Player Matchup

Danzaburou
Danzaburou
BloddyPath
Danzaburou
Level 156
God Stats
6W - 4L
1,744 SR
Queue Stats
533W - 317L
1,745 Elo+
Party 2
Awilix
Awilix
Dimeiz
Awilix
Level 159
God Stats
12W - 5L
1,792 SR
Queue Stats
299W - 175L
1,764 Elo+
Party 2
Vulcan
Vulcan
SaaBlack1
Vulcan
Level 45
God Stats
7W - 5L
1,500 SR
Queue Stats
23W - 9L
1,706 Elo+
Party 2
Team Averages
Level 120
1,679 SR
1,738 Elo+

VS

Team Averages
Level 135
1,546 SR
1,539 Elo+
Vulcan
Vulcan
Kojiro57
Vulcan
Level 199
God Stats
6W - 1L
1,496 SR
Queue Stats
36W - 32L
1,630 Elo+
Party 1
Horus
Horus
Zigander
Horus
Level 142
God Stats
1W - 1L
1,550 SR
Queue Stats
9W - 9L
1,441 Elo+
Party 1
Serqet
Serqet
pichiflay
Serqet
Level 63
God Stats
7W - 4L
1,591 SR
Queue Stats
33W - 24L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BloddyPath
Danzaburou
14
1 / 2 / 2
9,377
670
11,496
11,411
4,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Dimeiz
Awilix
14
1 / 2 / 2
9,778
698
7,172
20,996
21,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
SaaBlack1
Vulcan
14
1 / 5 / 2
9,005
643
10,294
13,171
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kojiro57
Vulcan
17
5 / 1 / 3
10,907
779
20,453
9,525
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Zigander
Horus
15
0 / 1 / 9
10,414
744
4,569
15,433
19,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
pichiflay
Serqet
16
4 / 2 / 4
10,270
734
13,182
11,496
7,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BloddyPath
Danzaburou
1
2
2
1
L
Awilix
Dimeiz
Awilix
1
2
2
1
W
Vulcan
Kojiro57
Vulcan
5
1
3
6.5
L
Vulcan
SaaBlack1
Vulcan
1
5
2
0.4
W
Horus
Zigander
Horus
0
1
9
4.5
W
Serqet
pichiflay
Serqet
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,962
Damage
38,204
45,578
Taken
36,454
31,701
Mitigated
32,729
9,930
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BloddyPath
Danzaburou
11,496
4,424
0
2,874
11,411
4,951
966
4,948
6,217
0
54,847
L
Awilix
Dimeiz
Awilix
7,172
1,343
0
6,222
20,996
21,182
149
9,444
10,558
2,512
18,096
W
Vulcan
Kojiro57
Vulcan
20,453
7,118
0
465
9,525
5,423
1,670
3,991
5,534
87,176
0
L
Vulcan
SaaBlack1
Vulcan
10,294
1,810
0
834
13,171
5,568
450
6,117
6,458
43,587
0
W
Horus
Zigander
Horus
4,569
1,869
5,294
4,867
15,433
19,377
160
4,775
10,658
0
11,893
W
Serqet
pichiflay
Serqet
13,182
3,355
0
469
11,496
7,929
0
3,249
8,247
0
38,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,160
Gold Earned
31,591
187
Minions Killed
224
0
Camps Cleared
0
833,489
Distance Traveled
855,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,377
670
98
7
0
264,999
0
L
Awilix
9,778
698
19
1
0
292,402
0
W
Vulcan
10,907
779
155
11
0
288,520
0
L
Vulcan
9,005
643
70
5
0
276,088
0
W
Horus
10,414
744
16
1
0
276,818
0
W
Serqet
10,270
734
53
4
0
290,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role