Player Matchup

Cu Chulainn
Cu Chulainn
HeavenlyDmN
Cu Chulainn
Level 128
God Stats
1W - 1L
1,386 SR
Queue Stats
20W - 28L
1,488 Elo+
Party 2
Loki
Loki
SouII
Loki
Level 56
God Stats
1W - 0L
1,656 SR
Queue Stats
22W - 25L
1,458 Elo+
Party 2
Anubis
Anubis
SubtleAsSaSsIn3
Anubis
Level 125
God Stats
5W - 0L
1,841 SR
Queue Stats
173W - 159L
1,555 Elo+
Solo
Izanami
Izanami
Uzaikai
Izanami
Level 101
God Stats
10W - 10L
1,500 SR
Queue Stats
95W - 168L
1,405 Elo+
Party 2
Atlas
Atlas
oHuccii
Atlas
Level 127
God Stats
1W - 4L
1,042 SR
Queue Stats
29W - 57L
1,447 Elo+
Party 2
Team Averages
Level 107
1,485 SR
1,471 Elo+

VS

Team Averages
Level 111
1,640 SR
1,489 Elo+
Chang'e
Chang'e
Abrene
Chang'e
Level 168
God Stats
48W - 39L
1,652 SR
Queue Stats
439W - 405L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
Brijex
Aphrodite
Level 118
God Stats
3W - 2L
1,916 SR
Queue Stats
455W - 404L
1,587 Elo+
Party 1
King Arthur
King Arthur
Colemanstoned
King Arthur
Level 149
God Stats
7W - 11L
1,554 SR
Queue Stats
357W - 307L
1,552 Elo+
Party 3
Izanami
Izanami
GuiltyBluue
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,297 Elo+
Party 3
Cliodhna
Cliodhna
iplaybastetsolo
Cliodhna
Level 56
God Stats
22W - 20L
1,580 SR
Queue Stats
208W - 197L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HeavenlyDmN
Cu Chulainn
10
3 / 0 / 0
6,044
672
4,150
7,829
5,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
SouII
Loki
8
0 / 1 / 4
5,191
577
2,499
5,608
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 0
6,795
755
3,533
3,008
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Uzaikai
Izanami
8
0 / 2 / 3
4,917
546
2,089
4,640
1,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
oHuccii
Atlas
7
0 / 1 / 2
4,772
530
1,986
5,587
3,400
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Abrene
Chang'e
10
0 / 0 / 0
4,775
531
1,690
4,385
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
Brijex
Aphrodite
9
0 / 3 / 0
5,254
584
2,537
6,613
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Colemanstoned
King Arthur
9
4 / 2 / 0
5,760
640
5,535
7,162
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
GuiltyBluue
Izanami
9
0 / 2 / 3
5,065
563
2,079
3,835
1,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
6
0 / 1 / 0
4,068
452
487
3,879
1,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
4
4
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Abrene
Chang'e
0
0
0
0
L
Aphrodite
Brijex
Aphrodite
0
3
0
0
L
King Arthur
Colemanstoned
King Arthur
4
2
0
2
L
Izanami
GuiltyBluue
Izanami
0
2
3
0.75
W
Cu Chulainn
HeavenlyDmN
Cu Chulainn
3
0
0
3
W
Loki
SouII
Loki
0
1
4
2
W
4
0
0
4
W
Izanami
Uzaikai
Izanami
0
2
3
0.75
L
Cliodhna
0
1
0
0
W
Atlas
oHuccii
Atlas
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,257
Damage
12,328
26,672
Taken
25,874
13,352
Mitigated
9,406
9,081
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Abrene
Chang'e
1,690
0
82
2,580
4,385
1,150
0
1,107
3,121
32,961
0
L
Aphrodite
Brijex
Aphrodite
2,537
38
0
2,590
6,613
2,411
0
0
6,233
27,482
0
L
King Arthur
Colemanstoned
King Arthur
5,535
410
0
2,225
7,162
3,749
0
2,229
4,814
0
20,126
L
Izanami
GuiltyBluue
Izanami
2,079
996
0
169
3,835
1,085
0
1,831
1,920
0
33,275
W
Cu Chulainn
HeavenlyDmN
Cu Chulainn
4,150
872
0
2,526
7,829
5,717
0
2,017
5,613
0
36,526
W
Loki
SouII
Loki
2,499
467
0
1,893
5,608
1,699
0
1,437
4,138
0
28,172
W
3,533
379
0
1,851
3,008
1,336
337
541
2,467
44,812
0
W
Izanami
Uzaikai
Izanami
2,089
1,181
0
1,025
4,640
1,200
514
0
4,640
0
32,769
L
Cliodhna
487
136
0
532
3,879
1,011
0
37
3,842
0
14,965
W
Atlas
oHuccii
Atlas
1,986
971
0
1,786
5,587
3,400
78
0
5,587
11,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,719
Gold Earned
24,922
290
Minions Killed
253
0
Camps Cleared
0
949,189
Distance Traveled
861,930
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,775
531
58
6
0
180,939
3
L
Aphrodite
5,254
584
69
8
0
186,116
0
L
King Arthur
5,760
640
24
3
0
199,537
0
L
Izanami
5,065
563
63
7
0
181,617
0
W
Cu Chulainn
6,044
672
58
6
0
177,921
0
W
Loki
5,191
577
52
6
0
227,202
0
W
Anubis
6,795
755
103
11
0
190,400
3
W
Izanami
4,917
546
64
7
0
176,037
2
L
Cliodhna
4,068
452
39
4
0
113,721
0
W
Atlas
4,772
530
13
1
0
177,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role