Player Matchup

Martichoras
Martichoras
NedjieX
Martichoras
Level 145
God Stats
1W - 3L
1,313 SR
Queue Stats
149W - 143L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
ginsengking41093
Kukulkan
Level 20
God Stats
54W - 48L
1,507 SR
Queue Stats
103W - 105L
1,396 Elo+
Party 1
Arachne
Arachne
magic_ice_ball
Arachne
Level 137
God Stats
7W - 3L
1,860 SR
Queue Stats
154W - 143L
1,469 Elo+
Party 1
Team Averages
Level 101
1,560 SR
1,436 Elo+

VS

Team Averages
Level 53
1,500 SR
960 Elo+
Surtr
Surtr
BERKUT4566
Surtr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
960 Elo+
Party 2
Agni
Agni
GnralTlacoyo
Agni
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
960 Elo+
Party 2
Medusa
Medusa
Trinity8143
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
960 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
NedjieX
Martichoras
14
0 / 0 / 5
8,124
677
6,868
9,310
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 4
8,469
706
5,671
4,058
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 1 / 0
8,840
737
9,842
11,062
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
0 / 2 / 1
7,318
610
4,342
11,852
9,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 1
7,530
628
6,363
6,656
2,294
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Medusa
10
1 / 3 / 0
7,251
604
4,566
8,262
2,992
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
1
1
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
2
1
0.25
L
0
2
1
0.25
W
Martichoras
NedjieX
Martichoras
0
0
5
2.5
L
Medusa
1
3
0
0.33
W
1
0
4
3
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,381
Damage
15,271
24,430
Taken
26,770
12,486
Mitigated
14,611
12,202
Healing
2,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
4,342
1,717
120
1,282
11,852
9,325
56
2,679
9,173
290
22,778
L
6,363
423
0
1,151
6,656
2,294
205
1,031
5,625
31,737
0
W
Martichoras
NedjieX
Martichoras
6,868
1,939
0
5,078
9,310
4,852
1,390
2,943
6,367
0
38,650
L
Medusa
4,566
1,293
0
18
8,262
2,992
698
2,027
6,235
0
17,453
W
5,671
553
0
1,281
4,058
1,668
851
1,067
2,991
38,383
0
W
9,842
5,661
0
5,843
11,062
5,966
858
2,856
8,206
0
26,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
22,099
157
Minions Killed
149
0
Camps Cleared
0
633,032
Distance Traveled
623,757
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,318
610
44
4
0
210,820
0
L
Agni
7,530
628
66
6
0
202,099
2
W
Martichoras
8,124
677
52
4
0
201,070
0
L
Medusa
7,251
604
39
3
0
210,838
1
W
Kukulkan
8,469
706
75
6
0
204,454
0
W
Arachne
8,840
737
30
3
0
227,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role