Player Matchup

Hercules
Hercules
C4PiT4L_HAMONY_
Hercules
Level 61
God Stats
0W - 2L
1,298 SR
Queue Stats
25W - 23L
1,490 Elo+
Solo
Nu Wa
Nu Wa
MNV_NX
Nu Wa
Level 125
God Stats
3W - 3L
1,471 SR
Queue Stats
100W - 103L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
Not_Whisperer
Baron Samedi
Level 87
God Stats
5W - 5L
1,665 SR
Queue Stats
338W - 334L
1,474 Elo+
Solo
Da Ji
Da Ji
TrAsHKASToR
Da Ji
Level 30
God Stats
1W - 6L
1,268 SR
Queue Stats
17W - 18L
1,128 Elo+
Solo
Martichoras
Martichoras
vG3rm4n_RVG
Martichoras
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
259W - 241L
1,496 Elo+
Solo
Team Averages
Level 76
1,440 SR
1,417 Elo+

VS

Team Averages
Level 111
1,489 SR
1,457 Elo+
Anubis
Anubis
Chaussete56
Anubis
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 36L
1,435 Elo+
Party 1
Maui
Maui
Jersko77
Maui
Level 116
God Stats
4W - 2L
1,200 SR
Queue Stats
149W - 151L
1,484 Elo+
Party 1
Nike
Nike
New-Quartz
Nike
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 121L
1,440 Elo+
Solo
Heimdallr
Heimdallr
eFF3kt_01
Heimdallr
Level 106
God Stats
4W - 1L
1,746 SR
Queue Stats
476W - 485L
1,437 Elo+
Solo
Cliodhna
Cliodhna
taleb_kh_99
Cliodhna
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 276L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 4 / 0
6,947
496
5,670
15,042
13,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
MNV_NX
Nu Wa
12
1 / 5 / 2
7,424
530
9,198
9,722
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Not_Whisperer
Baron Samedi
9
1 / 3 / 2
6,440
460
5,498
9,321
6,948
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 4 / 3
6,417
458
4,735
12,830
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Martichoras
vG3rm4n_RVG
Martichoras
12
2 / 3 / 0
7,293
521
6,373
10,400
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
11 / 1 / 1
8,447
603
12,119
9,813
4,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
12
1 / 1 / 11
7,397
528
4,575
11,567
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 0 / 1
8,626
616
10,379
11,558
12,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
eFF3kt_01
Heimdallr
12
3 / 2 / 4
7,170
512
8,837
10,177
4,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cliodhna
taleb_kh_99
Cliodhna
13
1 / 0 / 6
7,582
542
5,103
11,758
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
19
19
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
4
0
0
W
Anubis
11
1
1
11.5
W
Maui
1
1
11
6.5
L
Nu Wa
MNV_NX
Nu Wa
1
5
2
0.4
W
3
0
1
3.5
L
Baron Samedi
Not_Whisperer
Baron Samedi
1
3
2
0.67
L
0
4
3
0.38
W
Heimdallr
eFF3kt_01
Heimdallr
3
2
4
2.5
W
Cliodhna
taleb_kh_99
Cliodhna
1
0
6
4
L
Martichoras
vG3rm4n_RVG
Martichoras
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,474
Damage
41,013
57,315
Taken
54,873
30,973
Mitigated
36,556
15,271
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,670
2,223
0
4,510
15,042
13,195
0
604
14,438
0
53,052
W
Anubis
12,119
612
0
3,569
9,813
4,909
684
5,385
4,428
56,972
0
W
Maui
4,575
1,183
386
2,366
11,567
10,272
203
3,201
8,366
22,188
0
L
Nu Wa
MNV_NX
Nu Wa
9,198
1,327
0
1,779
9,722
1,949
0
6,290
3,432
61,323
0
W
10,379
1,130
0
1,000
11,558
12,302
84
619
10,939
1,233
68,294
L
Baron Samedi
Not_Whisperer
Baron Samedi
5,498
690
1,065
3,794
9,321
6,948
75
4,292
5,029
23,266
0
L
4,735
989
0
1,890
12,830
4,030
0
4,785
8,045
0
34,790
W
Heimdallr
eFF3kt_01
Heimdallr
8,837
4,627
0
3,779
10,177
4,537
1,170
2,457
7,720
0
52,886
W
Cliodhna
taleb_kh_99
Cliodhna
5,103
863
0
4,863
11,758
4,536
0
3,034
8,724
0
63,772
L
Martichoras
vG3rm4n_RVG
Martichoras
6,373
1,685
0
2,233
10,400
4,851
140
1,327
9,072
0
49,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
39,222
383
Minions Killed
397
0
Camps Cleared
0
1,379,545
Distance Traveled
1,414,125
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,947
496
94
7
0
268,429
0
W
Anubis
8,447
603
81
6
0
256,715
6
W
Maui
7,397
528
24
2
0
272,774
3
L
Nu Wa
7,424
530
112
8
0
262,952
3
W
Nike
8,626
616
125
9
0
285,293
0
L
Baron Samedi
6,440
460
21
2
0
238,427
0
L
Da Ji
6,417
458
64
5
0
297,171
0
W
Heimdallr
7,170
512
74
5
0
263,040
4
W
Cliodhna
7,582
542
93
7
0
336,303
0
L
Martichoras
7,293
521
92
7
0
312,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role