Player Matchup

Ymir
Ymir
FireBeeFireBee
Ymir
Level 83
God Stats
3W - 4L
1,590 SR
Queue Stats
204W - 204L
1,508 Elo+
Party 1
Chang'e
Chang'e
I am Dar
Chang'e
Level 132
God Stats
2W - 6L
1,411 SR
Queue Stats
10W - 11L
1,436 Elo+
Solo
Martichoras
Martichoras
Jujubean1984
Martichoras
Level 192
God Stats
5W - 5L
1,436 SR
Queue Stats
67W - 61L
1,459 Elo+
Solo
Sobek
Sobek
SweatySweatpants
Sobek
Level 139
God Stats
1W - 3L
1,314 SR
Queue Stats
157W - 164L
1,506 Elo+
Party 1
Ne Zha
Ne Zha
xCheaby
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,603 Elo+
Solo
Team Averages
Level 112
1,450 SR
1,502 Elo+

VS

Team Averages
Level 117
1,503 SR
1,518 Elo+
Nox
Nox
 
Nox
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CanOfWhoopAsk
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,761 Elo+
Solo
Martichoras
Martichoras
Gcentinal
Martichoras
Level 117
God Stats
12W - 7L
1,515 SR
Queue Stats
87W - 92L
1,451 Elo+
Solo
Ishtar
Ishtar
lennisha
Ishtar
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 175L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,226
723
3,385
13,924
13,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
I am Dar
Chang'e
15
1 / 1 / 2
7,610
761
4,881
8,801
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Jujubean1984
Martichoras
13
0 / 5 / 2
6,921
692
4,753
9,880
4,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 1
6,688
669
3,106
9,836
10,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
xCheaby
Ne Zha
15
4 / 5 / 1
8,165
817
14,263
15,771
7,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
8 / 0 / 9
9,325
933
15,017
7,168
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
 
Maui
14
5 / 1 / 9
8,805
881
7,487
15,864
18,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
CanOfWhoopAsk
Kukulkan
16
2 / 1 / 5
8,578
858
8,525
8,437
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
Gcentinal
Martichoras
14
3 / 2 / 6
7,719
772
7,606
8,400
4,299
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
lennisha
Ishtar
14
0 / 1 / 8
7,707
771
6,024
8,505
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
5
Kills
18
19
Deaths
5
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
0
9
12.5
W
Maui
 
Maui
5
1
9
9.5
W
Kukulkan
CanOfWhoopAsk
Kukulkan
2
1
5
4.5
L
0
4
3
0.38
W
Martichoras
Gcentinal
Martichoras
3
2
6
3
L
Chang'e
I am Dar
Chang'e
1
1
2
2
L
Martichoras
Jujubean1984
Martichoras
0
5
2
0.2
L
0
4
1
0.13
W
Ishtar
lennisha
Ishtar
0
1
8
4
L
Ne Zha
xCheaby
Ne Zha
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,388
Damage
44,659
58,212
Taken
48,374
40,594
Mitigated
33,471
8,947
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
15,017
782
0
726
7,168
3,419
0
1,357
5,744
47,053
0
W
Maui
 
Maui
7,487
1,118
1,556
1,214
15,864
18,747
29
3,368
12,207
11,611
0
W
Kukulkan
CanOfWhoopAsk
Kukulkan
8,525
568
0
750
8,437
3,736
881
2,163
6,189
46,658
0
L
3,385
99
148
1,578
13,924
13,483
0
8,313
5,611
13,453
0
W
Martichoras
Gcentinal
Martichoras
7,606
1,609
0
1,278
8,400
4,299
331
2,080
6,184
0
22,421
L
Chang'e
I am Dar
Chang'e
4,881
572
820
1,715
8,801
3,732
0
5,017
3,784
28,984
0
L
Martichoras
Jujubean1984
Martichoras
4,753
1,805
0
1,136
9,880
4,650
0
5,799
4,081
0
23,175
L
3,106
44
0
913
9,836
10,990
0
5,449
4,387
9,235
0
W
Ishtar
lennisha
Ishtar
6,024
3,762
0
1,633
8,505
3,270
1,250
1,729
6,678
0
23,175
L
Ne Zha
xCheaby
Ne Zha
14,263
5,001
0
2,637
15,771
7,739
0
6,451
9,320
0
36,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,610
Gold Earned
42,134
192
Minions Killed
250
0
Camps Cleared
0
962,278
Distance Traveled
1,095,389
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,325
933
88
9
0
240,287
0
W
Maui
8,805
881
2
0
0
236,217
0
W
Kukulkan
8,578
858
94
9
0
239,684
0
L
Ymir
7,226
723
15
2
0
185,602
2
W
Martichoras
7,719
772
33
3
0
176,196
6
L
Chang'e
7,610
761
58
6
0
212,217
0
L
Martichoras
6,921
692
47
5
0
160,479
0
L
Sobek
6,688
669
20
2
0
179,268
0
W
Ishtar
7,707
771
33
3
0
203,005
0
L
Ne Zha
8,165
817
52
5
0
224,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role