Player Matchup

Tsukuyomi
Tsukuyomi
DominicanSteel
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,516 Elo+
Party 3
Susano
Susano
Dracaujyn
Susano
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
642W - 559L
1,512 Elo+
Solo
Hera
Hera
Enea82it
Hera
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 116L
1,408 Elo+
Solo
Danzaburou
Danzaburou
Goatmankilla922
Danzaburou
Level 28
God Stats
7W - 4L
1,812 SR
Queue Stats
186W - 223L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
Verreaox
Sun Wukong
Level 85
God Stats
1W - 1L
1,816 SR
Queue Stats
2W - 6L
1,344 Elo+
Party 3
Team Averages
Level 72
1,626 SR
1,431 Elo+

VS

Team Averages
Level 85
1,556 SR
1,360 Elo+
Janus
Janus
BatNemesisxD
Janus
Level 124
God Stats
3W - 3L
1,634 SR
Queue Stats
133W - 124L
1,464 Elo+
Party 2
Rama
Rama
Crimvikin
Rama
Level 56
God Stats
4W - 5L
1,646 SR
Queue Stats
552W - 572L
1,389 Elo+
Party 1
Artemis
Artemis
DaveTheMachine23
Artemis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,097 Elo+
Solo
Discordia
Discordia
Marioshy
Discordia
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,451 Elo+
Party 2
Bellona
Bellona
loseryouto
Bellona
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 182L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DominicanSteel
Tsukuyomi
12
3 / 6 / 6
7,098
887
8,512
10,235
4,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Susano
Dracaujyn
Susano
11
2 / 2 / 6
6,511
814
4,228
5,344
2,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hera
15
2 / 1 / 6
8,016
1,002
7,505
6,433
3,604
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Goatmankilla922
Danzaburou
10
1 / 2 / 6
6,556
820
3,508
4,338
2,020
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Verreaox
Sun Wukong
12
4 / 4 / 7
7,102
888
5,192
9,153
5,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 4
7,802
975
9,615
4,784
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
10
1 / 3 / 1
6,012
752
1,653
5,888
1,895
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 7
7,159
895
7,654
5,944
2,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Marioshy
Discordia
14
1 / 2 / 8
7,409
926
6,512
5,892
2,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
loseryouto
Bellona
11
2 / 3 / 9
6,635
829
4,183
11,823
15,165
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
12
Kills
14
15
Deaths
12
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
W
Rama
1
3
1
0.5
W
3
1
7
6.5
L
Tsukuyomi
DominicanSteel
Tsukuyomi
3
6
6
1
L
Susano
Dracaujyn
Susano
2
2
6
2.5
L
Hera
2
1
6
5
L
Danzaburou
Goatmankilla922
Danzaburou
1
2
6
2
W
Discordia
Marioshy
Discordia
1
2
8
2.5
L
Sun Wukong
Verreaox
Sun Wukong
4
4
7
1.88
W
Bellona
loseryouto
Bellona
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,945
Damage
29,617
35,503
Taken
34,331
17,859
Mitigated
23,456
9,373
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,615
212
367
186
4,784
1,763
0
653
4,131
17,564
0
W
Rama
1,653
1,291
670
1,098
5,888
1,895
0
1,131
4,757
0
6,470
W
7,654
3,543
52
1,578
5,944
2,558
0
1,125
4,819
0
15,929
L
Tsukuyomi
DominicanSteel
Tsukuyomi
8,512
725
226
1,061
10,235
4,540
0
3,786
6,373
0
12,448
L
Susano
Dracaujyn
Susano
4,228
158
1,216
731
5,344
2,241
102
2,265
3,015
0
8,220
L
Hera
7,505
1,915
595
1,990
6,433
3,604
0
3,588
2,631
26,067
0
L
Danzaburou
Goatmankilla922
Danzaburou
3,508
1,607
909
1,062
4,338
2,020
0
2,444
1,776
0
10,544
W
Discordia
Marioshy
Discordia
6,512
378
1,866
1,889
5,892
2,075
0
1,147
4,745
21,739
0
L
Sun Wukong
Verreaox
Sun Wukong
5,192
734
502
1,081
9,153
5,454
362
3,501
5,564
0
7,472
W
Bellona
loseryouto
Bellona
4,183
569
721
3,072
11,823
15,165
6
3,449
8,374
17
6,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,283
Gold Earned
35,017
84
Minions Killed
89
0
Camps Cleared
0
650,088
Distance Traveled
721,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,802
975
21
3
0
141,217
0
W
Rama
6,012
752
17
2
0
136,634
0
W
Artemis
7,159
895
18
2
0
135,173
0
L
Tsukuyomi
7,098
887
4
1
0
134,634
0
L
Susano
6,511
814
12
2
0
137,788
0
L
Hera
8,016
1,002
38
5
0
124,236
0
L
Danzaburou
6,556
820
22
3
0
90,464
0
W
Discordia
7,409
926
31
4
0
153,452
0
L
Sun Wukong
7,102
888
8
1
0
162,966
0
W
Bellona
6,635
829
2
0
0
155,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role