Player Matchup

Osiris
Osiris
TheRealNome
Osiris
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 71L
1,338 Elo+
Party 1
Bakasura
Bakasura
dragonmaster252
Bakasura
Level 119
God Stats
10W - 5L
1,494 SR
Queue Stats
262W - 260L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ridiculous94
Morgan Le Fay
Level 99
God Stats
1W - 1L
1,434 SR
Queue Stats
67W - 69L
1,320 Elo+
Party 1
Team Averages
Level 93
1,476 SR
1,369 Elo+

VS

Team Averages
Level 50
1,383 SR
1,211 Elo+
Ah Muzen Cab
Ah Muzen Cab
Devious83db
Ah Muzen Cab
Level 92
God Stats
5W - 11L
1,335 SR
Queue Stats
58W - 101L
1,164 Elo+
Solo
Horus
Horus
Hatchet95
Horus
Level 26
God Stats
0W - 1L
1,313 SR
Queue Stats
8W - 17L
1,113 Elo+
Party 2
Poseidon
Poseidon
jugginfinessin33
Poseidon
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
92W - 94L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 0 / 6
6,957
696
5,093
7,127
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
13
6 / 0 / 1
8,680
868
5,375
3,982
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ridiculous94
Morgan Le Fay
12
1 / 1 / 5
7,228
723
9,487
5,438
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Devious83db
Ah Muzen Cab
7
0 / 3 / 0
5,488
549
2,163
5,202
1,775
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Hatchet95
Horus
11
1 / 2 / 0
6,808
681
1,803
10,178
8,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 0
6,515
652
4,467
7,403
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
8
Kills
1
1
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Devious83db
Ah Muzen Cab
0
3
0
0
L
Horus
Hatchet95
Horus
1
2
0
0.5
W
Osiris
1
0
6
4
W
Bakasura
6
0
1
6.5
L
0
3
0
0
W
Morgan Le Fay
ridiculous94
Morgan Le Fay
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,955
Damage
8,433
16,547
Taken
22,783
11,133
Mitigated
12,929
5,649
Healing
4,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Devious83db
Ah Muzen Cab
2,163
726
28
90
5,202
1,775
0
1,799
3,258
0
6,940
L
Horus
Hatchet95
Horus
1,803
652
1,844
2,186
10,178
8,349
0
4,473
5,265
0
5,233
W
Osiris
5,093
1,401
0
1,409
7,127
6,723
384
1,318
5,809
0
15,067
W
Bakasura
5,375
4,069
0
2,387
3,982
2,179
258
1,473
2,509
0
30,909
L
4,467
609
0
0
7,403
2,805
0
3,227
3,917
35,431
0
W
Morgan Le Fay
ridiculous94
Morgan Le Fay
9,487
1,226
70
1,783
5,438
2,231
283
1,845
3,593
33,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,865
Gold Earned
18,811
151
Minions Killed
92
0
Camps Cleared
0
595,025
Distance Traveled
452,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,488
549
6
1
0
108,692
0
L
Horus
6,808
681
8
1
0
189,165
0
W
Osiris
6,957
696
20
2
0
199,717
0
W
Bakasura
8,680
868
79
8
0
213,739
0
L
Poseidon
6,515
652
78
8
0
154,695
0
W
Morgan Le Fay
7,228
723
52
5
0
181,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role