Player Matchup

Ao Kuang
Ao Kuang
ChaacaChaaca
Ao Kuang
Level 133
God Stats
27W - 28L
1,421 SR
Queue Stats
469W - 486L
1,437 Elo+
Solo
Heimdallr
Heimdallr
SkeletonSnow399
Heimdallr
Level 43
God Stats
6W - 6L
1,348 SR
Queue Stats
259W - 243L
1,414 Elo+
Party 1
Hera
Hera
XmanRey
Hera
Level 82
God Stats
12W - 6L
1,545 SR
Queue Stats
285W - 261L
1,449 Elo+
Party 1
Team Averages
Level 86
1,438 SR
1,433 Elo+

VS

Team Averages
Level 68
1,395 SR
1,461 Elo+
Ymir
Ymir
DANK SsluShy
Ymir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,487 Elo+
Party 2
Chiron
Chiron
DANKdaber
Chiron
Level 69
God Stats
20W - 22L
1,185 SR
Queue Stats
240W - 228L
1,484 Elo+
Party 2
Yu Huang
Yu Huang
Huey65
Yu Huang
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChaacaChaaca
Ao Kuang
15
6 / 1 / 4
9,718
748
13,244
11,000
10,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
SkeletonSnow399
Heimdallr
14
1 / 2 / 7
9,269
713
7,935
8,962
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hera
XmanRey
Hera
14
4 / 1 / 4
9,604
739
16,973
8,133
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,870
682
4,397
21,232
16,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
DANKdaber
Chiron
14
1 / 4 / 2
8,760
674
8,672
13,885
5,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Huey65
Yu Huang
13
2 / 1 / 0
8,513
655
6,170
9,910
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
4
4
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ChaacaChaaca
Ao Kuang
6
1
4
8
L
1
6
3
0.42
L
Chiron
DANKdaber
Chiron
1
4
2
0.5
L
Yu Huang
Huey65
Yu Huang
2
1
0
2
W
Heimdallr
SkeletonSnow399
Heimdallr
1
2
7
2.25
W
Hera
XmanRey
Hera
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,152
Damage
19,239
28,095
Taken
45,027
18,983
Mitigated
26,206
7,676
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ChaacaChaaca
Ao Kuang
13,244
1,985
0
4,490
11,000
10,605
430
4,012
6,988
34,515
0
L
4,397
1,048
1,280
1,847
21,232
16,300
62
13,635
6,995
19,647
0
L
Chiron
DANKdaber
Chiron
8,672
3,748
327
1,909
13,885
5,836
0
9,463
4,166
0
37,955
L
Yu Huang
Huey65
Yu Huang
6,170
1,286
157
494
9,910
4,070
0
6,041
3,427
28,360
0
W
Heimdallr
SkeletonSnow399
Heimdallr
7,935
3,984
0
1,448
8,962
4,625
1,283
3,767
5,195
0
35,557
W
Hera
XmanRey
Hera
16,973
3,765
0
1,738
8,133
3,753
1,711
3,251
4,882
49,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,591
Gold Earned
26,143
160
Minions Killed
129
0
Camps Cleared
0
696,826
Distance Traveled
642,586
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,718
748
38
3
0
245,355
0
L
Ymir
8,870
682
30
2
0
218,624
0
L
Chiron
8,760
674
46
4
0
219,862
0
L
Yu Huang
8,513
655
53
4
0
204,100
0
W
Heimdallr
9,269
713
54
4
0
211,163
1
W
Hera
9,604
739
68
5
0
240,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role