Player Matchup

Aphrodite
Aphrodite
Bravofye
Aphrodite
Level 111
God Stats
6W - 0L
1,838 SR
Queue Stats
48W - 46L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
Obi1Jacoby8
Hou Yi
Level 157
God Stats
54W - 44L
1,594 SR
Queue Stats
589W - 451L
1,526 Elo+
Solo
Fenrir
Fenrir
Zakalio
Fenrir
Level 26
God Stats
6W - 7L
1,443 SR
Queue Stats
41W - 38L
1,496 Elo+
Party 1
Team Averages
Level 98
1,625 SR
1,504 Elo+

VS

Team Averages
Level 37
1,500 SR
1,180 Elo+
Ao Kuang
Ao Kuang
BlindTempest
Ao Kuang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,180 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CursedTalon
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,180 Elo+
Party 2
Ravana
Ravana
problemneo
Ravana
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bravofye
Aphrodite
12
0 / 4 / 9
8,645
665
12,439
15,171
8,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
14
7 / 2 / 6
10,257
789
9,530
9,336
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Zakalio
Fenrir
15
6 / 3 / 7
10,102
777
12,586
15,536
9,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlindTempest
Ao Kuang
16
8 / 3 / 1
10,942
842
13,841
15,017
13,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
CursedTalon
Kumbhakarna
14
1 / 4 / 6
9,153
704
7,668
18,180
21,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
problemneo
Ravana
13
0 / 6 / 6
8,421
648
5,135
13,860
11,157
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
13
Kills
9
9
Deaths
13
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BlindTempest
Ao Kuang
8
3
1
2.83
W
Aphrodite
Bravofye
Aphrodite
0
4
9
1.13
L
Kumbhakarna
CursedTalon
Kumbhakarna
1
4
6
1
W
Hou Yi
7
2
6
5
W
Fenrir
Zakalio
Fenrir
6
3
7
3.17
L
Ravana
problemneo
Ravana
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,555
Damage
26,644
40,043
Taken
47,057
22,797
Mitigated
46,731
17,274
Healing
3,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BlindTempest
Ao Kuang
13,841
2,805
0
2,950
15,017
13,855
0
4,916
9,891
27,400
0
W
Aphrodite
Bravofye
Aphrodite
12,439
2,102
6,503
7,475
15,171
8,668
621
8,595
6,072
38,624
0
L
Kumbhakarna
CursedTalon
Kumbhakarna
7,668
1,024
0
622
18,180
21,719
0
5,063
12,493
23,080
0
W
Hou Yi
9,530
3,887
0
1,882
9,336
4,799
1,140
4,628
4,569
0
42,979
W
Fenrir
Zakalio
Fenrir
12,586
4,122
0
1,414
15,536
9,330
478
7,833
7,276
0
25,608
L
Ravana
problemneo
Ravana
5,135
1,402
0
179
13,860
11,157
0
2,484
11,226
0
23,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,004
Gold Earned
28,516
137
Minions Killed
84
0
Camps Cleared
0
633,254
Distance Traveled
626,645
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,942
842
28
2
0
220,998
0
W
Aphrodite
8,645
665
62
5
0
181,788
0
L
Kumbhakarna
9,153
704
26
2
0
224,008
0
W
Hou Yi
10,257
789
51
4
0
206,736
2
W
Fenrir
10,102
777
24
2
0
244,730
0
L
Ravana
8,421
648
30
2
0
181,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role