Player Matchup

Baron Samedi
Baron Samedi
Treverdlboi4
Baron Samedi
Level 107
God Stats
11W - 10L
1,509 SR
Queue Stats
258W - 255L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
m1s3ry13
Jormungandr
Level 80
God Stats
1W - 1L
1,318 SR
Queue Stats
173W - 196L
1,418 Elo+
Party 1
Ishtar
Ishtar
xMonkeyleox
Ishtar
Level 62
God Stats
5W - 6L
1,371 SR
Queue Stats
130W - 131L
1,484 Elo+
Party 1
Team Averages
Level 83
1,399 SR
1,453 Elo+

VS

Team Averages
Level 84
1,429 SR
1,276 Elo+
Neith
Neith
CaptainKitty740
Neith
Level 74
God Stats
5W - 5L
1,198 SR
Queue Stats
44W - 45L
1,190 Elo+
Party 2
Poseidon
Poseidon
PoeticRaven127
Poseidon
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,190 Elo+
Party 2
Horus
Horus
maineevent2012
Horus
Level 172
God Stats
10W - 11L
1,590 SR
Queue Stats
323W - 338L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Treverdlboi4
Baron Samedi
14
4 / 2 / 5
8,374
761
13,740
7,998
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
m1s3ry13
Jormungandr
11
1 / 3 / 6
7,602
691
6,962
10,662
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
14
4 / 0 / 3
8,546
777
5,857
9,944
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,444
586
4,064
8,670
3,964
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
13
4 / 6 / 1
7,980
725
9,464
10,156
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 0 / 4
7,523
684
4,428
13,378
11,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
5
5
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Poseidon
4
6
1
0.75
W
Baron Samedi
Treverdlboi4
Baron Samedi
4
2
5
3.25
W
Jormungandr
m1s3ry13
Jormungandr
1
3
6
1.33
L
1
0
4
3
W
Ishtar
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,559
Damage
17,956
28,604
Taken
32,204
12,052
Mitigated
19,022
10,212
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,064
1,548
184
1,095
8,670
3,964
0
6,443
1,981
0
15,045
L
Poseidon
9,464
1,524
180
791
10,156
3,967
0
7,007
2,959
32,853
0
W
Baron Samedi
Treverdlboi4
Baron Samedi
13,740
435
3,189
3,287
7,998
3,499
519
2,914
5,084
39,834
0
W
Jormungandr
m1s3ry13
Jormungandr
6,962
2,166
0
482
10,662
4,937
54
3,250
7,412
20,801
0
L
4,428
1,762
2,716
4,371
13,378
11,091
0
6,723
6,447
0
19,783
W
Ishtar
5,857
2,729
240
3,014
9,944
3,616
2,010
3,358
6,586
0
34,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,522
Gold Earned
21,947
140
Minions Killed
95
0
Camps Cleared
0
544,228
Distance Traveled
498,867
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,444
586
23
2
0
146,683
0
L
Poseidon
7,980
725
47
4
0
161,682
0
W
Baron Samedi
8,374
761
57
5
0
168,638
0
W
Jormungandr
7,602
691
33
3
0
172,594
0
L
Horus
7,523
684
25
2
0
190,502
1
W
Ishtar
8,546
777
50
5
0
202,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role