Player Matchup

Vamana
Vamana
 
Vamana
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
nlfdcsupreme
Hades
Level 8
God Stats
3W - 8L
1,488 SR
Queue Stats
15W - 20L
1,446 Elo+
Party 1
Chaac
Chaac
tatsumi-o_x-karm
Chaac
Level 77
God Stats
6W - 4L
1,670 SR
Queue Stats
156W - 173L
1,469 Elo+
Party 1
Team Averages
Level 57
1,553 SR
1,472 Elo+

VS

Team Averages
Level 71
1,500 SR
1,272 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Laze777
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,147 Elo+
Party 2
Anhur
Anhur
l Rynx I
Anhur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 32L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 1 / 3
8,052
805
4,754
6,239
3,474
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
5 / 1 / 2
8,560
856
6,161
8,146
4,077
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 3 / 5
7,830
783
5,783
10,345
5,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
1 / 1 / 1
6,064
606
480
1,707
835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Laze777
Baron Samedi
13
2 / 4 / 2
7,283
728
3,558
8,038
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
l Rynx I
Anhur
12
2 / 3 / 2
7,277
728
3,483
10,728
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
8
Kills
5
5
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
3
3.5
L
Cerberus
 
Cerberus
1
1
1
1.5
L
Baron Samedi
Laze777
Baron Samedi
2
4
2
0.75
L
Anhur
l Rynx I
Anhur
2
3
2
1
W
5
1
2
6
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,698
Damage
7,521
24,730
Taken
20,473
12,618
Mitigated
8,251
5,847
Healing
3,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,754
3,636
0
231
6,239
3,474
273
507
5,732
0
24,061
L
Cerberus
 
Cerberus
480
115
0
223
1,707
835
0
464
1,243
2,070
0
L
Baron Samedi
Laze777
Baron Samedi
3,558
838
61
653
8,038
3,738
0
2,169
5,752
16,133
0
L
Anhur
l Rynx I
Anhur
3,483
1,233
0
2,462
10,728
3,678
0
3,564
7,032
0
23,106
W
6,161
444
135
1,337
8,146
4,077
1,120
989
7,157
23,845
0
W
5,783
1,094
0
4,144
10,345
5,067
1,372
2,640
7,705
0
32,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,442
Gold Earned
20,624
119
Minions Killed
69
0
Camps Cleared
0
580,473
Distance Traveled
332,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,052
805
31
3
0
207,366
0
L
Cerberus
6,064
606
6
1
0
27,564
0
L
Baron Samedi
7,283
728
23
2
0
131,679
0
L
Anhur
7,277
728
40
4
0
172,839
0
W
Hades
8,560
856
33
3
0
185,637
0
W
Chaac
7,830
783
55
6
0
187,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role