Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
AangTheLegend
Odin
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 75L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
T_REXX95
Nu Wa
Level 67
God Stats
12W - 3L
1,745 SR
Queue Stats
52W - 46L
1,489 Elo+
Party 1
Team Averages
Level 65
1,582 SR
1,492 Elo+

VS

Team Averages
Level 64
1,490 SR
1,375 Elo+
Chaac
Chaac
Hatchet95
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,331 Elo+
Party 2
Zhong Kui
Zhong Kui
Lawful-evil242
Zhong Kui
Level 131
God Stats
84W - 91L
1,469 SR
Queue Stats
281W - 283L
1,389 Elo+
Solo
Set
Set
jugginfinessin33
Set
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 94L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 1 / 8
9,693
808
9,988
6,072
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 1 / 6
10,055
838
8,210
12,095
12,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
T_REXX95
Nu Wa
15
2 / 2 / 9
9,899
825
12,463
6,482
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hatchet95
Chaac
13
1 / 5 / 2
7,791
649
3,711
12,763
13,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Lawful-evil242
Zhong Kui
13
3 / 2 / 1
8,912
743
9,001
12,809
9,019
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 6 / 3
7,761
647
3,513
10,489
5,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
8
8
W
7
1
6
10
L
Chaac
Hatchet95
Chaac
1
5
2
0.4
L
Zhong Kui
Lawful-evil242
Zhong Kui
3
2
1
1.75
W
Nu Wa
T_REXX95
Nu Wa
2
2
9
3.25
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,661
Damage
16,225
24,649
Taken
36,061
17,184
Mitigated
27,911
4,889
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,988
4,466
0
1,631
6,072
2,420
1,471
2,578
3,458
0
43,658
W
8,210
1,828
127
2,362
12,095
12,378
42
4,459
7,230
5,674
12,034
L
Chaac
Hatchet95
Chaac
3,711
950
0
1,473
12,763
13,773
0
5,410
6,933
0
23,071
L
Zhong Kui
Lawful-evil242
Zhong Kui
9,001
809
0
2,045
12,809
9,019
0
4,734
7,743
45,674
0
W
Nu Wa
T_REXX95
Nu Wa
12,463
5,068
0
769
6,482
2,386
1,871
2,307
4,012
47,808
0
L
3,513
1,215
0
15
10,489
5,119
0
4,480
5,702
0
32,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,647
Gold Earned
24,464
167
Minions Killed
177
0
Camps Cleared
0
601,202
Distance Traveled
620,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,693
808
58
5
0
201,201
0
W
Odin
10,055
838
28
2
0
219,688
0
L
Chaac
7,791
649
41
3
0
222,130
0
L
Zhong Kui
8,912
743
83
7
0
213,386
0
W
Nu Wa
9,899
825
81
7
0
180,313
0
L
Set
7,761
647
53
4
0
184,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role