Player Matchup

Bellona
Bellona
 
Bellona
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BYtheHORNs
Poseidon
Level 247
God Stats
15W - 7L
1,840 SR
Queue Stats
377W - 296L
1,690 Elo+
Party 1
Chronos
Chronos
Killgunner
Chronos
Level 185
God Stats
9W - 7L
1,554 SR
Queue Stats
152W - 93L
1,729 Elo+
Party 1
Kali
Kali
Silmick2000
Kali
Level 122
God Stats
17W - 12L
1,502 SR
Queue Stats
489W - 450L
1,511 Elo+
Solo
Eset
Eset
paraNoiâ
Eset
Level 148
God Stats
27W - 12L
1,753 SR
Queue Stats
505W - 418L
1,700 Elo+
Party 1
Team Averages
Level 176
1,630 SR
1,626 Elo+

VS

Team Averages
Level 151
1,587 SR
1,602 Elo+
Surtr
Surtr
BlargstarOne
Surtr
Level 201
God Stats
7W - 7L
1,583 SR
Queue Stats
130W - 97L
1,712 Elo+
Solo
Charybdis
Charybdis
Erickcx
Charybdis
Level 124
God Stats
4W - 13L
1,463 SR
Queue Stats
573W - 533L
1,530 Elo+
Solo
Anubis
Anubis
IndigoBarracuda
Anubis
Level 129
God Stats
14W - 13L
1,591 SR
Queue Stats
167W - 147L
1,586 Elo+
Solo
Set
Set
aldotyme77
Set
Level 148
God Stats
40W - 39L
1,565 SR
Queue Stats
543W - 495L
1,608 Elo+
Solo
Maui
Maui
killspring177
Maui
Level 152
God Stats
3W - 1L
1,731 SR
Queue Stats
253W - 234L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 1 / 2
6,771
616
7,995
14,377
13,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
BYtheHORNs
Poseidon
11
4 / 1 / 3
6,916
629
9,568
5,122
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Killgunner
Chronos
12
4 / 1 / 1
6,850
623
8,163
6,273
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 3 / 6
5,779
525
2,965
9,541
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
8
0 / 1 / 6
5,855
532
3,513
6,613
3,729
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,233
567
10,674
11,673
8,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
Erickcx
Charybdis
10
0 / 1 / 1
5,412
492
2,685
6,740
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 0
5,854
532
6,351
6,829
3,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 6 / 2
5,725
520
5,662
11,833
5,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
5,344
486
2,594
10,359
6,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
7
7
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
2
5
W
Poseidon
BYtheHORNs
Poseidon
4
1
3
5.5
L
3
3
0
1
L
Charybdis
Erickcx
Charybdis
0
1
1
0.5
L
2
2
0
1
W
Chronos
Killgunner
Chronos
4
1
1
4.5
W
2
3
6
1.67
L
2
6
2
0.5
L
0
2
2
0.5
W
Eset
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,204
Damage
27,966
41,926
Taken
47,434
23,815
Mitigated
26,535
10,389
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,995
3,750
0
4,099
14,377
13,336
0
634
12,679
0
49,406
W
Poseidon
BYtheHORNs
Poseidon
9,568
2,203
0
764
5,122
1,546
0
2,909
2,213
55,345
0
L
10,674
5,238
0
4,105
11,673
8,948
10
335
11,300
476
44,913
L
Charybdis
Erickcx
Charybdis
2,685
1,441
0
3,176
6,740
2,315
0
3,621
3,090
0
41,903
L
6,351
187
0
1,812
6,829
3,627
0
4,984
1,553
48,219
0
W
Chronos
Killgunner
Chronos
8,163
3,274
0
1,126
6,273
2,360
0
406
5,867
54,234
0
W
2,965
1,631
0
1,759
9,541
2,844
0
2,746
6,726
0
24,621
L
5,662
2,395
0
1,290
11,833
5,202
0
5,048
6,664
0
36,661
L
2,594
604
1,151
3,062
10,359
6,443
0
6,549
3,583
18,041
0
W
Eset
3,513
635
216
2,425
6,613
3,729
0
2,599
4,014
17,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,171
Gold Earned
28,568
371
Minions Killed
311
0
Camps Cleared
0
1,171,115
Distance Traveled
1,145,081
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,771
616
97
9
0
213,883
4
W
Poseidon
6,916
629
108
10
0
252,192
6
L
Surtr
6,233
567
66
6
0
227,641
0
L
Charybdis
5,412
492
70
6
0
222,424
0
L
Anubis
5,854
532
87
8
0
233,617
0
W
Chronos
6,850
623
98
9
0
232,132
3
W
Kali
5,779
525
40
4
0
245,430
0
L
Set
5,725
520
57
5
0
231,892
2
L
Maui
5,344
486
31
3
0
229,507
0
W
Eset
5,855
532
28
3
0
227,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role