Player Matchup

Nemesis
Nemesis
BlazeBandito
Nemesis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,478 Elo+
Solo
Tyr
Tyr
Chokeeyyy
Tyr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Maui
Maui
E3SUPREME
Maui
Level 119
God Stats
2W - 1L
1,816 SR
Queue Stats
400W - 419L
1,482 Elo+
Solo
Geb
Geb
Fresh_Kaz
Geb
Level 67
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 2L
1,430 Elo+
Solo
Persephone
Persephone
liftedeye
Persephone
Level 128
God Stats
1W - 2L
1,278 SR
Queue Stats
124W - 101L
1,512 Elo+
Solo
Team Averages
Level 101
1,479 SR
1,480 Elo+

VS

Team Averages
Level 78
1,402 SR
1,526 Elo+
Awilix
Awilix
 
Awilix
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Ares7MarsLaw
Danzaburou
Level 119
God Stats
3W - 2L
1,306 SR
Queue Stats
141W - 154L
1,449 Elo+
Solo
Mulan
Mulan
IAmSkivvys
Mulan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 21L
1,612 Elo+
Party 1
Hera
Hera
TTVMoneysarus
Hera
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,531 Elo+
Party 1
Fenrir
Fenrir
rasengy
Fenrir
Level 95
God Stats
1W - 1L
1,203 SR
Queue Stats
95W - 73L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlazeBandito
Nemesis
14
4 / 3 / 6
7,413
824
9,848
10,535
8,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 4 / 4
7,808
868
2,534
8,305
9,503
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
1
0 / 0 / 0
2,364
263
0
0
0
15
1 / 4 / 7
7,620
847
5,128
15,209
16,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Persephone
liftedeye
Persephone
15
3 / 4 / 8
8,068
896
13,975
9,531
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
1 / 2 / 8
7,868
874
5,091
7,102
2,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Ares7MarsLaw
Danzaburou
16
6 / 2 / 6
9,567
1,063
5,780
8,382
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
16
2 / 1 / 12
9,196
1,022
9,823
10,423
7,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 5 / 7
8,618
958
11,388
8,885
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
rasengy
Fenrir
13
1 / 4 / 8
7,709
857
6,347
8,259
4,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
56
14
Kills
15
15
Deaths
14
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
2
8
2.5
W
Danzaburou
Ares7MarsLaw
Danzaburou
6
2
6
4.5
L
Nemesis
BlazeBandito
Nemesis
4
3
6
2.33
L
6
4
4
2
L
Maui
0
0
0
0
L
1
4
7
1.13
W
Mulan
2
1
12
8
W
5
5
7
1.7
L
Persephone
liftedeye
Persephone
3
4
8
1.75
W
Fenrir
rasengy
Fenrir
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,485
Damage
38,429
43,580
Taken
43,051
38,930
Mitigated
22,497
8,203
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,091
1,015
0
1,480
7,102
2,833
473
3,192
3,730
0
7,856
W
Danzaburou
Ares7MarsLaw
Danzaburou
5,780
2,449
1,221
2,783
8,382
4,347
1,147
5,499
2,834
0
20,997
L
Nemesis
BlazeBandito
Nemesis
9,848
3,631
968
2,094
10,535
8,202
0
1,838
8,439
0
12,644
L
2,534
706
126
70
8,305
9,503
0
3,248
4,879
0
6,059
L
Maui
0
0
0
0
0
0
0
0
0
0
0
L
5,128
806
93
2,359
15,209
16,863
0
4,768
10,362
12,376
0
W
Mulan
9,823
826
1,340
3,797
10,423
7,023
1,184
3,321
6,774
0
22,460
W
11,388
3,799
387
989
8,885
3,667
52
3,131
5,486
19,781
0
L
Persephone
liftedeye
Persephone
13,975
1,071
970
1,523
9,531
4,362
0
1,534
7,923
31,782
0
W
Fenrir
rasengy
Fenrir
6,347
1,325
484
1,585
8,259
4,627
910
3,960
4,182
0
9,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,273
Gold Earned
42,958
74
Minions Killed
94
0
Camps Cleared
0
694,312
Distance Traveled
951,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,868
874
9
1
0
201,004
0
W
Danzaburou
9,567
1,063
30
3
0
178,547
0
L
Nemesis
7,413
824
15
2
0
181,830
0
L
Tyr
7,808
868
8
1
0
179,370
0
L
Maui
2,364
263
0
0
0
0
0
L
Geb
7,620
847
16
2
0
161,911
0
W
Mulan
9,196
1,022
31
3
0
216,341
0
W
Hera
8,618
958
17
2
0
163,650
0
L
Persephone
8,068
896
35
4
0
171,201
0
W
Fenrir
7,709
857
7
1
0
191,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role