Player Matchup

Loki
Loki
CthuwuSenpai
Loki
Level 156
God Stats
3W - 1L
1,554 SR
Queue Stats
146W - 133L
1,673 Elo+
Party 3
Ares
Ares
ELECTUS100
Ares
Level 121
God Stats
9W - 4L
1,720 SR
Queue Stats
86W - 93L
1,474 Elo+
Solo
Hachiman
Hachiman
McJaggerMk2
Hachiman
Level 175
God Stats
13W - 7L
1,719 SR
Queue Stats
201W - 141L
1,703 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SatanOMFG
Cu Chulainn
Level 158
God Stats
2W - 1L
1,485 SR
Queue Stats
106W - 79L
1,644 Elo+
Party 3
Janus
Janus
SecretNutSauce
Janus
Level 195
God Stats
3W - 2L
1,879 SR
Queue Stats
105W - 80L
1,657 Elo+
Party 3
Team Averages
Level 161
1,672 SR
1,630 Elo+

VS

Team Averages
Level 84
1,581 SR
1,466 Elo+
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ValaynDravneel
Kukulkan
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
70W - 62L
1,411 Elo+
Party 1
Ares
Ares
WhyAreWeHere777
Ares
Level 109
God Stats
6W - 8L
1,559 SR
Queue Stats
191W - 186L
1,504 Elo+
Party 1
Odin
Odin
ZhaddUh
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
ragingyouko
Danzaburou
Level 107
God Stats
3W - 1L
1,846 SR
Queue Stats
98W - 74L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 3
7,932
661
9,872
7,475
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 3 / 7
5,868
489
5,048
9,367
7,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
McJaggerMk2
Hachiman
13
2 / 2 / 1
7,486
624
4,289
7,174
2,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cu Chulainn
SatanOMFG
Cu Chulainn
12
5 / 0 / 2
7,796
650
7,688
8,371
6,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 5
7,329
611
6,959
5,683
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 6 / 1
6,502
542
4,091
12,187
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
10
0 / 3 / 4
5,881
490
3,923
7,717
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 6
6,216
518
4,741
10,819
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
ZhaddUh
Odin
9
1 / 5 / 1
5,519
460
2,696
9,713
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ragingyouko
Danzaburou
12
3 / 1 / 3
7,342
612
5,924
6,311
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
16
Kills
8
8
Deaths
16
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
1
0.75
W
8
1
3
9.5
W
0
3
7
1.17
W
Hachiman
McJaggerMk2
Hachiman
2
2
1
1.25
W
Cu Chulainn
SatanOMFG
Cu Chulainn
5
0
2
6
W
1
2
5
1.75
L
Kukulkan
0
3
4
0.67
L
0
1
6
3
L
Odin
ZhaddUh
Odin
1
5
1
0.3
L
Danzaburou
ragingyouko
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,856
Damage
21,375
38,070
Taken
46,747
21,757
Mitigated
26,764
10,294
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,091
772
0
955
12,187
4,824
0
2,259
9,790
0
31,638
W
9,872
3,495
0
2,996
7,475
3,202
0
1,208
6,267
0
54,392
W
5,048
293
0
683
9,367
7,080
0
3,710
5,485
17,724
0
W
Hachiman
McJaggerMk2
Hachiman
4,289
2,673
0
3,683
7,174
2,706
97
1,175
5,955
0
60,017
W
Cu Chulainn
SatanOMFG
Cu Chulainn
7,688
1,494
0
2,450
8,371
6,518
330
1,307
6,842
190
51,557
W
6,959
289
0
482
5,683
2,251
88
1,790
3,893
62,376
0
L
Kukulkan
3,923
274
0
1,492
7,717
3,111
0
2,830
4,887
41,365
0
L
4,741
247
0
3,191
10,819
9,882
0
3,675
6,958
16,502
0
L
Odin
ZhaddUh
Odin
2,696
662
0
740
9,713
6,303
0
3,095
6,215
3,562
20,816
L
Danzaburou
ragingyouko
Danzaburou
5,924
3,236
0
2,912
6,311
2,644
0
170
6,141
0
56,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,411
Gold Earned
31,460
393
Minions Killed
291
0
Camps Cleared
0
1,379,118
Distance Traveled
1,178,276
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,502
542
52
4
0
248,291
0
W
Loki
7,932
661
74
6
0
300,321
0
W
Ares
5,868
489
24
2
0
264,395
3
W
Hachiman
7,486
624
112
9
0
255,902
2
W
Cu Chulainn
7,796
650
67
6
0
257,341
0
W
Janus
7,329
611
116
10
0
301,159
3
L
Kukulkan
5,881
490
86
7
0
231,935
0
L
Ares
6,216
518
7
1
0
244,541
5
L
Odin
5,519
460
45
4
0
203,475
0
L
Danzaburou
7,342
612
101
8
0
250,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role