Player Matchup

Chaac
Chaac
SLardvgew5
Chaac
Level 128
God Stats
6W - 5L
1,235 SR
Queue Stats
58W - 72L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
Sans21387
Cthulhu
Level 22
God Stats
8W - 12L
1,288 SR
Queue Stats
14W - 23L
1,273 Elo+
Party 1
Ah Puch
Ah Puch
SyCoProdigy
Ah Puch
Level 127
God Stats
4W - 3L
1,690 SR
Queue Stats
57W - 72L
1,457 Elo+
Party 1
Team Averages
Level 92
1,405 SR
1,392 Elo+

VS

Team Averages
Level 56
1,411 SR
1,689 Elo+
Olorun
Olorun
Blitz-Low5
Olorun
Level 34
God Stats
1W - 4L
1,315 SR
Queue Stats
6W - 7L
1,212 Elo+
Solo
Aphrodite
Aphrodite
GebPlaysAssault
Aphrodite
Level 15
God Stats
3W - 0L
1,246 SR
Queue Stats
44W - 8L
1,972 Elo+
Party 2
Danzaburou
Danzaburou
Izsrael
Danzaburou
Level 118
God Stats
19W - 13L
1,671 SR
Queue Stats
353W - 109L
1,885 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
5 / 3 / 0
8,879
740
9,574
12,955
15,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Sans21387
Cthulhu
12
0 / 4 / 5
8,239
687
5,886
11,975
13,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
SyCoProdigy
Ah Puch
12
1 / 6 / 3
8,128
677
11,897
10,763
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Blitz-Low5
Olorun
13
2 / 4 / 5
8,713
726
4,013
10,097
4,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
GebPlaysAssault
Aphrodite
13
2 / 1 / 7
8,995
750
4,786
14,154
13,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Izsrael
Danzaburou
15
9 / 1 / 4
10,111
843
20,286
11,890
6,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
13
13
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
Blitz-Low5
Olorun
2
4
5
1.13
W
Aphrodite
GebPlaysAssault
Aphrodite
2
1
7
5.5
W
Danzaburou
Izsrael
Danzaburou
9
1
4
11
L
Chaac
5
3
0
1.67
L
Cthulhu
Sans21387
Cthulhu
0
4
5
0.63
L
Ah Puch
SyCoProdigy
Ah Puch
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,357
Damage
29,085
35,693
Taken
36,141
33,597
Mitigated
24,902
5,919
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Blitz-Low5
Olorun
4,013
2,311
259
994
10,097
4,692
390
4,612
5,485
18,672
0
W
Aphrodite
GebPlaysAssault
Aphrodite
4,786
953
4,239
8,857
14,154
13,497
192
7,507
6,647
13,903
0
W
Danzaburou
Izsrael
Danzaburou
20,286
13,329
0
4,195
11,890
6,713
1,158
5,717
6,173
0
62,915
L
Chaac
9,574
1,505
297
2,720
12,955
15,139
111
3,028
9,927
0
25,552
L
Cthulhu
Sans21387
Cthulhu
5,886
440
339
836
11,975
13,346
319
3,638
8,337
15,214
0
L
Ah Puch
SyCoProdigy
Ah Puch
11,897
566
292
1,435
10,763
5,112
564
2,232
8,531
36,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,246
Gold Earned
27,819
120
Minions Killed
124
0
Camps Cleared
0
687,831
Distance Traveled
646,881
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,713
726
38
3
0
178,708
0
W
Aphrodite
8,995
750
15
1
0
230,315
0
W
Danzaburou
10,111
843
71
6
0
237,858
0
L
Chaac
8,879
740
30
3
0
257,381
0
L
Cthulhu
8,239
687
19
2
0
229,588
1
L
Ah Puch
8,128
677
71
6
0
200,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role