Player Matchup

Maui
Maui
Alterok
Maui
Level 60
God Stats
4W - 2L
1,500 SR
Queue Stats
41W - 32L
1,384 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CDLI SerchiX
Morgan Le Fay
Level 64
God Stats
5W - 6L
1,293 SR
Queue Stats
382W - 380L
1,413 Elo+
Party 3
He Bo
He Bo
GingaGungaKing
He Bo
Level 43
God Stats
1W - 1L
1,243 SR
Queue Stats
253W - 257L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Kronisicus214
Danzaburou
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 34L
1,495 Elo+
Party 1
Ratatoskr
Ratatoskr
emispartan117x
Ratatoskr
Level 28
God Stats
41W - 40L
1,445 SR
Queue Stats
70W - 83L
1,371 Elo+
Party 3
Team Averages
Level 48
1,396 SR
1,416 Elo+

VS

Team Averages
Level 73
1,511 SR
1,405 Elo+
Sol
Sol
Addrivat7024
Sol
Level 45
God Stats
7W - 2L
1,821 SR
Queue Stats
355W - 328L
1,368 Elo+
Party 2
Guan Yu
Guan Yu
HUNT3R BAT
Guan Yu
Level 56
God Stats
5W - 5L
1,575 SR
Queue Stats
289W - 292L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
Loinse
Danzaburou
Level 88
God Stats
302W - 278L
1,519 SR
Queue Stats
386W - 375L
1,447 Elo+
Solo
The Morrigan
The Morrigan
Sir-Dean22
The Morrigan
Level 105
God Stats
14W - 12L
1,437 SR
Queue Stats
193W - 200L
1,484 Elo+
Solo
Serqet
Serqet
YoungGift7208
Serqet
Level 69
God Stats
1W - 5L
1,205 SR
Queue Stats
129W - 117L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Alterok
Maui
17
3 / 0 / 17
12,458
1,133
5,393
13,922
18,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
CDLI SerchiX
Morgan Le Fay
18
8 / 2 / 12
13,080
1,189
25,999
10,530
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 12
11,986
1,090
12,987
11,651
5,052
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Kronisicus214
Danzaburou
17
5 / 0 / 14
11,940
1,085
16,959
7,248
4,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
emispartan117x
Ratatoskr
18
7 / 7 / 11
12,067
1,097
16,224
16,370
7,307
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

218

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 7
10,835
985
13,688
20,343
9,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
HUNT3R BAT
Guan Yu
16
6 / 6 / 2
11,434
1,039
12,362
20,304
13,556
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Loinse
Danzaburou
16
3 / 7 / 6
11,129
1,012
18,039
16,491
7,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Sir-Dean22
The Morrigan
16
1 / 3 / 8
11,024
1,002
5,887
10,531
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 6 / 7
10,369
943
5,918
14,179
12,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
27
Kills
12
12
Deaths
27
66
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Maui
Alterok
Maui
3
0
17
11.5
W
Morgan Le Fay
CDLI SerchiX
Morgan Le Fay
8
2
12
7
W
4
3
12
3.33
L
Guan Yu
HUNT3R BAT
Guan Yu
6
6
2
1.17
W
Danzaburou
Kronisicus214
Danzaburou
5
0
14
12
L
Danzaburou
Loinse
Danzaburou
3
7
6
0.86
L
The Morrigan
Sir-Dean22
The Morrigan
1
3
8
1.67
L
1
6
7
0.75
W
Ratatoskr
emispartan117x
Ratatoskr
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,562
Damage
55,894
59,721
Taken
81,848
41,101
Mitigated
48,160
8,524
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,688
3,648
0
2,909
20,343
9,150
0
12,456
7,165
38,001
2,621
W
Maui
Alterok
Maui
5,393
1,247
0
1,116
13,922
18,844
0
4,366
9,004
8,698
0
W
Morgan Le Fay
CDLI SerchiX
Morgan Le Fay
25,999
3,156
0
1,507
10,530
5,652
0
4,126
6,404
62,945
0
W
12,987
976
126
1,410
11,651
5,052
0
2,874
8,483
26,656
0
L
Guan Yu
HUNT3R BAT
Guan Yu
12,362
4,037
432
1,753
20,304
13,556
0
8,396
11,600
0
23,994
W
Danzaburou
Kronisicus214
Danzaburou
16,959
10,115
0
3,183
7,248
4,246
0
1,446
5,802
0
40,676
L
Danzaburou
Loinse
Danzaburou
18,039
10,197
0
2,171
16,491
7,565
0
8,891
7,122
0
37,545
L
The Morrigan
Sir-Dean22
The Morrigan
5,887
1,094
0
90
10,531
5,329
0
4,355
5,987
26,290
7,512
L
5,918
364
0
0
14,179
12,560
0
8,315
5,595
0
7,156
W
Ratatoskr
emispartan117x
Ratatoskr
16,224
9,073
0
1,182
16,370
7,307
0
6,248
9,852
0
31,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,531
Gold Earned
54,791
201
Minions Killed
198
6
Camps Cleared
7
1,076,792
Distance Traveled
914,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,835
985
55
5
1
196,391
0
W
Maui
12,458
1,133
5
0
0
216,119
0
W
Morgan Le Fay
13,080
1,189
80
7
1
210,665
0
W
He Bo
11,986
1,090
38
3
0
205,993
0
L
Guan Yu
11,434
1,039
28
3
2
197,636
0
W
Danzaburou
11,940
1,085
52
5
1
204,626
0
L
Danzaburou
11,129
1,012
41
4
3
154,539
0
L
The Morrigan
11,024
1,002
71
6
1
182,588
0
L
Serqet
10,369
943
3
0
0
183,728
0
W
Ratatoskr
12,067
1,097
26
2
4
239,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role