Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BTW iM KilLer
Vamana
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
334W - 283L
1,527 Elo+
Solo
Aphrodite
Aphrodite
DPhoenix_EndSong
Aphrodite
Level 80
God Stats
1W - 3L
1,654 SR
Queue Stats
21W - 26L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
ThatGuyHaha50
Ah Puch
Level 127
God Stats
16W - 12L
1,783 SR
Queue Stats
98W - 123L
1,390 Elo+
Party 1
Ishtar
Ishtar
TheAlmondMilk2
Ishtar
Level 113
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 106
1,590 SR
1,481 Elo+

VS

Team Averages
Level 112
1,577 SR
1,463 Elo+
Mercury
Mercury
AJ_Jeter
Mercury
Level 131
God Stats
24W - 23L
1,570 SR
Queue Stats
29W - 34L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EdwinVanDerSar99
Ah Muzen Cab
Level 122
God Stats
21W - 21L
1,499 SR
Queue Stats
281W - 279L
1,438 Elo+
Solo
Shiva
Shiva
GonFreecss64
Shiva
Level 109
God Stats
25W - 19L
1,594 SR
Queue Stats
239W - 215L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
InvisibleBeezy
Baron Samedi
Level 105
God Stats
41W - 26L
1,568 SR
Queue Stats
122W - 131L
1,378 Elo+
Solo
Maui
Maui
ZandyZico
Maui
Level 94
God Stats
26W - 17L
1,655 SR
Queue Stats
123W - 105L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 5 / 0
6,578
439
6,077
13,533
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 0
8,415
561
14,001
12,887
11,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
9
0 / 5 / 2
6,206
414
6,253
12,197
5,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
12
3 / 3 / 0
7,911
527
10,487
9,610
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 0
7,382
492
4,917
8,277
3,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AJ_Jeter
Mercury
16
6 / 0 / 7
9,453
630
11,519
14,437
6,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
EdwinVanDerSar99
Ah Muzen Cab
14
3 / 0 / 2
8,289
553
4,883
7,616
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 2
8,695
580
9,713
17,194
16,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
InvisibleBeezy
Baron Samedi
13
3 / 1 / 4
7,528
502
6,586
6,555
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
11
2 / 2 / 6
7,243
483
4,096
13,155
10,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
17
18
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
0
0
W
Mercury
AJ_Jeter
Mercury
6
0
7
9.5
L
1
3
0
0.33
L
Aphrodite
0
5
2
0.2
W
Ah Muzen Cab
EdwinVanDerSar99
Ah Muzen Cab
3
0
2
4
W
3
1
2
4
W
Baron Samedi
InvisibleBeezy
Baron Samedi
3
1
4
5
L
Ah Puch
3
3
0
1
L
0
2
0
0
W
Maui
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,735
Damage
36,797
56,504
Taken
58,957
30,073
Mitigated
41,202
13,720
Healing
17,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,077
2,270
0
510
13,533
5,174
442
1,636
11,897
0
50,996
W
Mercury
AJ_Jeter
Mercury
11,519
6,828
0
6,995
14,437
6,443
0
2,345
12,092
0
87,096
L
14,001
8,017
0
2,774
12,887
11,411
443
224
12,663
0
65,156
L
Aphrodite
6,253
464
1,421
5,092
12,197
5,907
224
3,798
8,399
31,796
0
W
Ah Muzen Cab
EdwinVanDerSar99
Ah Muzen Cab
4,883
2,011
0
1,201
7,616
3,542
0
1,848
5,768
0
57,765
W
9,713
1,704
0
2,566
17,194
16,747
0
502
16,644
0
63,931
W
Baron Samedi
InvisibleBeezy
Baron Samedi
6,586
0
453
1,891
6,555
4,050
777
4,751
1,798
52,219
0
L
Ah Puch
10,487
361
0
1,741
9,610
4,073
322
4,672
4,938
62,248
0
L
4,917
2,700
0
2,182
8,277
3,508
0
352
7,925
0
51,554
W
Maui
4,096
621
1,743
3,127
13,155
10,420
134
7,155
5,915
16,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
41,208
449
Minions Killed
461
0
Camps Cleared
0
1,428,585
Distance Traveled
1,618,477
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,578
439
77
5
0
304,690
0
W
Mercury
9,453
630
126
8
0
384,799
0
L
Vamana
8,415
561
117
8
0
274,453
0
L
Aphrodite
6,206
414
40
3
0
263,198
8
W
Ah Muzen Cab
8,289
553
111
7
0
300,359
1
W
Shiva
8,695
580
106
7
0
317,980
4
W
Baron Samedi
7,528
502
93
6
0
307,327
2
L
Ah Puch
7,911
527
105
7
0
285,684
2
L
Ishtar
7,382
492
110
7
0
300,560
5
W
Maui
7,243
483
25
2
0
308,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role