKSpartan
Bakasura
1
7
0
0.14
L
Horus
SN0CK
Horus
0
3
2
0.33
W
6
0
9
10.5
W
Tiamat
VisiblyRed
Tiamat
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,495
Damage
35,686
74,948
Taken
94,444
52,991
Mitigated
53,287
28,916
Healing
16,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,744
1,110
0
1,020
19,082
6,330
0
4,726
14,356
0
67,557
W
Medusa
Gauther
Medusa
12,340
6,304
0
4,039
12,104
6,108
7,167
1,095
10,939
0
130,240
W
Guan Yu
Gyro
Guan Yu
6,974
1,010
2,716
8,189
20,034
25,243
0
2,964
16,695
0
32,030
W
30,900
12,615
0
6,242
19,519
9,952
4,669
1,968
17,003
0
152,379
L
Merlin
Moooneh
Merlin
9,498
427
0
870
15,253
5,231
0
4,446
10,807
85,684
0
L
Hou Yi
O19R
Hou Yi
5,228
2,926
0
1,670
18,103
6,680
0
4,008
14,095
0
57,793
L
Bakasura
RedKSpartan
Bakasura
10,643
7,522
0
8,800
27,403
21,440
1,879
5,946
21,457
0
67,071
L
Horus
SN0CK
Horus
2,573
1,179
1,809
2,105
14,603
13,606
0
7,155
7,448
0
15,725
W
17,055
1,059
0
3,570
12,602
4,821
1,495
2,724
9,178
117,576
0
W
Tiamat
VisiblyRed
Tiamat
9,226
949
0
4,160
10,689
6,867
1,387
2,187
8,465
89,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,447
Gold Earned
46,853
723
Minions Killed
533
0
Camps Cleared
0
2,119,111
Distance Traveled
1,816,280
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,684
484
105
5
0
394,834
0
W
Medusa
13,178
659
200
10
0
408,903
3
W
Guan Yu
11,593
580
29
1
0
442,713
9
W
Ullr
14,861
743
205
10
0
417,116
1
L
Merlin
9,228
461
174
9
0
379,857
6
L
Hou Yi
9,280
464
94
5
0
371,904
5
L
Bakasura
9,954
498
137
7
0
408,174
0
L
Horus
8,707
435
23
1
0
261,511
0
W
He Bo
12,260
613
136
7
0
471,555
1
W
Tiamat
11,555
578
153
8
0
378,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role